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The aferlife in your world....
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<blockquote data-quote="Moe Ronalds" data-source="post: 1395092" data-attributes="member: 2083"><p>In my d20 modern game: (My players get out. You'll only be ruining it for yourselves if you read this)</p><p></p><p>In the world of my d20 modern game, the moment you die you typically find yourself waking up in a hospital room wearing a long white hospital gown. You sit there for a few minutes, when a somewhat pale, bony man with large spectacles walks in wearing a long black doctor's coat. He introduces himself as Graham Ray Pierre. He typically investigates you, taking measurments, annalyzing your wounds and checking your possessions. Finally, he reaches a hand into your chest and rips out your heart. He examines it for a moment, before placing it back into your chest. He scribbles out some sort of prescription, and stuffs it into your hand. Immediately you are transported to what appears to be a secretary's desk.</p><p></p><p>The lady is a large, overworked woman with frizzy red hair wearing a green rubber dress. She puts out a cigarette, and in a grizzly voice says "Welcome to The Gratuitously Omnipotently Divine incorporation. We'll be seeing you to your accomidations shortly." After a period of wait, a figure comes out to you. It's typically a representative (either a god, angel, or other figure associated with death) of whatever religion you practice comes out and takes you to your after-life. Atheists are usually given to whatever religion most closely resembles their actions in life.</p><p></p><p>G.O.D. Inc. was founded about 1000 years ago, when all the relatively benevolent deities in the heavens thought they would be most useful as a group. Since then, they've gladly given admission to any non-evil figureheads of religions that have formed hence, though the older religions form the board of directors for the company. Most of the administrators of G.O.D. inc. rarely agree, but all arguments are quickly halted by their enigmatic and omnipotent C.E.O. </p><p></p><p>Not long after the formation of G.O.D. Inc., they've faced competition from The Diabolically Evil Mass Of Nastiness Company. However, they've never lost as many clients to them before as they have been in recent years. DEMONco is known for having a tendency towards Style over Substance, and is recently having to make cuts to keep some more outrageous promises budget-friendly (things like bumping off someone they stupidly promised to give a bootful of gold every night, etc...).</p></blockquote><p></p>
[QUOTE="Moe Ronalds, post: 1395092, member: 2083"] In my d20 modern game: (My players get out. You'll only be ruining it for yourselves if you read this) In the world of my d20 modern game, the moment you die you typically find yourself waking up in a hospital room wearing a long white hospital gown. You sit there for a few minutes, when a somewhat pale, bony man with large spectacles walks in wearing a long black doctor's coat. He introduces himself as Graham Ray Pierre. He typically investigates you, taking measurments, annalyzing your wounds and checking your possessions. Finally, he reaches a hand into your chest and rips out your heart. He examines it for a moment, before placing it back into your chest. He scribbles out some sort of prescription, and stuffs it into your hand. Immediately you are transported to what appears to be a secretary's desk. The lady is a large, overworked woman with frizzy red hair wearing a green rubber dress. She puts out a cigarette, and in a grizzly voice says "Welcome to The Gratuitously Omnipotently Divine incorporation. We'll be seeing you to your accomidations shortly." After a period of wait, a figure comes out to you. It's typically a representative (either a god, angel, or other figure associated with death) of whatever religion you practice comes out and takes you to your after-life. Atheists are usually given to whatever religion most closely resembles their actions in life. G.O.D. Inc. was founded about 1000 years ago, when all the relatively benevolent deities in the heavens thought they would be most useful as a group. Since then, they've gladly given admission to any non-evil figureheads of religions that have formed hence, though the older religions form the board of directors for the company. Most of the administrators of G.O.D. inc. rarely agree, but all arguments are quickly halted by their enigmatic and omnipotent C.E.O. Not long after the formation of G.O.D. Inc., they've faced competition from The Diabolically Evil Mass Of Nastiness Company. However, they've never lost as many clients to them before as they have been in recent years. DEMONco is known for having a tendency towards Style over Substance, and is recently having to make cuts to keep some more outrageous promises budget-friendly (things like bumping off someone they stupidly promised to give a bootful of gold every night, etc...). [/QUOTE]
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