Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Adventuring Day has nothing to do with encounter balance.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 8992416" data-attributes="member: 2629"><p>One anecdote does not disprove something generally being true. However, in this instance, my example proves his statement wrong. Read his argument. </p><p></p><p>We're all open to express our opinions (within the constraints of the message boards). However, that does not mean that a factually false statement should be respected as if it were valid. </p><p></p><p>A statement that a non-deadly encounter is GOING to be a TEDIOUS SLOG and WILL NOT MATTER (which he stated and then restated) is proven false if anyone can show one example of it not being true - and I can point to a plethora of counter examples from games I've run, games I've played in, games I've observed, Critical Role, Dimension 20, and other situations. Even if you were to say he was just generalizing - it doesn't hold up as it isn't generally true that non-deadly encounters are both tedious slogs and do not matter. Calling them tedious slogs is kind of odd all by itself as these tend to end faster than deadly combats given the relative power advantage ofthe PCs. And if you look at his argument, he openly expresses that he does not understand why you'd have non-deadly encounters (supposing that it is merely to meet a number of combats per day requirement) despite explanations that provide options and merits to different non-deadly encounter options in the posts to which he is responding.</p><p></p><p>And if you want to go there, I can point to published adventures from Morrus and Enworld that use non-deadly encounters to advance the story and provide alternative challenges other than surviving a threat to life - and do so in a very engaging way.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8992416, member: 2629"] One anecdote does not disprove something generally being true. However, in this instance, my example proves his statement wrong. Read his argument. We're all open to express our opinions (within the constraints of the message boards). However, that does not mean that a factually false statement should be respected as if it were valid. A statement that a non-deadly encounter is GOING to be a TEDIOUS SLOG and WILL NOT MATTER (which he stated and then restated) is proven false if anyone can show one example of it not being true - and I can point to a plethora of counter examples from games I've run, games I've played in, games I've observed, Critical Role, Dimension 20, and other situations. Even if you were to say he was just generalizing - it doesn't hold up as it isn't generally true that non-deadly encounters are both tedious slogs and do not matter. Calling them tedious slogs is kind of odd all by itself as these tend to end faster than deadly combats given the relative power advantage ofthe PCs. And if you look at his argument, he openly expresses that he does not understand why you'd have non-deadly encounters (supposing that it is merely to meet a number of combats per day requirement) despite explanations that provide options and merits to different non-deadly encounter options in the posts to which he is responding. And if you want to go there, I can point to published adventures from Morrus and Enworld that use non-deadly encounters to advance the story and provide alternative challenges other than surviving a threat to life - and do so in a very engaging way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Adventuring Day has nothing to do with encounter balance.
Top