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<blockquote data-quote="randomling" data-source="post: 577191" data-attributes="member: 8432"><p>Aaand finally:</p><p></p><p>Edriel Kagonath is unusual for an elf. Many of her kin study magic, but she somehow mastered the arcane arts without the aid of books. This was looked on as a bad omen by some elves -- and, shunned by her people, Edriel left the forests she was born in and sought out human lands. There, in towns and cities, she discovered a talent for roguery: her quickness and natural charm -- as well as her magic -- served her well in minor scams she took part in. She developed a love for performing and a talent for the piccolo, preferring jaunty dances and soulful folk tunes. She was offered a place in a thieves' guild, but seeing the evil it did, she fled. Soon after, she met Nate, and made friends with him over their shared love of good music. She joined the Alliance to practise her skills and for the thrill of adventure.</p><p></p><p><strong>Edriel Kagonath</strong>: Female Elf Sorcerer 4/Rogue 4; CR 8; Medium-size humanoid (elf); HD 4d4+8 (sorcerer) and 4d6+8 (rogue); hp 49; Init +5 (Dex); Spd 30ft; AC 20; Atk +11 ranged (2d6+1, shortbow) or +4 melee (1d6-1, rapier); Face/Reach 5ft by 5ft/5ft; SQ Evasion, uncanny dodge (dex bonus to AC), elven traits; AL NG; SV Fort +5, Ref +11Will +8; Str 9, Dex 21, Con 14, Int 16, Wis 14, Cha 18; Skills Concentration +9, Spellcraft +10, Knowledge (arcana) +10, Alchemy +10, Spot +8, Listen +8, Hide +9, Move Silently +11, Diplomacy +8, Perform (piccolo, song, storytelling, dance) +8, Sense Motive +6, Disguise +8; Feats Combast Casting, Dodge, Point Blank Shot; Spells (6/3/1, casts 6/7/4) Detect magic, read magic, ghost sound, dancing lights, mage hand, arcane mark, true strike, charm person, change self, invisibility; Possessions +1 shock shortbow, Bracers of Armour +3, Amulet of Natural Armour +1, Ring of Protection +1, Gloves of Dexterity +4, Cloak of Resistance +1, potion of charisma, rapier, 20 masterwork arrows, potion of hiding, backpack, bedroll, waterskin, piccolo, 20 arrows</p><p></p><p><strong>Githionel</strong>: Owl Familiar; CR -; Tiny magical beast; HD 1; HP 24; Init +3 (Dex); Spd 10ft, Fly 40ft (average); AC 18; Atk +5 melee (1d4-2, claws); Face/Reach 2 1/2ft by 2 1/2ft/0ft; SQ Low-light vision, grant +2 Move Silently, grant Alertness, improved evasion, share spells, empathic link, touch; AL NG; SV Fort +2, Ref +5, Will +4; Str 6, Dex 17, Con 10, Int 6, Wis 14, Cha 4; Skills Listen +14, Spot +6 (+8 in dusk and darkness); Feats Weapon Finesse (claws)</p></blockquote><p></p>
[QUOTE="randomling, post: 577191, member: 8432"] Aaand finally: Edriel Kagonath is unusual for an elf. Many of her kin study magic, but she somehow mastered the arcane arts without the aid of books. This was looked on as a bad omen by some elves -- and, shunned by her people, Edriel left the forests she was born in and sought out human lands. There, in towns and cities, she discovered a talent for roguery: her quickness and natural charm -- as well as her magic -- served her well in minor scams she took part in. She developed a love for performing and a talent for the piccolo, preferring jaunty dances and soulful folk tunes. She was offered a place in a thieves' guild, but seeing the evil it did, she fled. Soon after, she met Nate, and made friends with him over their shared love of good music. She joined the Alliance to practise her skills and for the thrill of adventure. [B]Edriel Kagonath[/B]: Female Elf Sorcerer 4/Rogue 4; CR 8; Medium-size humanoid (elf); HD 4d4+8 (sorcerer) and 4d6+8 (rogue); hp 49; Init +5 (Dex); Spd 30ft; AC 20; Atk +11 ranged (2d6+1, shortbow) or +4 melee (1d6-1, rapier); Face/Reach 5ft by 5ft/5ft; SQ Evasion, uncanny dodge (dex bonus to AC), elven traits; AL NG; SV Fort +5, Ref +11Will +8; Str 9, Dex 21, Con 14, Int 16, Wis 14, Cha 18; Skills Concentration +9, Spellcraft +10, Knowledge (arcana) +10, Alchemy +10, Spot +8, Listen +8, Hide +9, Move Silently +11, Diplomacy +8, Perform (piccolo, song, storytelling, dance) +8, Sense Motive +6, Disguise +8; Feats Combast Casting, Dodge, Point Blank Shot; Spells (6/3/1, casts 6/7/4) Detect magic, read magic, ghost sound, dancing lights, mage hand, arcane mark, true strike, charm person, change self, invisibility; Possessions +1 shock shortbow, Bracers of Armour +3, Amulet of Natural Armour +1, Ring of Protection +1, Gloves of Dexterity +4, Cloak of Resistance +1, potion of charisma, rapier, 20 masterwork arrows, potion of hiding, backpack, bedroll, waterskin, piccolo, 20 arrows [B]Githionel[/B]: Owl Familiar; CR -; Tiny magical beast; HD 1; HP 24; Init +3 (Dex); Spd 10ft, Fly 40ft (average); AC 18; Atk +5 melee (1d4-2, claws); Face/Reach 2 1/2ft by 2 1/2ft/0ft; SQ Low-light vision, grant +2 Move Silently, grant Alertness, improved evasion, share spells, empathic link, touch; AL NG; SV Fort +2, Ref +5, Will +4; Str 6, Dex 17, Con 10, Int 6, Wis 14, Cha 4; Skills Listen +14, Spot +6 (+8 in dusk and darkness); Feats Weapon Finesse (claws) [/QUOTE]
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