Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Adventuring Day XP budget makes sense when you consider it is a budget for you to stock your dungeons
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Minigiant" data-source="post: 8965209" data-attributes="member: 63508"><p>Of course there are other games.</p><p></p><p>But there are more that one way to build a Dungeon or design a Dragon.</p><p></p><p>It is strange that D&D is the flagbearer and entry point for fantasy dungeon crawling TTRPGs but doesn't match the style of fantasy dungeon crawling TTRPGing that new entrants and mainstream players. 5e does well something new fans don't care really for once familiar enough to create preferences. A great burger sold to salad lovers.</p><p></p><p>Running a adventurers day worth of stuff on a old school dungeon or floor works so well. But my groups either kind of run from old school dungeons. Or it is hard to stay in the old school mindset for 2-4 session at the same dungeon.This ends up forcing houserules to make new school dungeons or running other games.</p><p></p><p>And I find that from DMing some of it comes from preference. And some of it comes from mismatch of mechanics and mindset. Sure I could load a fort with an adventure day worth of medium encounter goblins, hobgoblins, and bugbears. But now I have to track them and ensure they move around in logical grouping. Then you have the players who must manage character based PCs and nor equipment based PCs. All with combat that don't just last 10 minutes anymore. Then you might not finish the dungeon in one session so you have to <u>track where you are and how many resources you have to get in the right mindset for the next session</u> . </p><p></p><p>The dungeon filling rules are made for old school play. But the rest of the game isn't. More square pegs for round holes before you even get to the humans playing</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8965209, member: 63508"] Of course there are other games. But there are more that one way to build a Dungeon or design a Dragon. It is strange that D&D is the flagbearer and entry point for fantasy dungeon crawling TTRPGs but doesn't match the style of fantasy dungeon crawling TTRPGing that new entrants and mainstream players. 5e does well something new fans don't care really for once familiar enough to create preferences. A great burger sold to salad lovers. Running a adventurers day worth of stuff on a old school dungeon or floor works so well. But my groups either kind of run from old school dungeons. Or it is hard to stay in the old school mindset for 2-4 session at the same dungeon.This ends up forcing houserules to make new school dungeons or running other games. And I find that from DMing some of it comes from preference. And some of it comes from mismatch of mechanics and mindset. Sure I could load a fort with an adventure day worth of medium encounter goblins, hobgoblins, and bugbears. But now I have to track them and ensure they move around in logical grouping. Then you have the players who must manage character based PCs and nor equipment based PCs. All with combat that don't just last 10 minutes anymore. Then you might not finish the dungeon in one session so you have to [U]track where you are and how many resources you have to get in the right mindset for the next session[/U] . The dungeon filling rules are made for old school play. But the rest of the game isn't. More square pegs for round holes before you even get to the humans playing [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Adventuring Day XP budget makes sense when you consider it is a budget for you to stock your dungeons
Top