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The Aethernaut (WIP Gish class)
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<blockquote data-quote="Steampunkette" data-source="post: 8995182" data-attributes="member: 6796468"><p>So... few things.</p><p></p><p>1) Proficiency plus Int is probably too strong for the Aegis ability as an unarmored defense. The best a monk can hope for without magic items is 20 (20 dex, 20 wis, 10 base) and these guys hit 21 while also having a d10 instead of a d8 hit dice and only maxing out one stat.</p><p></p><p>2) 1d10+Int+Level with an optional +1d6 is a bit on the overpowered defenses side. Especially combined with the very high base AC these guys get. Adding the focus die perks to temp hp or damage is just icing on top of the icing.</p><p></p><p>3) Should probably put some kind of use-limit on the Deflecting Aegis.</p><p></p><p>4) Aethercasting... 20d12 is a ton of bonus damage, spells, and defenses. Consider shrinking that die size a bit, maybe. Also possibly count. As it is you're giving them 4 level 5 spells per short rest. Yes, I know it is limited by proficiency. But show me a warlock that gets to take more than 6 short rests in a day, each lasting 1 hour, and I'll show you a DM who is WAY too lenient.</p><p></p><p>5) Dweomer blade. So you get to make 2 attacks and a cantrip that scales with your level every time you swing your weapon, or you can make one melee attack and it deals the damage the cantrip can put out? If I made an Aethernaut with Eldritch Blast would I fire off two swings of my sword, then another 4 swings? Or one swing that deals 4d10+weapon damage, or two attacks, one of which deals 4d10+weapon damage?</p><p></p><p>6) Itenerate Scholar: Just eats up the Bard's whole core identity. As a ribbon. On top of two core identifying features at the same level.</p><p></p><p>7) Aegis of the Third Circle mentions spending Aether -to- make a melee attack, but that's not presented anywhere else in the class. Should that read "When you spend aether to add damage to an attack" instead?</p><p></p><p>8) Aegis of the Fourth Circle means that any save you make deals no damage on a successful save. Is that correct? It seems a bit strong, but also very narrow, since most spells that allow a save that isn't dex deal 0 damage on a successful save, anyhow. Lots of Wisdom Negates and the like.</p><p></p><p>9) Legendary Dwoemer: What is an Aether Strike? It's not defined as a class ability.</p><p></p><p>Overall it feels -really- frontloaded, PARTICULARLY defensively. Practically impossible to kill for the first several levels unless it's getting attacked by everyone on the battlefield. Splash 1 level of this as a fighter and woof. And this is all -before- adding the Mystic Orders and stuff.</p><p></p><p>Tack on Ritual Casting and Evasion and this is your fighter, mage, scout, and paladin all in one once they start 'smiting' and spreading their Aegis across the entire party.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8995182, member: 6796468"] So... few things. 1) Proficiency plus Int is probably too strong for the Aegis ability as an unarmored defense. The best a monk can hope for without magic items is 20 (20 dex, 20 wis, 10 base) and these guys hit 21 while also having a d10 instead of a d8 hit dice and only maxing out one stat. 2) 1d10+Int+Level with an optional +1d6 is a bit on the overpowered defenses side. Especially combined with the very high base AC these guys get. Adding the focus die perks to temp hp or damage is just icing on top of the icing. 3) Should probably put some kind of use-limit on the Deflecting Aegis. 4) Aethercasting... 20d12 is a ton of bonus damage, spells, and defenses. Consider shrinking that die size a bit, maybe. Also possibly count. As it is you're giving them 4 level 5 spells per short rest. Yes, I know it is limited by proficiency. But show me a warlock that gets to take more than 6 short rests in a day, each lasting 1 hour, and I'll show you a DM who is WAY too lenient. 5) Dweomer blade. So you get to make 2 attacks and a cantrip that scales with your level every time you swing your weapon, or you can make one melee attack and it deals the damage the cantrip can put out? If I made an Aethernaut with Eldritch Blast would I fire off two swings of my sword, then another 4 swings? Or one swing that deals 4d10+weapon damage, or two attacks, one of which deals 4d10+weapon damage? 6) Itenerate Scholar: Just eats up the Bard's whole core identity. As a ribbon. On top of two core identifying features at the same level. 7) Aegis of the Third Circle mentions spending Aether -to- make a melee attack, but that's not presented anywhere else in the class. Should that read "When you spend aether to add damage to an attack" instead? 8) Aegis of the Fourth Circle means that any save you make deals no damage on a successful save. Is that correct? It seems a bit strong, but also very narrow, since most spells that allow a save that isn't dex deal 0 damage on a successful save, anyhow. Lots of Wisdom Negates and the like. 9) Legendary Dwoemer: What is an Aether Strike? It's not defined as a class ability. Overall it feels -really- frontloaded, PARTICULARLY defensively. Practically impossible to kill for the first several levels unless it's getting attacked by everyone on the battlefield. Splash 1 level of this as a fighter and woof. And this is all -before- adding the Mystic Orders and stuff. Tack on Ritual Casting and Evasion and this is your fighter, mage, scout, and paladin all in one once they start 'smiting' and spreading their Aegis across the entire party. [/QUOTE]
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