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The aferlife in your world....
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<blockquote data-quote="Nifft" data-source="post: 1392966" data-attributes="member: 6562"><p>Arron the Cyclic Animists: You are re-born in a different form. I mean, we have this spell <em>reincarnate</em>, isn't it obvious?</p><p></p><p>Sandy the Strict Animists: You re-join the spirit world, which animates and gives magic to our world. Perhaps your journey as a mortal will help instruct your spirit-self and make Nature stronger and more resiliant. So, it's important to be good to nature -- the tree you burn could be *you*.</p><p></p><p>Theo the Thaumaturge: Your soul remains on the ethereal plane as long as there are those who remember you. Once you are forgotten, you sink into the deep ethereal, falling towards Hades. Weak souls, easily forgotten, physically manifest as soul larvae. Strong souls manifest as fiends. So, it's important to be strong in life.</p><p></p><p>Nazreal the Necromancer: You get re-animated and serve me, unless you're smart enough to make yourself into a lich. Seriously, folks, if there was some cosmic reward, how would I be able to get so many servitors? Only bad things happen to the dead.</p><p></p><p>Claire, Cleric of Raelor (LG Sun God): Your soul, if worthy, flies up to join our Lord in eternal glorious light. Of course, if unworthy, you still join the lord in glorious light -- but it burns your impure soul for ever. Hell and heaven are the same place, it simply affects different people differently. So, be good for goodness sake!</p><p></p><p>Sophia, Cleric of Selene (LN Moon Goddess): Your soul is judged by our Lady at death. She sends you to heaven or hell, depending. Some who transcend good & evil may stay in her realm eternally, gaining knowlege and reaching "serenity", which is either better than heaven or simply a tale told by sinners to comfort themselves, depending on who you ask.</p><p></p><p>Klangor, Cleric of Cernunos (CN War God): The Horned One's axe splits your soul into its four parts: Honor, Courage, Spite and Despair. They fight amongst themselves, and the winner determines where your soul spends eternity. Very weak souls may be destroyed by the force of the blow.</p><p></p><p>Ellen, Cleric of Eilonwye (CG Music Goddess): Death makes for a few good songs, but many poor conversations. Come, let's find something more joyful to do with what time we are given.</p><p></p><p>Wonko the Alienist: When you awaken in the <em>true</em> reality, you may seem to "die" here. It's all an illusion, quite a convincing one if I may say so... but damn it, <em>why</em> do there have to be <em>so many snakes</em>?!?</p><p></p><p>There are other schools of thought, too, but I'm tired. I gotta collect this stuff into a document...</p><p></p><p> -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 1392966, member: 6562"] Arron the Cyclic Animists: You are re-born in a different form. I mean, we have this spell [i]reincarnate[/i], isn't it obvious? Sandy the Strict Animists: You re-join the spirit world, which animates and gives magic to our world. Perhaps your journey as a mortal will help instruct your spirit-self and make Nature stronger and more resiliant. So, it's important to be good to nature -- the tree you burn could be *you*. Theo the Thaumaturge: Your soul remains on the ethereal plane as long as there are those who remember you. Once you are forgotten, you sink into the deep ethereal, falling towards Hades. Weak souls, easily forgotten, physically manifest as soul larvae. Strong souls manifest as fiends. So, it's important to be strong in life. Nazreal the Necromancer: You get re-animated and serve me, unless you're smart enough to make yourself into a lich. Seriously, folks, if there was some cosmic reward, how would I be able to get so many servitors? Only bad things happen to the dead. Claire, Cleric of Raelor (LG Sun God): Your soul, if worthy, flies up to join our Lord in eternal glorious light. Of course, if unworthy, you still join the lord in glorious light -- but it burns your impure soul for ever. Hell and heaven are the same place, it simply affects different people differently. So, be good for goodness sake! Sophia, Cleric of Selene (LN Moon Goddess): Your soul is judged by our Lady at death. She sends you to heaven or hell, depending. Some who transcend good & evil may stay in her realm eternally, gaining knowlege and reaching "serenity", which is either better than heaven or simply a tale told by sinners to comfort themselves, depending on who you ask. Klangor, Cleric of Cernunos (CN War God): The Horned One's axe splits your soul into its four parts: Honor, Courage, Spite and Despair. They fight amongst themselves, and the winner determines where your soul spends eternity. Very weak souls may be destroyed by the force of the blow. Ellen, Cleric of Eilonwye (CG Music Goddess): Death makes for a few good songs, but many poor conversations. Come, let's find something more joyful to do with what time we are given. Wonko the Alienist: When you awaken in the [i]true[/i] reality, you may seem to "die" here. It's all an illusion, quite a convincing one if I may say so... but damn it, [i]why[/i] do there have to be [i]so many snakes[/i]?!? There are other schools of thought, too, but I'm tired. I gotta collect this stuff into a document... -- N [/QUOTE]
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