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The aferlife in your world....
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<blockquote data-quote="Andrew D. Gable" data-source="post: 1395174" data-attributes="member: 4144"><p>Depends on what race the person's of.</p><p></p><p>Most people have a standard go to heaven/go to hell belief on the afterlife. After death, a member of the rather mindless group of celestials called Psychopomps comes and gets them, and escorts them across Da'ath (a planar combination of the Astral/the Ethereal/Limbo) to either heaven or hell, depending on whether they were good or evil. The souls of the agnostic or neutral are usually just abandoned in Da'ath to become prey for some predator there, or to make their own way into heaven or hell, or find their way to the Veil of Paroketh, where they can join the demigod Paroketh in his vigil against chaos. That said, the most chaotic of souls usually end up outside the Veil, in the Far Realm; they usually don't last long here.</p><p></p><p>If you're a woodwose (think a cross between the Ogier from WOT and sasquatch, a mostly druidic race that values freedom), you'll become part of the Cylenchar (The Green Man) and return to the world which gave you life. The muhalu (kinda like the vanara from OA, except that they're more gorilla than monkey), well, they don't think there IS an afterlife. You're born and you die, that's it. They have a very nihilistic, Crom-like attitude towards their god.</p></blockquote><p></p>
[QUOTE="Andrew D. Gable, post: 1395174, member: 4144"] Depends on what race the person's of. Most people have a standard go to heaven/go to hell belief on the afterlife. After death, a member of the rather mindless group of celestials called Psychopomps comes and gets them, and escorts them across Da'ath (a planar combination of the Astral/the Ethereal/Limbo) to either heaven or hell, depending on whether they were good or evil. The souls of the agnostic or neutral are usually just abandoned in Da'ath to become prey for some predator there, or to make their own way into heaven or hell, or find their way to the Veil of Paroketh, where they can join the demigod Paroketh in his vigil against chaos. That said, the most chaotic of souls usually end up outside the Veil, in the Far Realm; they usually don't last long here. If you're a woodwose (think a cross between the Ogier from WOT and sasquatch, a mostly druidic race that values freedom), you'll become part of the Cylenchar (The Green Man) and return to the world which gave you life. The muhalu (kinda like the vanara from OA, except that they're more gorilla than monkey), well, they don't think there IS an afterlife. You're born and you die, that's it. They have a very nihilistic, Crom-like attitude towards their god. [/QUOTE]
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