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<blockquote data-quote="AngryPurpleCyclops" data-source="post: 4721106" data-attributes="member: 82732"><p>The only thing I don't like about leveling up even if you're not in attendance is the chance of getting killed is not there for the player that doesn't show up. Our campign uses half exp for pc's not present so assuming each player misses one session every 6-10 sessions they all remain pretty close to even. </p><p></p><p>here's the most recent update to our exp totals:</p><p>Kellen 7182+438=7620</p><p>Pyrollian 7007+438=7445</p><p>Sigmund 6445+438=6883</p><p>Dougal 6687+438=7125</p><p>so you can see we stay pretty even but if you missed a lot of sessions you would fall behind (sort of deservedly). It probably becomes a problem if you drift more than 1 level behind and it's not clear how I would handle the OP's premise of different pc's. Maybe making no single pc usable more than 2 weeks in a row or forcing players to switch up every time they reach the hub. You could also set a limit on sessions per pc. Assuming each player had 3 characters you could make a rule max number of uses = sessions/3 +2</p><p></p><p>so by the 9th session no pc could be used more than 5 times. by the 15th session no pc could be used more than 7 times etc.</p></blockquote><p></p>
[QUOTE="AngryPurpleCyclops, post: 4721106, member: 82732"] The only thing I don't like about leveling up even if you're not in attendance is the chance of getting killed is not there for the player that doesn't show up. Our campign uses half exp for pc's not present so assuming each player misses one session every 6-10 sessions they all remain pretty close to even. here's the most recent update to our exp totals: Kellen 7182+438=7620 Pyrollian 7007+438=7445 Sigmund 6445+438=6883 Dougal 6687+438=7125 so you can see we stay pretty even but if you missed a lot of sessions you would fall behind (sort of deservedly). It probably becomes a problem if you drift more than 1 level behind and it's not clear how I would handle the OP's premise of different pc's. Maybe making no single pc usable more than 2 weeks in a row or forcing players to switch up every time they reach the hub. You could also set a limit on sessions per pc. Assuming each player had 3 characters you could make a rule max number of uses = sessions/3 +2 so by the 9th session no pc could be used more than 5 times. by the 15th session no pc could be used more than 7 times etc. [/QUOTE]
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