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"The aim is for the players to have fun"
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<blockquote data-quote="Dannyalcatraz" data-source="post: 6061323" data-attributes="member: 19675"><p>To paraphrase wisdom from elsewhere, life's too short to GM games you don't like. At best, your players may be happy, but not for long because you can't keep hiding your displeasure indefinitely. Eventually, your dissatisfaction- whatever its source- will be revealed. And along the way, you may actually ruin the fun of others.</p><p></p><p>When I felt that I had kind of run dry in running pure D&D type fantasy, I went to my game library and got inspired to run other RPGs. Problem was, nobody else was interested. I didn't run anything or a long time, and others stepped up.</p><p></p><p>I eventually dusted off an old, successful campaign I had run in another city with another group using HERO. I convinced them to play, but they didn't want to try HERO, so we used M&M. It just didn't work out, for a variety of reasons. (On both sides if the screen.)</p><p></p><p>I haven't GMed anything since...</p><p></p><p>While my FRPG well has replenished somewhat, I wouldn't run what I'm thinking of in 4Ed- good system, fun to play, but I simply don't like it enough from the DM's perspective- and I'm having more fun as a player at this time.</p><p></p><p>(Hell- the way my last 2 attempts went, this group might not want me to run another game anyway.)</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 6061323, member: 19675"] To paraphrase wisdom from elsewhere, life's too short to GM games you don't like. At best, your players may be happy, but not for long because you can't keep hiding your displeasure indefinitely. Eventually, your dissatisfaction- whatever its source- will be revealed. And along the way, you may actually ruin the fun of others. When I felt that I had kind of run dry in running pure D&D type fantasy, I went to my game library and got inspired to run other RPGs. Problem was, nobody else was interested. I didn't run anything or a long time, and others stepped up. I eventually dusted off an old, successful campaign I had run in another city with another group using HERO. I convinced them to play, but they didn't want to try HERO, so we used M&M. It just didn't work out, for a variety of reasons. (On both sides if the screen.) I haven't GMed anything since... While my FRPG well has replenished somewhat, I wouldn't run what I'm thinking of in 4Ed- good system, fun to play, but I simply don't like it enough from the DM's perspective- and I'm having more fun as a player at this time. (Hell- the way my last 2 attempts went, this group might not want me to run another game anyway.) [/QUOTE]
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