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<blockquote data-quote="VinylTap" data-source="post: 6033946" data-attributes="member: 6697217"><p>How do naturally occurring mummies happen? What's more unnatural than the undead? Someone had to raise it at some point... </p><p></p><p>I think the idea of neutral mummies stems from the fact that mummies don't go out of their way to be selfish and hurtful to others. They're automation given a set task (protect the tomb)! When the tomb is safe they stop animating. I'm find with labeling all undead as evil though, I think its a bit of non-issue, as you run into the problem with a lot of undead. Are zombies evil or just hungry? either way they're getting a broad sword to the face. Giving a lot of undead an alignment is a bit of a misnomer, imo, but CE is as good as place for them as you could come up with. </p><p></p><p>Sentient undead are a lot different sure... but if a mummy king is raising the undead... its probably closer to a lich in rags anyway.</p></blockquote><p></p>
[QUOTE="VinylTap, post: 6033946, member: 6697217"] How do naturally occurring mummies happen? What's more unnatural than the undead? Someone had to raise it at some point... I think the idea of neutral mummies stems from the fact that mummies don't go out of their way to be selfish and hurtful to others. They're automation given a set task (protect the tomb)! When the tomb is safe they stop animating. I'm find with labeling all undead as evil though, I think its a bit of non-issue, as you run into the problem with a lot of undead. Are zombies evil or just hungry? either way they're getting a broad sword to the face. Giving a lot of undead an alignment is a bit of a misnomer, imo, but CE is as good as place for them as you could come up with. Sentient undead are a lot different sure... but if a mummy king is raising the undead... its probably closer to a lich in rags anyway. [/QUOTE]
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