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The Adventures of Trevor's Heroes (FR)
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<blockquote data-quote="Sound of Azure" data-source="post: 2987782" data-attributes="member: 40749"><p>Hi all. I guess this is both an exercise in nostalgia, as well as a way to practice my fiction. This is an account of a campaign I played in from December 2002 through to August 2003 with my old gaming group in Queensland, Australia (shout out to Ian, my old DM!). The game finished not long after I moved to work on the Great Barrier Reef off the coast, which I thought was rather sad (since I wanted to see what plot hooks would finish up).</p><p></p><p>I hope you’ll indulge me a little and post a comment or two, and maybe a tip or two to improve my writing style.</p><p></p><p>The first chapter (chapter zero) will consist of the pre-game set up and the lead up to the first adventure. Most importantly, it will detail how the diverse group managed to get together.</p><p></p><p>So, I give you: </p><p></p><p><strong><span style="font-size: 18px">The Adventures of Trevor’s Heroes </span> </strong> <ul> <li data-xf-list-type="ul"></li> </ul><p></p><p><strong>Chapter Zero, Part 1: A Roster of Heroes</strong></p><p></p><p>This chronicle will detail the exploits of the adventuring band known as “Trevor’s Heroes”, hailing originally from the City of Caravans, Scornubel.</p><p></p><p>They are:</p><p></p><p><strong>*Trevor Brightblade:</strong> Human Fighter 1/ Ranger 2. (NPC) An experienced caravan guard, he has decided to form his own mercenary company in order to better provide for his wife and young son.</p><p></p><p><strong>*Dunmar of Clan Stonebeard:</strong> Dwarf Fighter 1. Warrior Aspirant of the Order of Stonelords. He is on a holy quest to acquire sacred loam to gain full membership in the Order. He wields warhammer in battle.</p><p></p><p><strong>*Linel Whisperstep:</strong> Half-Drow Rogue 1. Self-trained in the arts of deception, avoidance and secrecy, Linel conceals her heritage- that of the hated Dark Elves. She’s at home in the dark more than she likes at times, but looks to adventure in order to gain acceptance from a largely hostile world.</p><p></p><p><strong>*Raven:</strong> Thayvian Human Necromancer 1. Transported across Faerun by a freak magical effect, and temporarily free from the clutches of her Master, Raven wonders what powerful artefacts might be found in the dungeons of the West. Dark of moods, but pale of skin, Raven provokes strong reactions from many, but also possesses a frightening intellect and cold logic.</p><p></p><p><strong>*Tolinar of Clan Stonebeard:</strong> Dwarf Fighter 1. Brave and strong, the Elder of the Stonebeard brothers seeks to protect his Clan from all dangers. When his brother told him his intention to quest for sacred loam, Tolinar pledged to protect his younger brother with his life. He aims to join the dwarven Order of Defenders.</p><p></p><p><strong>*Valanthe Drummond:</strong> Half-wild elven Cleric 1 of Kelemvor. The grim priestess is on a pilgrimage to seek the true meaning of death, dedicating herself to travel with those who purposefully put themselves in danger, and saving those who are not meant for her Master’s judgement. She is the enemy of Undead beings everywhere.</p><p></p><p><strong>*Xerox:</strong> Half-Elven Monk 1 of the Order of the Lightning Fist: Always able to see the bright side, Xerox brightens the room in any company. Not hard, with his vibrant red and yellow fighting constume. He is well trained in the arts of stealth and unarmed fighting however, and is supremely confident in his abilities</p><p></p><p><strong>*Zenith Winterdell:</strong> Halfling Rogue 1. A courier working between the diverse settlements of the Western Heartlands, Zenith travels with her dog, Aster delivering messages. She conceals much about herself with her brash attitude, and is very good at holding a grudge.</p><p></p><p><strong>Next:</strong> Chapter Zero, Part 2: Trevor Brightblade</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 2987782, member: 40749"] Hi all. I guess this is both an exercise in nostalgia, as well as a way to practice my fiction. This is an account of a campaign I played in from December 2002 through to August 2003 with my old gaming group in Queensland, Australia (shout out to Ian, my old DM!). The game finished not long after I moved to work on the Great Barrier Reef off the coast, which I thought was rather sad (since I wanted to see what plot hooks would finish up). I hope you’ll indulge me a little and post a comment or two, and maybe a tip or two to improve my writing style. The first chapter (chapter zero) will consist of the pre-game set up and the lead up to the first adventure. Most importantly, it will detail how the diverse group managed to get together. So, I give you: [B][SIZE=5]The Adventures of Trevor’s Heroes [/SIZE] [/B] [list] [/list] [B]Chapter Zero, Part 1: A Roster of Heroes[/B] This chronicle will detail the exploits of the adventuring band known as “Trevor’s Heroes”, hailing originally from the City of Caravans, Scornubel. They are: [B]*Trevor Brightblade:[/B] Human Fighter 1/ Ranger 2. (NPC) An experienced caravan guard, he has decided to form his own mercenary company in order to better provide for his wife and young son. [B]*Dunmar of Clan Stonebeard:[/B] Dwarf Fighter 1. Warrior Aspirant of the Order of Stonelords. He is on a holy quest to acquire sacred loam to gain full membership in the Order. He wields warhammer in battle. [B]*Linel Whisperstep:[/B] Half-Drow Rogue 1. Self-trained in the arts of deception, avoidance and secrecy, Linel conceals her heritage- that of the hated Dark Elves. She’s at home in the dark more than she likes at times, but looks to adventure in order to gain acceptance from a largely hostile world. [B]*Raven:[/B] Thayvian Human Necromancer 1. Transported across Faerun by a freak magical effect, and temporarily free from the clutches of her Master, Raven wonders what powerful artefacts might be found in the dungeons of the West. Dark of moods, but pale of skin, Raven provokes strong reactions from many, but also possesses a frightening intellect and cold logic. [B]*Tolinar of Clan Stonebeard:[/B] Dwarf Fighter 1. Brave and strong, the Elder of the Stonebeard brothers seeks to protect his Clan from all dangers. When his brother told him his intention to quest for sacred loam, Tolinar pledged to protect his younger brother with his life. He aims to join the dwarven Order of Defenders. [B]*Valanthe Drummond:[/B] Half-wild elven Cleric 1 of Kelemvor. The grim priestess is on a pilgrimage to seek the true meaning of death, dedicating herself to travel with those who purposefully put themselves in danger, and saving those who are not meant for her Master’s judgement. She is the enemy of Undead beings everywhere. [B]*Xerox:[/B] Half-Elven Monk 1 of the Order of the Lightning Fist: Always able to see the bright side, Xerox brightens the room in any company. Not hard, with his vibrant red and yellow fighting constume. He is well trained in the arts of stealth and unarmed fighting however, and is supremely confident in his abilities [B]*Zenith Winterdell:[/B] Halfling Rogue 1. A courier working between the diverse settlements of the Western Heartlands, Zenith travels with her dog, Aster delivering messages. She conceals much about herself with her brash attitude, and is very good at holding a grudge. [B]Next:[/B] Chapter Zero, Part 2: Trevor Brightblade [/QUOTE]
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