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The Aethernaut (WIP Gish class)
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<blockquote data-quote="doctorbadwolf" data-source="post: 8995128" data-attributes="member: 6704184"><p><strong><em>NOTE:</em></strong> I neglected to mention some key things. </p><p></p><ol> <li data-xf-list-type="ol"><strong>This is for a project that adds new classes and reworks the bottom tier classes a bit, as well as the fighter</strong></li> <li data-xf-list-type="ol"><strong>The monk is an obvious comparison point, so I should have noted that I remade the monk as well, </strong><ol> <li data-xf-list-type="ol"><strong>combining low level defense features into an Unarmored defense (shields allowed, can wear armor, benefits from not) with deflect attacks (all weapon attacks)</strong></li> <li data-xf-list-type="ol"><strong>Combined movement stuff into Step of The Wind, with speed increase also adding to jump distance, spend focus (ki) to gain double speed and jump equal to speed until end of next turn</strong></li> <li data-xf-list-type="ol"><strong>Combined martials arts and flurry into Masters-of-Arms, added “one martial weapon of your choice” to weapon proficiencies and replaced “monk weapons” with “weapons with which you are proficient</strong></li> <li data-xf-list-type="ol"><strong>Added focus techniques at level 2, that broaden the monk’s scope a bit</strong></li> <li data-xf-list-type="ol"><strong>Changed HD to d10</strong></li> </ol></li> <li data-xf-list-type="ol"><strong><strong>The class should end up playable at a 5e table, but it is aimed at the top half of the power band. Those classes that aren’t up there either aren’t mentioned in the project or are getting work done to them. </strong></strong></li> </ol><p></p><p>Tapping into the mysterious magical force that permeates all things, known as aether, the first Aethernaut was born in battle. An alchemist, sword master, and airship captain, called Mary Tych, deep in enemy territory, tested an experiment that probably should have killed her. No one outside the Schools knows how an Aethernaut is made, exactly, but it is known that involves alchemical elixors and complex magical rituals, and that if it isn't don't carefully, there's a better chance of death than of success.</p><p></p><p>Today, Aethernauts are known far and wide as fearless masters of arms and the arcane, who "ride the aether" across the battlefield with their dweomer-blades in one hand and flame or lightning or darkness in the other.</p><p>-------------------</p><p>This started as an alternate monk, became a swordmage, and then grew into it's own thing. It's not finished, it needs polish, and I haven't even written out very many esoteric techniques yet, but I'd love some feedback.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8995128, member: 6704184"] [B][I]NOTE:[/I][/B] I neglected to mention some key things. [LIST=1] [*][B]This is for a project that adds new classes and reworks the bottom tier classes a bit, as well as the fighter[/B] [*][B]The monk is an obvious comparison point, so I should have noted that I remade the monk as well, [/B] [LIST=1] [*][B]combining low level defense features into an Unarmored defense (shields allowed, can wear armor, benefits from not) with deflect attacks (all weapon attacks)[/B] [*][B]Combined movement stuff into Step of The Wind, with speed increase also adding to jump distance, spend focus (ki) to gain double speed and jump equal to speed until end of next turn[/B] [*][B]Combined martials arts and flurry into Masters-of-Arms, added “one martial weapon of your choice” to weapon proficiencies and replaced “monk weapons” with “weapons with which you are proficient[/B] [*][B]Added focus techniques at level 2, that broaden the monk’s scope a bit[/B] [*][B]Changed HD to d10[/B] [/LIST] [*][B][B]The class should end up playable at a 5e table, but it is aimed at the top half of the power band. Those classes that aren’t up there either aren’t mentioned in the project or are getting work done to them. [/B][/B] [/LIST] Tapping into the mysterious magical force that permeates all things, known as aether, the first Aethernaut was born in battle. An alchemist, sword master, and airship captain, called Mary Tych, deep in enemy territory, tested an experiment that probably should have killed her. No one outside the Schools knows how an Aethernaut is made, exactly, but it is known that involves alchemical elixors and complex magical rituals, and that if it isn't don't carefully, there's a better chance of death than of success. Today, Aethernauts are known far and wide as fearless masters of arms and the arcane, who "ride the aether" across the battlefield with their dweomer-blades in one hand and flame or lightning or darkness in the other. ------------------- This started as an alternate monk, became a swordmage, and then grew into it's own thing. It's not finished, it needs polish, and I haven't even written out very many esoteric techniques yet, but I'd love some feedback. [/QUOTE]
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