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The affirmative action racial recruitment team of the RHC
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<blockquote data-quote="Andrew Moreton" data-source="post: 8043844" data-attributes="member: 6920268"><p>A lot of the start of this session overlapped the end of the last one as a Williams player missed it and was here this session.</p><p></p><p>The team pressed ahead with a plan to contact Lya and both offer her a ressurection and try to get her to see their viewpoint and act as a moderating voice within the Ob, with long term plans hoping she would eventually replace Nic and become the new leader of the Ob and/or Danor. The problem was where to set up a meeting as they did not have much time and so had to use teleportation but also needed a place Lya could get to which was not Cherage. After much discussion they settled on Naalem, they could contact Lord Kulp and hire local wizards to transport Lya there . Also as an independent minor kingdom with excellent magical defenses they thought it was a good neutral site and one where there was less risk of a major Ob attack on them.</p><p></p><p>While waiting for the time of the meeting they considered who would travel with them to Av and probably the Gyre , it was decided that most of the powerful people (Harkover, Athrylla, Kasavarina etc) were doing important jobs and so should not be taken with them. They did try to persuade Pemberton to go both because he was powerful and because they would have him were he could be watched, he declined although he did send El Kevin and Teraklir as his representatives Teraklir got a steam battlesuit as a present. They did not give one to Pemberton as they thought first he would enjoy reverse engineering his own and second he would never trust one they gave him not to have sabotage commands or simillar built in. Apart from those they decided they wanted some people who could represent the Ob's views on new worlds and so settled on Han Jieree, Nathan Joerre and Ottavia Sacradote. They also decided that Ashima-Shimtu would be useful and the more paranoid pc's preferred her to be were they could see her , not that they expected to spot her betraying them before it was too late.</p><p></p><p>William also used Contact other plan to find out more about Rock. This was contoversial as it give an accurate answer 44% of the time and a lie or randome answer 32% of the time...... It was revealed that Rock is not Human, may be a Dragon and has secret powers. This ability to absolutely useless for the players and exists solely to let the GM mess with their heads as far as I can tell.</p><p></p><p>When preparing to meet with Lya , Padme expressed the opinion she was not going to apologise for stabbing Lya to death and everyone agreed it came under the heading of legitimate unfortuante war time events and was best not discussed. Arriving in Naalem they were met by Lord Kulp, as they were being cautious William had True Seeing active and realised that Lord Kulp was not in fact a humanoid but a polymorphed Copper Dragon which made perfect sense to them and explained much about Lord Kulp. Not sure what it explained but it fits the players view of the universe . They met with Lya in a conference room and tried to convince her that their current objective was to help fix the world and they would be willing to cooperate with the Ob on selecting the new configuration when they returned to the world even if Risur controlled Axis island still they would discuss with Ob representatives . They also emphasised they had nothing to do with the sabotage they would not have minded stopping the Ob changing the world but once the process was underway they wanted a good solution . She shared her concerns that Nicodemus is becoming more and more dogmatic and is unwilling to consider any compromise and accepted a ressurection (True Resurection was needed which Nevla may be the only person alive who cast the spell as Lya's body is gone into a volcano). The ressurected Lya returned to Cherage and the Players hoped she would influence the Ob , the players returned to Flint and boarded the coal tongue. Before moving to Cauldron Hill they made sure it was evacuated, made sure the area around it was evacuated and finally moved the garrison from the Mayor's mansion out of the area to be safe.</p><p></p><p>The Coaltingue took it's station above Cauldron hill and began it;s ascent into the storm, William noticed the many ghosts surrounding them and kept a close watch on them. The others worried about the storm damaging Flint but realised that it was not an actual storm but a storm like planar conduit and so they did not need to worry about Flint being devestated. As the swarm of ghosts start to close in Manuel starts to fire air-burst Ghost touch Force damage explosive cells into them, the others start to think of ways to keep the ghosts from attacking the ship and endangering all of the crew members and low level companions. At this point they realise they have the Eye of the Voice of Rot in a pocket (NOT in the absurdist web in case the Voice of Rot can access that) William takes it out and brandishes it at the ghosts, nothing happens. He decides that he needs to use magic of some sort to draw on the power of the Eye and so he calls upon the powers of the Hierophant Kings of Risur and channels a lesser Miracle through the Eye , He commands the Ghosts not to attack and to follow them hopefully to be lead on to their final rest.</p><p></p><p>With the Ghosts dealt with they continue the journey towards Av , and suddenly the reach the Bleak Gate and their ship is upside down. While Captain Smoth struggles to right the ship Manuel and El Kevin struggle to adjust the levitational engines to flip the ship over they manage to reverse them temporarily and flip the ship. Manuel then continues to work on the engines so he can repeat this trick if they need to do it again. Looking around the Bleak gate they see Rock waiting for them on an analogue of Cauldron Hill, he chastises them for running late and tells them to follow him. They shrug and follow along as he is going to Clover where they would have gone anyway and he know's the way.. His ship is the Ghost of th RNS Thunderchild the half sister of the Coaltongue lost in the battle of Axis Island. The players are fairly certain even a ghost of that ship could not fly , but Rock seems to have convinced it that it can, they decide not to contradict him.</p><p></p><p>The ships fly up a crack in the world, this time they are ready for the direction shift and the modified levitationals take the ship through quickly and easily. They start of fly towards Clover seeing the signs of devestation from the attacking devils and the Gyre ominously close in the sky. As they get closer a swarm of lesser devils lead by 6 horned devils and a Pit Fiend swoop down on them to be met by shell fire and lethal spells from the defenders, the company of legionares is wiped out and the Pit fiend injured so the Devils stop messing around and teleport on Deck. The fighting is brief but violent, Manuel is hit by the Pit fiend and poisoned forcing Nevla to Heal him as the venom is lethal , Padme , Ulvaar and William engage in hand to hand combat while El Kevin and Manuel pour in a hail of gunfire , the devils are soon defeated. One of the Horned devils foolishly attacks the unarmed Eladrin standing on deck and only then realises he has assaulted Ashima-Shimtu in violation of existing treaties between her and his Master Oswyn the Magnificent, this treason causes him to be devoured by the curses embedded in his chains. Nevla consults with Ashima-Shimtu who identifies Oswyn the Magnificent a former mortal and Duke of Hell commanding 66 legions of devils and as of the time of her imprisonment he had conquered over 130 worlds, in competition with several other dukes of Hell, she identifies the dead pit fiend as a sub commander in the 13th Legion. The players hope fervently that not all 66 legions are not about to attack their homes as they see no way to defeat them. None of them are aware that the 13th legion is trapped in the Gyre lead by the Dread Devilish Graveknight and anti-paladin Marcus the finest general of Lord Oswyns armies with his sidekick the Pit Fiend Grumblejack.</p><p></p><p>The fighting over they head towards Clover and the palace, seeing the Legions airship over the city they send the Coaltongue and Thunderchild against the ship commanded by Rock , ably 'advised' by captain Smith. In the meantime the Queen and her colleagues will dismount and assault the palace.</p><p></p><p>We left it here.</p><p>Given the time it takes for any fight at this level which is even slower via videolink I am conflating battles to try and keep things moving . So the Star Marshal will not be on the ship but in the Palace and I will throw the Kitchen sink at them.</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 8043844, member: 6920268"] A lot of the start of this session overlapped the end of the last one as a Williams player missed it and was here this session. The team pressed ahead with a plan to contact Lya and both offer her a ressurection and try to get her to see their viewpoint and act as a moderating voice within the Ob, with long term plans hoping she would eventually replace Nic and become the new leader of the Ob and/or Danor. The problem was where to set up a meeting as they did not have much time and so had to use teleportation but also needed a place Lya could get to which was not Cherage. After much discussion they settled on Naalem, they could contact Lord Kulp and hire local wizards to transport Lya there . Also as an independent minor kingdom with excellent magical defenses they thought it was a good neutral site and one where there was less risk of a major Ob attack on them. While waiting for the time of the meeting they considered who would travel with them to Av and probably the Gyre , it was decided that most of the powerful people (Harkover, Athrylla, Kasavarina etc) were doing important jobs and so should not be taken with them. They did try to persuade Pemberton to go both because he was powerful and because they would have him were he could be watched, he declined although he did send El Kevin and Teraklir as his representatives Teraklir got a steam battlesuit as a present. They did not give one to Pemberton as they thought first he would enjoy reverse engineering his own and second he would never trust one they gave him not to have sabotage commands or simillar built in. Apart from those they decided they wanted some people who could represent the Ob's views on new worlds and so settled on Han Jieree, Nathan Joerre and Ottavia Sacradote. They also decided that Ashima-Shimtu would be useful and the more paranoid pc's preferred her to be were they could see her , not that they expected to spot her betraying them before it was too late. William also used Contact other plan to find out more about Rock. This was contoversial as it give an accurate answer 44% of the time and a lie or randome answer 32% of the time...... It was revealed that Rock is not Human, may be a Dragon and has secret powers. This ability to absolutely useless for the players and exists solely to let the GM mess with their heads as far as I can tell. When preparing to meet with Lya , Padme expressed the opinion she was not going to apologise for stabbing Lya to death and everyone agreed it came under the heading of legitimate unfortuante war time events and was best not discussed. Arriving in Naalem they were met by Lord Kulp, as they were being cautious William had True Seeing active and realised that Lord Kulp was not in fact a humanoid but a polymorphed Copper Dragon which made perfect sense to them and explained much about Lord Kulp. Not sure what it explained but it fits the players view of the universe . They met with Lya in a conference room and tried to convince her that their current objective was to help fix the world and they would be willing to cooperate with the Ob on selecting the new configuration when they returned to the world even if Risur controlled Axis island still they would discuss with Ob representatives . They also emphasised they had nothing to do with the sabotage they would not have minded stopping the Ob changing the world but once the process was underway they wanted a good solution . She shared her concerns that Nicodemus is becoming more and more dogmatic and is unwilling to consider any compromise and accepted a ressurection (True Resurection was needed which Nevla may be the only person alive who cast the spell as Lya's body is gone into a volcano). The ressurected Lya returned to Cherage and the Players hoped she would influence the Ob , the players returned to Flint and boarded the coal tongue. Before moving to Cauldron Hill they made sure it was evacuated, made sure the area around it was evacuated and finally moved the garrison from the Mayor's mansion out of the area to be safe. The Coaltingue took it's station above Cauldron hill and began it;s ascent into the storm, William noticed the many ghosts surrounding them and kept a close watch on them. The others worried about the storm damaging Flint but realised that it was not an actual storm but a storm like planar conduit and so they did not need to worry about Flint being devestated. As the swarm of ghosts start to close in Manuel starts to fire air-burst Ghost touch Force damage explosive cells into them, the others start to think of ways to keep the ghosts from attacking the ship and endangering all of the crew members and low level companions. At this point they realise they have the Eye of the Voice of Rot in a pocket (NOT in the absurdist web in case the Voice of Rot can access that) William takes it out and brandishes it at the ghosts, nothing happens. He decides that he needs to use magic of some sort to draw on the power of the Eye and so he calls upon the powers of the Hierophant Kings of Risur and channels a lesser Miracle through the Eye , He commands the Ghosts not to attack and to follow them hopefully to be lead on to their final rest. With the Ghosts dealt with they continue the journey towards Av , and suddenly the reach the Bleak Gate and their ship is upside down. While Captain Smoth struggles to right the ship Manuel and El Kevin struggle to adjust the levitational engines to flip the ship over they manage to reverse them temporarily and flip the ship. Manuel then continues to work on the engines so he can repeat this trick if they need to do it again. Looking around the Bleak gate they see Rock waiting for them on an analogue of Cauldron Hill, he chastises them for running late and tells them to follow him. They shrug and follow along as he is going to Clover where they would have gone anyway and he know's the way.. His ship is the Ghost of th RNS Thunderchild the half sister of the Coaltongue lost in the battle of Axis Island. The players are fairly certain even a ghost of that ship could not fly , but Rock seems to have convinced it that it can, they decide not to contradict him. The ships fly up a crack in the world, this time they are ready for the direction shift and the modified levitationals take the ship through quickly and easily. They start of fly towards Clover seeing the signs of devestation from the attacking devils and the Gyre ominously close in the sky. As they get closer a swarm of lesser devils lead by 6 horned devils and a Pit Fiend swoop down on them to be met by shell fire and lethal spells from the defenders, the company of legionares is wiped out and the Pit fiend injured so the Devils stop messing around and teleport on Deck. The fighting is brief but violent, Manuel is hit by the Pit fiend and poisoned forcing Nevla to Heal him as the venom is lethal , Padme , Ulvaar and William engage in hand to hand combat while El Kevin and Manuel pour in a hail of gunfire , the devils are soon defeated. One of the Horned devils foolishly attacks the unarmed Eladrin standing on deck and only then realises he has assaulted Ashima-Shimtu in violation of existing treaties between her and his Master Oswyn the Magnificent, this treason causes him to be devoured by the curses embedded in his chains. Nevla consults with Ashima-Shimtu who identifies Oswyn the Magnificent a former mortal and Duke of Hell commanding 66 legions of devils and as of the time of her imprisonment he had conquered over 130 worlds, in competition with several other dukes of Hell, she identifies the dead pit fiend as a sub commander in the 13th Legion. The players hope fervently that not all 66 legions are not about to attack their homes as they see no way to defeat them. None of them are aware that the 13th legion is trapped in the Gyre lead by the Dread Devilish Graveknight and anti-paladin Marcus the finest general of Lord Oswyns armies with his sidekick the Pit Fiend Grumblejack. The fighting over they head towards Clover and the palace, seeing the Legions airship over the city they send the Coaltongue and Thunderchild against the ship commanded by Rock , ably 'advised' by captain Smith. In the meantime the Queen and her colleagues will dismount and assault the palace. We left it here. Given the time it takes for any fight at this level which is even slower via videolink I am conflating battles to try and keep things moving . So the Star Marshal will not be on the ship but in the Palace and I will throw the Kitchen sink at them. [/QUOTE]
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