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<blockquote data-quote="Ferrix" data-source="post: 1534992" data-attributes="member: 6115"><p><strong>Lochan Aravinda</strong></p><p></p><p>Lochan Aravinda</p><p>lawful neutral human targeteer 14/OotBI 3; CR 17, XP: 144624/153000</p><p>medium humanoid</p><p>HD 14d10+3d8 (164 hp)</p><p>Init +8</p><p>Speed 30 feet, Climb 30 feet</p><p>AC 34 (+8 Dex, +8 Armor, +2 deflection, +1 dodge, +5 insight), flatfooted 25, touch 26, ACP -2, Spell Failure 15%</p><p>Bab +17/+12/+7/+2, Grapple +21</p><p>Saves: Fort +12, Refl +17, Will +11</p><p>Attribute: Str 18, Dex 22 [26], Con 10, Int 16, Wis 14, Cha 10.</p><p></p><p>Attack:</p><p>Shudder*: +34 ranged (1d10+11+1d6^, critical 19-20/x3)</p><p>Shudder, Precision Shot*: +34 ranged (1d10+11+1d6^+2d8, critical 19-20/x3)</p><p>Shudder, Manyshot*: +30** ranged (1d10+11+1d6^, critical 19-20/x3)</p><p>Shudder, Gr. Manyshot*: +30*** ranged (1d10+11+1d6^, critical 19-20/x3)</p><p>Cold-iron mace: +24 melee (1d8+4, critical 20/x2)</p><p></p><p>Full Attack:</p><p>Shudder*: +34/+29/+24/+19 ranged (1d10+11+1d6^, critical 19-20/x3)</p><p>Shudder, Rapid Shot*: +32/+32/+27/+22/+17 ranged (1d10+11+1d6^, critical 19-20/x3)</p><p>Cold-iron mace: +24/+19/+14/+9 melee (1d8+4, critical 20/x2)</p><p></p><p>*within 30 feet add a +1 to attack and damage</p><p>**two arrows, -2 per additional arrow, arrows deal damage separately but only the first can crit, roll attack roll once for all arrows</p><p>***two arrows, -2 per additional arrow, arrows deal damage separately and each may crit, roll attack roll for each arrow separately, can fire at multiple targets</p><p>^ arrow continues in a straight line beyond the original target, targets in that path are attacked using the same attack role as the original target; these additional targets receive a +4 ac bonus for each previous target in the path; when an exit wound hits an object it stops.</p><p>Targets struck by arrows from this bow are affected as if by a gust of wind spell. Arrows from this bow are not affected by the effects of weather or similar effects that would impinge their flight including a wind wall.</p><p>For each arrow fired that is drawn from Lochan's Palm, one additional arrow attempts to strike the target each at 2 points lower than the initial attack dealing (1d10+9, critical 19-20/x2) and do not gain the benefits of the ring of windfury or any enhancement bonuses of the bow including the +2 to hit/damage, and the exit-wound ability but does gain the force effects of the bow (bypasses DR and incorporealness).</p><p></p><p>Skills: (6x17+6x3 skill points, 20/10 max ranks); Balance +28 (20 ranks), Concentration +21 (20 ranks), Craft (bowmaking) +22 (20 ranks), Spot +22 (20 ranks), Listen +22 (20 ranks), Knowledge (nature) +22 (20 ranks)</p><p></p><p>Feats: Point Blank Shot, Precise Shot, Rapid Shot, Weapon Focus: Greatbow, Dodge, Weapon Spec: Greatbow, Mobility, Shot on the Run, Manyshot, Greater Weapon Focus: Greatbow, Greater Manyshot, Greater Weapon Spec: Greatbow, Improved Critical: Greatbow, Quick Draw, Improved Shot on the Run</p><p></p><p>Languages: Common, Imperial, Kiraka, Lower-caste tongue, Stratae, Geae</p><p></p><p>Targeteer Features: Armor Prof. (all), Simple Weapons, Martial Ranged weapons, Greatbow, Chakram, bonus feats (as fighter)</p><p></p><p>OotBI Features: Precision Shot +2d8, Close Combat Shot</p><p></p><p>Mundane Items: cold-iron mace (24gp), ... in progress</p><p></p><p>Magic Items: amulet of cure critical wounds 3/day* (33600gp), blindfold of true darkness (9000gp), <em>Shudder</em> (99400gp), magic sleeping bag (Arms & Equipment) (1000gp), Ring of Windfury* (RR) (12000gp) ring of protection +2 (DMG) (8000gp), greater bracers of archery (DMG) (25000gp), ring of feather falling (DMG) (2200gp), gloves of dexterity +4 (DMG) (16000gp), <em>Lochan's Palm</em> (19800gp), travel cloak of resistance +2 (DMG & faerun) (5200gp), slippers of spider climbing (DMG) (4800gp), celestial armor (DMG) (22400gp), wood elf fetishes (hawk and raven) (RR) (2000gp), 5 of 6 feather tokens of true strike* (1 use) (DMG) (300gp), Mark Outside Time (102000gp), 376gp #sp #cp.</p><p></p><p>*created using guidelines listed in DMG</p><p></p><p>Specific Items:</p><p><em>Shudder:</em> Shudder is a nontraditional yumi (japanese bow) of carved dragonbone standing over seven feet in length that glows a tangible silver-blue in the hands of a proficient wielder, lacquered to appear veined with silver. When an arrow is fired it is consumed in an silver-blue glow and continues as a bolt of force energy to strike the target, often punching through the target to the strike at others directly behind the original target. Game Stats: +2 composite greatbow of force (+4) (exit-wound) (arms & equipment, complete warrior)</p><p></p><p><em>Lochan's Palm:</em> Lochan's Palm is a quiver of pure white leather with three arrows embroidered along its rim forming a never-ending circle. Filled with white arrows with silver fletching and a head that appears like a star (*), when an arrow is knocked and fired it splits into three arrows as it leaves the bow. The quiver always appears full of arrows and never seems to run out, although other arrows may be placed within it. When other magical arrows are placed within it, another bit of embroidery mimicing the type of arrow appears upon its side, until that arrow is removed from the quiver. Other items such as javelins or even items as long as a bow may be placed within the quiver for safe-keeping with similar embroidery effects. Game Stats: quiver of ehlonna, any arrow drawn is affected by liliandel's flurry, always full of +1 arrows (via bolt spell) (DMG, RR, XPH) (liliandel's flurry 12k, bolt 6k, ehlonna 1.8k: 19800gp)</p><p></p><p><em>Mark Outside Time:</em>A glowing sigil on Lochan's left hand is the remnant of whatever magical force that possessed a city guard causing him to shift and blink in and out of time. It provides a +5 insight bonus to AC and a +3 insight bonus to attack. Cost: 102000gp</p><p></p><p>Description: Surprisingly tall for someone from the Imperial Empire, Lochans thin frame belies the tenacity of wire. His hair is a crisp black, shaved bald all except for a top-knot braid which stretches to the back of his knee and is capped with an ornate piece of lacquered bone. Devoid of any facial hair, his face maintains an almost eerie calm, contemplative and subsumed entirely. An unstrung yumi of lacquered bone stretches above even his ample height and is affixed to a quiver of arrows which covers half his height. A cloak of simple royal blue without crest rests covering a simple outfit of loose flowing clothing. He wears a pair of black tabi, with which he pads lightly along.</p><p></p><p>History: Brought up under the tutelage of the nephew of the emperor, Lochan learned the ways of the bow as he learned to breath. He studied for many years, but soon found himself yearning to test his resolve. He began to travel in the Imperial Empire, soon earning a minor name for himself as an expert archer and calm eye in the face of adversity. Many things went well for him, often being more than able to deal with any situation that would come along. Until he upset the wrong underground organization within the Empire. Attacked and almost brought to death, Lochan found himself fleeing into the safety of the lower-caste. Feeling as if he had dishonored himself, he was on the verge of taking his own life when an old man interrupted and called him on his foolishness. Unbeknownst to him, the old man was the only other master archer in the empire. Taken under-wing again, Lochan learned a great deal about the more dirty side of life, finally enduring the pain of rough physical labor and the hardships many of the lower-caste had to endure on a daily basis. After many years with the old archer, he was allowed to train with him, and soon he became a skilled and patient student for the first time. Taking life with a new eye, he has become almost an intermediary between the lower-caste and the upper-caste in the Empire. Serving as a guide spiritually to those in need, and attempting to help the Empire prosper as a whole, for the majority of peoples.</p><p></p><p>Experience Awards:</p><p>128,000 starting</p><p>+11,520 Illesia, Mistress of the Waves</p><p>+2040 Affected Aeterian City Guard</p><p>+1024 Collossol Scorpion</p><p>+2040 Zavac Nomad Encounter</p></blockquote><p></p>
[QUOTE="Ferrix, post: 1534992, member: 6115"] [b]Lochan Aravinda[/b] Lochan Aravinda lawful neutral human targeteer 14/OotBI 3; CR 17, XP: 144624/153000 medium humanoid HD 14d10+3d8 (164 hp) Init +8 Speed 30 feet, Climb 30 feet AC 34 (+8 Dex, +8 Armor, +2 deflection, +1 dodge, +5 insight), flatfooted 25, touch 26, ACP -2, Spell Failure 15% Bab +17/+12/+7/+2, Grapple +21 Saves: Fort +12, Refl +17, Will +11 Attribute: Str 18, Dex 22 [26], Con 10, Int 16, Wis 14, Cha 10. Attack: Shudder*: +34 ranged (1d10+11+1d6^, critical 19-20/x3) Shudder, Precision Shot*: +34 ranged (1d10+11+1d6^+2d8, critical 19-20/x3) Shudder, Manyshot*: +30** ranged (1d10+11+1d6^, critical 19-20/x3) Shudder, Gr. Manyshot*: +30*** ranged (1d10+11+1d6^, critical 19-20/x3) Cold-iron mace: +24 melee (1d8+4, critical 20/x2) Full Attack: Shudder*: +34/+29/+24/+19 ranged (1d10+11+1d6^, critical 19-20/x3) Shudder, Rapid Shot*: +32/+32/+27/+22/+17 ranged (1d10+11+1d6^, critical 19-20/x3) Cold-iron mace: +24/+19/+14/+9 melee (1d8+4, critical 20/x2) *within 30 feet add a +1 to attack and damage **two arrows, -2 per additional arrow, arrows deal damage separately but only the first can crit, roll attack roll once for all arrows ***two arrows, -2 per additional arrow, arrows deal damage separately and each may crit, roll attack roll for each arrow separately, can fire at multiple targets ^ arrow continues in a straight line beyond the original target, targets in that path are attacked using the same attack role as the original target; these additional targets receive a +4 ac bonus for each previous target in the path; when an exit wound hits an object it stops. Targets struck by arrows from this bow are affected as if by a gust of wind spell. Arrows from this bow are not affected by the effects of weather or similar effects that would impinge their flight including a wind wall. For each arrow fired that is drawn from Lochan's Palm, one additional arrow attempts to strike the target each at 2 points lower than the initial attack dealing (1d10+9, critical 19-20/x2) and do not gain the benefits of the ring of windfury or any enhancement bonuses of the bow including the +2 to hit/damage, and the exit-wound ability but does gain the force effects of the bow (bypasses DR and incorporealness). Skills: (6x17+6x3 skill points, 20/10 max ranks); Balance +28 (20 ranks), Concentration +21 (20 ranks), Craft (bowmaking) +22 (20 ranks), Spot +22 (20 ranks), Listen +22 (20 ranks), Knowledge (nature) +22 (20 ranks) Feats: Point Blank Shot, Precise Shot, Rapid Shot, Weapon Focus: Greatbow, Dodge, Weapon Spec: Greatbow, Mobility, Shot on the Run, Manyshot, Greater Weapon Focus: Greatbow, Greater Manyshot, Greater Weapon Spec: Greatbow, Improved Critical: Greatbow, Quick Draw, Improved Shot on the Run Languages: Common, Imperial, Kiraka, Lower-caste tongue, Stratae, Geae Targeteer Features: Armor Prof. (all), Simple Weapons, Martial Ranged weapons, Greatbow, Chakram, bonus feats (as fighter) OotBI Features: Precision Shot +2d8, Close Combat Shot Mundane Items: cold-iron mace (24gp), ... in progress Magic Items: amulet of cure critical wounds 3/day* (33600gp), blindfold of true darkness (9000gp), [I]Shudder[/I] (99400gp), magic sleeping bag (Arms & Equipment) (1000gp), Ring of Windfury* (RR) (12000gp) ring of protection +2 (DMG) (8000gp), greater bracers of archery (DMG) (25000gp), ring of feather falling (DMG) (2200gp), gloves of dexterity +4 (DMG) (16000gp), [I]Lochan's Palm[/I] (19800gp), travel cloak of resistance +2 (DMG & faerun) (5200gp), slippers of spider climbing (DMG) (4800gp), celestial armor (DMG) (22400gp), wood elf fetishes (hawk and raven) (RR) (2000gp), 5 of 6 feather tokens of true strike* (1 use) (DMG) (300gp), Mark Outside Time (102000gp), 376gp #sp #cp. *created using guidelines listed in DMG Specific Items: [I]Shudder:[/I] Shudder is a nontraditional yumi (japanese bow) of carved dragonbone standing over seven feet in length that glows a tangible silver-blue in the hands of a proficient wielder, lacquered to appear veined with silver. When an arrow is fired it is consumed in an silver-blue glow and continues as a bolt of force energy to strike the target, often punching through the target to the strike at others directly behind the original target. Game Stats: +2 composite greatbow of force (+4) (exit-wound) (arms & equipment, complete warrior) [I]Lochan's Palm:[/I] Lochan's Palm is a quiver of pure white leather with three arrows embroidered along its rim forming a never-ending circle. Filled with white arrows with silver fletching and a head that appears like a star (*), when an arrow is knocked and fired it splits into three arrows as it leaves the bow. The quiver always appears full of arrows and never seems to run out, although other arrows may be placed within it. When other magical arrows are placed within it, another bit of embroidery mimicing the type of arrow appears upon its side, until that arrow is removed from the quiver. Other items such as javelins or even items as long as a bow may be placed within the quiver for safe-keeping with similar embroidery effects. Game Stats: quiver of ehlonna, any arrow drawn is affected by liliandel's flurry, always full of +1 arrows (via bolt spell) (DMG, RR, XPH) (liliandel's flurry 12k, bolt 6k, ehlonna 1.8k: 19800gp) [I]Mark Outside Time:[/I]A glowing sigil on Lochan's left hand is the remnant of whatever magical force that possessed a city guard causing him to shift and blink in and out of time. It provides a +5 insight bonus to AC and a +3 insight bonus to attack. Cost: 102000gp Description: Surprisingly tall for someone from the Imperial Empire, Lochans thin frame belies the tenacity of wire. His hair is a crisp black, shaved bald all except for a top-knot braid which stretches to the back of his knee and is capped with an ornate piece of lacquered bone. Devoid of any facial hair, his face maintains an almost eerie calm, contemplative and subsumed entirely. An unstrung yumi of lacquered bone stretches above even his ample height and is affixed to a quiver of arrows which covers half his height. A cloak of simple royal blue without crest rests covering a simple outfit of loose flowing clothing. He wears a pair of black tabi, with which he pads lightly along. History: Brought up under the tutelage of the nephew of the emperor, Lochan learned the ways of the bow as he learned to breath. He studied for many years, but soon found himself yearning to test his resolve. He began to travel in the Imperial Empire, soon earning a minor name for himself as an expert archer and calm eye in the face of adversity. Many things went well for him, often being more than able to deal with any situation that would come along. Until he upset the wrong underground organization within the Empire. Attacked and almost brought to death, Lochan found himself fleeing into the safety of the lower-caste. Feeling as if he had dishonored himself, he was on the verge of taking his own life when an old man interrupted and called him on his foolishness. Unbeknownst to him, the old man was the only other master archer in the empire. Taken under-wing again, Lochan learned a great deal about the more dirty side of life, finally enduring the pain of rough physical labor and the hardships many of the lower-caste had to endure on a daily basis. After many years with the old archer, he was allowed to train with him, and soon he became a skilled and patient student for the first time. Taking life with a new eye, he has become almost an intermediary between the lower-caste and the upper-caste in the Empire. Serving as a guide spiritually to those in need, and attempting to help the Empire prosper as a whole, for the majority of peoples. Experience Awards: 128,000 starting +11,520 Illesia, Mistress of the Waves +2040 Affected Aeterian City Guard +1024 Collossol Scorpion +2040 Zavac Nomad Encounter [/QUOTE]
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