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<blockquote data-quote="Conaill" data-source="post: 2168009" data-attributes="member: 1264"><p>Just picking up the conversation from the main thread...</p><p></p><p>Well, ya lost me there. Ogre magi have "arcane" written all over them. All their inherent magical abilities are arcane spells, their favored class is Sorceror, what more do you want?</p><p></p><p>Are you saying Majera considers these ogres and other monstrocities from the Asani islands more "human" than northern *humans*, half-elves, etc? And that she's inviting sorcerors in to fight magic? Well, whatever floats your boat, but that doesn't make much sense to me...</p><p></p><p></p><p>Anyway, as I already mentioned on the other thread, I think this Aleasana project is spinning out of control. It's getting way too complex for anyone to contribute on an "occasional" basis, without having to invest significant effort just to keep track of everything. Let alone providing a world where your average set of roleplayers would be able to grasp what's going on around their PC's.</p><p></p><p>I think I'll just sit back from now on and occasionally plink off a little detail that's entirely unrelated to anything else when inspiration strikes me. That's the only way I feel I can still make some contribution without sacrificing way too much time just trying to stay up-to-date...</p></blockquote><p></p>
[QUOTE="Conaill, post: 2168009, member: 1264"] Just picking up the conversation from the main thread... Well, ya lost me there. Ogre magi have "arcane" written all over them. All their inherent magical abilities are arcane spells, their favored class is Sorceror, what more do you want? Are you saying Majera considers these ogres and other monstrocities from the Asani islands more "human" than northern *humans*, half-elves, etc? And that she's inviting sorcerors in to fight magic? Well, whatever floats your boat, but that doesn't make much sense to me... Anyway, as I already mentioned on the other thread, I think this Aleasana project is spinning out of control. It's getting way too complex for anyone to contribute on an "occasional" basis, without having to invest significant effort just to keep track of everything. Let alone providing a world where your average set of roleplayers would be able to grasp what's going on around their PC's. I think I'll just sit back from now on and occasionally plink off a little detail that's entirely unrelated to anything else when inspiration strikes me. That's the only way I feel I can still make some contribution without sacrificing way too much time just trying to stay up-to-date... [/QUOTE]
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