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<blockquote data-quote="bluesfella" data-source="post: 5787003" data-attributes="member: 98561"><p>Now that Brocc is safely being tended to by Sledge, Mallick jumps off the rubble and runs underneath the tower, staying out of sight of the lone sniper above. He nocks an arrow and fires it at the brigand, hoping to finish him off. The shot misses, but causes the dragonborn to roar in frustration. In anger at these heroes not simply giving up, he smashes Nicodemus once more with his flail. </p><p></p><p>Another arrow from above flies past the paladin's head, bouncing off the rock next to him. Angry and out of breath, the brigand gasps <span style="color: Yellow">"Curse you, shiny! Your god may be smiling on you now, but you won't last five seconds when you meet MY master!"</span>[sblock=Ground Map]<img src="http://img41.imageshack.us/img41/5298/tower10.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>A red dot means that character is bloodied.</p><p></p><p>Any square on the ground that contains 25-50% debris is considered Difficult Terrain.</p><p>Any square on the ground that contains more than 50% debris requires a DC 15 Athletics check to climb.</p><p></p><p>Trees provide cover as normal.[/sblock][sblock=Aerial Map][gm]Important: The boulder path is all difficult terrain. If you take damage while on the floating path, you will need to make a DC 10 Acrobatics check to avoid slipping over the edge. There are 9 rocks on the path, each 10 ft. higher than the previous one. So falling damage is 1d10 for each 10 ft. above ground level. If you are on the 2nd rock, it's 2d10, 3rd rock is 3d10, etc.[/gm]</p><p><img src="http://img585.imageshack.us/img585/1618/towerpath9.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock][sblock=Rolls]<a href="http://invisiblecastle.com/roller/view/3337881/" target="_blank">Flail vs. Nic (1d20+9=27, 2d6+5=11)</a> Hit for 11 damage (Nic)</p><p><a href="http://invisiblecastle.com/roller/view/3337902/" target="_blank">Mallick vs. Brigand (1d20+6=14, 1d10+2=9)</a> Miss (Brigand)</p><p><a href="http://invisiblecastle.com/roller/view/3337909/" target="_blank">Longbow vs. Nic (1d20+11=14, 1d10+4=12)</a> Miss (Nic)[/sblock][sblock=Enemies]Brigand: <span style="color: Red">Bloodied, 17 hp remaining</span></p><p>AC-19</p><p>Fort-18</p><p>Ref-15</p><p>Will-16</p><p></p><p>Dragonborn Sniper #2: <span style="color: Yellow">11 damage taken</span></p><p>AC-19</p><p>Fort-15</p><p>Ref-18</p><p>Will-16</p><p></p><p>**Dragonborn gain a +1 racial bonus to attack rolls when bloodied.**[/sblock][sblock=Status]Brocc: <span style="color: Red">9</span>/38 hp, <span style="color: Red">Bloodied</span></p><p><span style="color: Red">1</span>/6 surges remaining</p><p>Used: <span style="color: Red">Distract</span></p><p></p><p>Mallick: <span style="color: Red">7</span>/47 hp, <span style="color: Red">bloodied</span></p><p><span style="color: Red">0</span>/6 surges remaining</p><p>Used: <span style="color: Red">Shadow Wasp Strike</span></p><p></p><p>Nicodemus: <span style="color: Red">10</span>/55 hp, <span style="color: Red">bloodied</span></p><p><span style="color: Red">1</span>/10 surges remaining</p><p>Used: <span style="color: Gray">Martyrs Retribution</span></p><p>Used: <span style="color: Gray">Talon Amulet</span></p><p>Used: <span style="color: Gray">Majestic Halo</span></p><p></p><p>Sledge: <span style="color: Red">19</span>/61 hp, <span style="color: Red">bloodied</span></p><p>6/12 surges remaining</p><p>Used: <span style="color: Gray">Bedeviling Assault</span>[/sblock]</p></blockquote><p></p>
[QUOTE="bluesfella, post: 5787003, member: 98561"] Now that Brocc is safely being tended to by Sledge, Mallick jumps off the rubble and runs underneath the tower, staying out of sight of the lone sniper above. He nocks an arrow and fires it at the brigand, hoping to finish him off. The shot misses, but causes the dragonborn to roar in frustration. In anger at these heroes not simply giving up, he smashes Nicodemus once more with his flail. Another arrow from above flies past the paladin's head, bouncing off the rock next to him. Angry and out of breath, the brigand gasps [COLOR="Yellow"]"Curse you, shiny! Your god may be smiling on you now, but you won't last five seconds when you meet MY master!"[/COLOR][sblock=Ground Map][IMG]http://img41.imageshack.us/img41/5298/tower10.png[/IMG] A red dot means that character is bloodied. Any square on the ground that contains 25-50% debris is considered Difficult Terrain. Any square on the ground that contains more than 50% debris requires a DC 15 Athletics check to climb. Trees provide cover as normal.[/sblock][sblock=Aerial Map][gm]Important: The boulder path is all difficult terrain. If you take damage while on the floating path, you will need to make a DC 10 Acrobatics check to avoid slipping over the edge. There are 9 rocks on the path, each 10 ft. higher than the previous one. So falling damage is 1d10 for each 10 ft. above ground level. If you are on the 2nd rock, it's 2d10, 3rd rock is 3d10, etc.[/gm] [IMG]http://img585.imageshack.us/img585/1618/towerpath9.png[/IMG] [/sblock][sblock=Rolls][url=http://invisiblecastle.com/roller/view/3337881/]Flail vs. Nic (1d20+9=27, 2d6+5=11)[/url] Hit for 11 damage (Nic) [url=http://invisiblecastle.com/roller/view/3337902/]Mallick vs. Brigand (1d20+6=14, 1d10+2=9)[/url] Miss (Brigand) [url=http://invisiblecastle.com/roller/view/3337909/]Longbow vs. Nic (1d20+11=14, 1d10+4=12)[/url] Miss (Nic)[/sblock][sblock=Enemies]Brigand: [COLOR="Red"]Bloodied, 17 hp remaining[/COLOR] AC-19 Fort-18 Ref-15 Will-16 Dragonborn Sniper #2: [COLOR="Yellow"]11 damage taken[/COLOR] AC-19 Fort-15 Ref-18 Will-16 **Dragonborn gain a +1 racial bonus to attack rolls when bloodied.**[/sblock][sblock=Status]Brocc: [COLOR="Red"]9[/COLOR]/38 hp, [COLOR="Red"]Bloodied[/COLOR] [COLOR="Red"]1[/COLOR]/6 surges remaining Used: [COLOR="Red"]Distract[/COLOR] Mallick: [COLOR="Red"]7[/COLOR]/47 hp, [COLOR="Red"]bloodied[/COLOR] [COLOR="Red"]0[/COLOR]/6 surges remaining Used: [COLOR="Red"]Shadow Wasp Strike[/COLOR] Nicodemus: [COLOR="Red"]10[/COLOR]/55 hp, [COLOR="Red"]bloodied[/COLOR] [COLOR="Red"]1[/COLOR]/10 surges remaining Used: [COLOR="Gray"]Martyrs Retribution[/COLOR] Used: [COLOR="Gray"]Talon Amulet[/COLOR] Used: [COLOR="Gray"]Majestic Halo[/COLOR] Sledge: [COLOR="Red"]19[/COLOR]/61 hp, [COLOR="Red"]bloodied[/COLOR] 6/12 surges remaining Used: [COLOR="Gray"]Bedeviling Assault[/COLOR][/sblock] [/QUOTE]
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