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General Tabletop Discussion
*Pathfinder & Starfinder
"...the ancient empire of the tieflings..." and Sword & Sorcery gaming
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<blockquote data-quote="MoogleEmpMog" data-source="post: 3841804" data-attributes="member: 22882"><p>This is exactly why I'm happy about tieflings in the PHB. FINALLY, after 30 freaking years of High Fantasy races in what was originally conceived of as a Sword and Sorcery RPG, we have all of ONE core race other than human appropriate to a Sword and Sorcery game! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>As such, the inclusion of tieflings DOUBLES the number core races I would typically allow in a non-Spelljammer game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Frankly, I think this sums up my reaction to at least 90% of what I've seen of 4e so far.</p><p></p><p>The D&D team really needs to take the stuff of the Magic creative team, both for art direction and naming conventions. It's no good completing the cliche by killing them first; we need them to produce more decent-to-good names! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 3841804, member: 22882"] This is exactly why I'm happy about tieflings in the PHB. FINALLY, after 30 freaking years of High Fantasy races in what was originally conceived of as a Sword and Sorcery RPG, we have all of ONE core race other than human appropriate to a Sword and Sorcery game! :D As such, the inclusion of tieflings DOUBLES the number core races I would typically allow in a non-Spelljammer game. :) Frankly, I think this sums up my reaction to at least 90% of what I've seen of 4e so far. The D&D team really needs to take the stuff of the Magic creative team, both for art direction and naming conventions. It's no good completing the cliche by killing them first; we need them to produce more decent-to-good names! ;) [/QUOTE]
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"...the ancient empire of the tieflings..." and Sword & Sorcery gaming
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