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The affirmative action racial recruitment team of the RHC
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<blockquote data-quote="Andrew Moreton" data-source="post: 7928588" data-attributes="member: 6920268"><p>This session starts in Flint with the players investigating Macbennins mansion and the remains of the cauldron hill facility. The Mansion is a dissapointment, during the memory events of their visits they have uninvolved pc's and the B team rifling through all Macbennins papers and unfortunatly discover he did not know any secrets of the Ob they have not already got.</p><p>The Cauldron hill facility is more exciting, their aim here is to try and have the B-Team go through the bits of the facility they did not search and try to find more out about the Collossus. The problem with this is that the design areas for the collossus do not seem to be near the area's the characters visited so they do not find much although the B-Team is able to recover notes on the process of making shadow soldiers and flayed Jaguars all of which they consider the university ethics committee would not approve of. </p><p>However something else finds them, a Bleak gate Umbral dragon has been drawn to the site out of curiosity and when the memory event activates creating a link to the Bleak gate it surges through and starts attacking people starting with the pc's. Their first action is to board the dragon dimension dooring onto its back, while Nevla tries to blind it. It responds by brathing on them sucking much of the strength from their bodies notably Kasavarina is reduced to strength 1 and cannot stand up in her gear, and Manuel is reduced to 0 strength and collapses before he can activate his steam suit . Ulvaar hastes everyone , Padme stabs the dragon a lot which also triggers attacks of opportunity from Nevla. Ulvaar and William which do more damge, and Kasavarina unleashes lightning. The Dragon survives all that. Nevla hits it with another spell which bounces off its spell resistance, William commands Kasavarina to try another spell which bounces of its spell resistance. The dragon picks up Padme in its mouth and flies upwards dropping Kasavarina, Manuel and Ulvaar off it. Ulvaar pacesit with flight and lands a blow, padme tries to stab it in the mouth but fails, Kasavarina unleases lots of lightning hurting it badly and finally it is finished off by a blow from Nevla.</p><p></p><p>The team rest for a couple of days to recover strength drain with the aid of magical healing and in that time start to plot how to get to Methia. They do not fancy walking through Danor, and they decide a submarine would be nice, however Risur does not have one but they know Danor does so they plan to steal one. To get to the Ushanti enclave they take their ship and its escorts and wait for a naval ambush when it occures they teleport Padme into the submarine while Nevla, Ulvaar, Manuel and William teleport onto one frigate and Kasavarina onto the other massive use of AOE Spells and cannister cannon shot soom clear the decks while a Greater Invisibiity Padme stabs all the sub crew . The sub with a prize crew is detached to sail towards Danor for the team to meet up with it.</p><p></p><p>Before going to Ushanti they return to Sentosa to borrow a guide and some suitable trustworthy eladrin notables they can leave in charge of Ushanti when they overthrow the Ob leadership. The guide and a disgusied Nevla enter the enclave as messangers from Sentosa , and that night they release from the Absurdist Web the rest of the constables who creep around the enclave and knock out the leaders ( after checking for an Ob ring, and using divination to check anyone without a ring is not Ob) stuff them in the absurdist web before having Kasavarina make a speech about changing the direction of policy and trying to integrate with the other Eladrin enclaves to make a rebuilt nation in alliance with Risur which has promised them aid and then to deal with the other enclaves as a united race and see if they can be forced out or restricted by diplomacy. This is a bit of a suprise but she is very charismatic and their leader and they go along with it for now.</p><p>The constables then check for memory events, realise why Nic arranged for Launga's death and decide he is definetly on the evil side of things, they also witness his return from Pala and finally discover its location just after they recieve a message from the kings scholars who have also found a location. They teleport to the railroad and then walk to Pala, reaching the ranch and speaking with the locals just as a hideous monster climbs out of the rubble.</p><p>Next week monster slaying, and Walking into Methia after a nice sub journey</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 7928588, member: 6920268"] This session starts in Flint with the players investigating Macbennins mansion and the remains of the cauldron hill facility. The Mansion is a dissapointment, during the memory events of their visits they have uninvolved pc's and the B team rifling through all Macbennins papers and unfortunatly discover he did not know any secrets of the Ob they have not already got. The Cauldron hill facility is more exciting, their aim here is to try and have the B-Team go through the bits of the facility they did not search and try to find more out about the Collossus. The problem with this is that the design areas for the collossus do not seem to be near the area's the characters visited so they do not find much although the B-Team is able to recover notes on the process of making shadow soldiers and flayed Jaguars all of which they consider the university ethics committee would not approve of. However something else finds them, a Bleak gate Umbral dragon has been drawn to the site out of curiosity and when the memory event activates creating a link to the Bleak gate it surges through and starts attacking people starting with the pc's. Their first action is to board the dragon dimension dooring onto its back, while Nevla tries to blind it. It responds by brathing on them sucking much of the strength from their bodies notably Kasavarina is reduced to strength 1 and cannot stand up in her gear, and Manuel is reduced to 0 strength and collapses before he can activate his steam suit . Ulvaar hastes everyone , Padme stabs the dragon a lot which also triggers attacks of opportunity from Nevla. Ulvaar and William which do more damge, and Kasavarina unleashes lightning. The Dragon survives all that. Nevla hits it with another spell which bounces off its spell resistance, William commands Kasavarina to try another spell which bounces of its spell resistance. The dragon picks up Padme in its mouth and flies upwards dropping Kasavarina, Manuel and Ulvaar off it. Ulvaar pacesit with flight and lands a blow, padme tries to stab it in the mouth but fails, Kasavarina unleases lots of lightning hurting it badly and finally it is finished off by a blow from Nevla. The team rest for a couple of days to recover strength drain with the aid of magical healing and in that time start to plot how to get to Methia. They do not fancy walking through Danor, and they decide a submarine would be nice, however Risur does not have one but they know Danor does so they plan to steal one. To get to the Ushanti enclave they take their ship and its escorts and wait for a naval ambush when it occures they teleport Padme into the submarine while Nevla, Ulvaar, Manuel and William teleport onto one frigate and Kasavarina onto the other massive use of AOE Spells and cannister cannon shot soom clear the decks while a Greater Invisibiity Padme stabs all the sub crew . The sub with a prize crew is detached to sail towards Danor for the team to meet up with it. Before going to Ushanti they return to Sentosa to borrow a guide and some suitable trustworthy eladrin notables they can leave in charge of Ushanti when they overthrow the Ob leadership. The guide and a disgusied Nevla enter the enclave as messangers from Sentosa , and that night they release from the Absurdist Web the rest of the constables who creep around the enclave and knock out the leaders ( after checking for an Ob ring, and using divination to check anyone without a ring is not Ob) stuff them in the absurdist web before having Kasavarina make a speech about changing the direction of policy and trying to integrate with the other Eladrin enclaves to make a rebuilt nation in alliance with Risur which has promised them aid and then to deal with the other enclaves as a united race and see if they can be forced out or restricted by diplomacy. This is a bit of a suprise but she is very charismatic and their leader and they go along with it for now. The constables then check for memory events, realise why Nic arranged for Launga's death and decide he is definetly on the evil side of things, they also witness his return from Pala and finally discover its location just after they recieve a message from the kings scholars who have also found a location. They teleport to the railroad and then walk to Pala, reaching the ranch and speaking with the locals just as a hideous monster climbs out of the rubble. Next week monster slaying, and Walking into Methia after a nice sub journey [/QUOTE]
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