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<blockquote data-quote="Neonchameleon" data-source="post: 6061845" data-attributes="member: 87792"><p>You yourself have said it. "The general problem is that the character's lives are short." Because you are killing them. Stop that and they might get to care for them. Which directly conflicts with "The general problem is that the character's lives are short." Short-lived characters are by definition expendible.You are absolutely right. The general problem is that the character's lives are short.<strong>Who says death is the only form of failure?</strong> Look <a href="http://www.criticalmiss.com/issue8/jameswallisruined3.html" target="_blank">here</a> for another. Indeed in TBZ, there is only one way a PC can die - they first need to be badly battered. Then they need to say "This is something I am prepared to die for" - which gives them +3 to all rolls. If they lose at that point then they die. If they haven't said they are prepared to die for something they simply don't. They just fail. If the PCs fail to stop the goblins, the PCs don't die - they just have to watch while the goblins sack and slaughter the villiage and either kill the villiagers, enslave them, or both. Then come back to the enslaved villiagers or the free ones every few months - either they meet someone they failed to save or they get helped in some minor but significant way or feted once in a while by the ones they did (think Jaynestown).</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6061845, member: 87792"] You yourself have said it. "The general problem is that the character's lives are short." Because you are killing them. Stop that and they might get to care for them. Which directly conflicts with "The general problem is that the character's lives are short." Short-lived characters are by definition expendible.You are absolutely right. The general problem is that the character's lives are short.[b]Who says death is the only form of failure?[/b] Look [url=http://www.criticalmiss.com/issue8/jameswallisruined3.html]here[/url] for another. Indeed in TBZ, there is only one way a PC can die - they first need to be badly battered. Then they need to say "This is something I am prepared to die for" - which gives them +3 to all rolls. If they lose at that point then they die. If they haven't said they are prepared to die for something they simply don't. They just fail. If the PCs fail to stop the goblins, the PCs don't die - they just have to watch while the goblins sack and slaughter the villiage and either kill the villiagers, enslave them, or both. Then come back to the enslaved villiagers or the free ones every few months - either they meet someone they failed to save or they get helped in some minor but significant way or feted once in a while by the ones they did (think Jaynestown). [/QUOTE]
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