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<blockquote data-quote="Legildur" data-source="post: 2819949" data-attributes="member: 1258"><p>[SBLOCK=Dowkan, dwarf Fighter 3]</p><p>HPS 29/36[CODE][B]Name:[/B] Dowkan</p><p>[B]Class:[/B] Ftr3</p><p>[B]Race:[/B] Shield Dwarf (Spine of the World)</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Lawful Neutral</p><p>[B]Deity:[/B] Moradin</p><p></p><p>[B]Str:[/B] 17 +3 (13p.) [B]Level:[/B] 3 [B]XP:[/B] 3900</p><p>[B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +3 [B]HP:[/B] 36 (1d12+2d10+9)</p><p>[B]Con:[/B] 16 +3 (6p.) [B]Grapple:[/B] +6 [B]Dmg Red:[/B] -/-</p><p>[B]Int:[/B] 14 +2 (6p.) [B]Speed:[/B] 20ft [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 12 +1 (4p.) [B]Init:[/B] +2 [B]Poison/Spell Save:[/B] +2</p><p>[B]Cha:[/B] 6 -2 (0p.) [B]ACP:[/B] -5 [B]Spell Fail:[/B] -</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +5 +3 +2 +0 +0 +1 21</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 19</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +3 +6</p><p>[B]Ref:[/B] 1 +2 +3</p><p>[B]Will:[/B] 1 +1 +2 +4</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p></p><p>Melee:</p><p>dwarven waraxe (1H) +8 1d10+4 20x3</p><p>dwarven waraxe (2H) +8 1d10+5 20x3</p><p>throwing axe +7 1d6+3 20x2</p><p>gauntlet, spiked +6 1d4+3 20x3</p><p></p><p>Ranged:</p><p>throwing axe +6 1d6+3 20x2</p><p>sling +5 1d4+3 20x2</p><p></p><p>[B]Languages:[/B] Common, Chondathan, Dwarven, Terran, Undercommon.</p><p></p><p>[B]Abilities:[/B] Darkvision 60ft, Stonecunning, Weapon familiarity, Stability,</p><p>+2 racial bonus against poison, spells, and spell-like effects, +1 racial</p><p>bonus on attack rolls against orcs and goblinoids, +4 Dodge bonus to AC</p><p>against giant types, +2 racial bonus to Appraise and craft checks for</p><p>stone and metal, proficient with all simple and martial weapons, and with</p><p>all armor (light, medium, and heavy armor) and all shields (including tower</p><p>shields), Axe Focus (Ex), cannot be Shaken.</p><p></p><p>[B]Feats:[/B] Axe Focus, Bullheaded, Cleave, Endurance, Power Attack.</p><p></p><p>[B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 6/3</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Appraise (stone & metal) 0 +2 +2 +4</p><p>Climb 6 +3 -5 +4</p><p>Knowledge (dungeoneering) 5 +2 +7</p><p>Jump 6 +3 -11 -2</p><p>Search (stonework) 0 +2 +2 +4</p><p>Spot (cc) 1 +1 +2</p><p>Survival (underground) 0 +1 +2 +3</p><p>Swim 6 +3 -10 -1</p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>+1 Frost Waraxe 8330gp 8lb</p><p>Sling 0gp 0lb</p><p>Sling bullets (10) 1sp 5lb</p><p>Throwing Axe 8gp 2lb</p><p>Gauntlet, spiked 5gp 1lb</p><p></p><p>Masterwork Breastplate 200gp 30lb</p><p>+1 Heavy wooden shield 7gp 10lb</p><p></p><p>Ring of Protection +1 [worn]</p><p>Deo’s engagement ring (faint conjuration) [worn]</p><p>3x Potion Cure Light Wounds</p><p></p><p>Backpack 2gp 2lb</p><p>Bedroll 1sp 5lb</p><p>Grappling hook 1gp 4lb</p><p>Belt pouch 1gp 0.5lb</p><p>100ft silk rope 20gp 10lb</p><p>Waterskin 1gp 4lb</p><p>Whetstone 2cp 1lb</p><p>Rations, trail (7) 3.5gp 7lb</p><p>Explorer's outfit 0gp 0lb</p><p></p><p>[B]Total Weight:[/B]89.5lb [B]Money:[/B] 4pp 101gp 2sp 2cp 4pp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 86 173 260 260 1300</p><p></p><p>[B]Age:[/B] 54</p><p>[B]Height:[/B] 4'3"</p><p>[B]Weight:[/B] 180lb</p><p>[B]Eyes:[/B] brown</p><p>[B]Hair:[/B] brown</p><p>[B]Skin:[/B] deep tan[/CODE]</p><p><strong>Appearance:</strong> Nothing really stands out to distinguish Dowkan from many other dwarves. The deep tanned skin framed by his dark brown hair and beard and brown eyes are typical of many of his race. His equipment marks him as a warrior, particularly the finely crafted waraxe that rests across his back. The plain grey tunic mostly covered by the breastplate armor and matching breeches ending in a pair of sturdy boots. He walks with a slight limp, favoring the right leg for those observant enough to notice such detail.</p><p></p><p><strong>Background:</strong> Dowkan spent much of his adolescence exploring his homeland and some of the deeper cave systems. Though, being slightly short of temper and not overly popular at the best of times, much of this was carried out in isolation. As his ability and confidence grew, he gradually ranged farther from home and learned more of the deeper cave systems, often encountering some of the longer range reconaissance patrols of his homeland. Some of these patrols even took him along and taught him how to use the weapons and armor familiar to all dwarves. He took a particular liking to the waraxe, admiring it's shape, style and the damage it could deal out in trained hands.</p><p></p><p>One unfortunate event turned his life upside down. Dowkan convinced a small group of friends, including a cousin, to join him exploring a distant cave system. To reach it required some overland travel. A day out from from the Clan, the group was ambushed by some Hobgoblin raiders seeking to capture some dwarven slaves. Outnumbered and with no chance to fight their way out, Dowkan fought fiendishly, but fell helping defend his friends. After 2 days, he woke to find most of the others gone, and another dead dwarf.</p><p></p><p>On return to the Clan, he was held to blame for leading the others astray. The recriminations from even his own family and his own guilt grew too strong and he chose to leave his home rather than live as an outsider amongst his own people. In his own mind he had some ridiculous notion of freeing those friends who may have been captured and exacting a bloody revenge on the raiders. But without any real knowledge of what he was seeking, Dowkan left some days later without a word.</p><p></p><p>In all, his travels took him nearly 50 miles from the Spine of the World. His encounters along the way were generally neither overly exciting or dangerous. However, one enounter with two bandits near the Hill of Vengor did allow him to vent some frustration at his plight and resulted in a gashed calf on his right leg that has left him with a slight limp, but in much better shape than the bandits.</p><p></p><p>Finally Dowkan reached Silverymoon, and is now, temporarily at least, an axe for hire in the service of the Temple of Tyr.</p><p></p><p>Edit Reasons:</p><p></p><p>29May06 - added 100gp given by Father Braggi to wealth.</p><p>31May06 - added potion CLW given by Church of Tyr for rebuilding church</p><p>25Jul06 - added +1 shield and ring of protection +1 from cave loot</p><p>4Sep06 - experience from kobolds on beach</p><p>4Oct06 - 675 experience from ghast/ghoul/skeletons[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Legildur, post: 2819949, member: 1258"] [SBLOCK=Dowkan, dwarf Fighter 3] HPS 29/36[CODE][B]Name:[/B] Dowkan [B]Class:[/B] Ftr3 [B]Race:[/B] Shield Dwarf (Spine of the World) [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Lawful Neutral [B]Deity:[/B] Moradin [B]Str:[/B] 17 +3 (13p.) [B]Level:[/B] 3 [B]XP:[/B] 3900 [B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +3 [B]HP:[/B] 36 (1d12+2d10+9) [B]Con:[/B] 16 +3 (6p.) [B]Grapple:[/B] +6 [B]Dmg Red:[/B] -/- [B]Int:[/B] 14 +2 (6p.) [B]Speed:[/B] 20ft [B]Spell Res:[/B] - [B]Wis:[/B] 12 +1 (4p.) [B]Init:[/B] +2 [B]Poison/Spell Save:[/B] +2 [B]Cha:[/B] 6 -2 (0p.) [B]ACP:[/B] -5 [B]Spell Fail:[/B] - [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +5 +3 +2 +0 +0 +1 21 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 19 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +3 +6 [B]Ref:[/B] 1 +2 +3 [B]Will:[/B] 1 +1 +2 +4 [B]Weapon Attack Damage Critical[/B] Melee: dwarven waraxe (1H) +8 1d10+4 20x3 dwarven waraxe (2H) +8 1d10+5 20x3 throwing axe +7 1d6+3 20x2 gauntlet, spiked +6 1d4+3 20x3 Ranged: throwing axe +6 1d6+3 20x2 sling +5 1d4+3 20x2 [B]Languages:[/B] Common, Chondathan, Dwarven, Terran, Undercommon. [B]Abilities:[/B] Darkvision 60ft, Stonecunning, Weapon familiarity, Stability, +2 racial bonus against poison, spells, and spell-like effects, +1 racial bonus on attack rolls against orcs and goblinoids, +4 Dodge bonus to AC against giant types, +2 racial bonus to Appraise and craft checks for stone and metal, proficient with all simple and martial weapons, and with all armor (light, medium, and heavy armor) and all shields (including tower shields), Axe Focus (Ex), cannot be Shaken. [B]Feats:[/B] Axe Focus, Bullheaded, Cleave, Endurance, Power Attack. [B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 6/3 [B]Skills Ranks Mod Misc Total[/B] Appraise (stone & metal) 0 +2 +2 +4 Climb 6 +3 -5 +4 Knowledge (dungeoneering) 5 +2 +7 Jump 6 +3 -11 -2 Search (stonework) 0 +2 +2 +4 Spot (cc) 1 +1 +2 Survival (underground) 0 +1 +2 +3 Swim 6 +3 -10 -1 [B]Equipment: Cost Weight[/B] +1 Frost Waraxe 8330gp 8lb Sling 0gp 0lb Sling bullets (10) 1sp 5lb Throwing Axe 8gp 2lb Gauntlet, spiked 5gp 1lb Masterwork Breastplate 200gp 30lb +1 Heavy wooden shield 7gp 10lb Ring of Protection +1 [worn] Deo’s engagement ring (faint conjuration) [worn] 3x Potion Cure Light Wounds Backpack 2gp 2lb Bedroll 1sp 5lb Grappling hook 1gp 4lb Belt pouch 1gp 0.5lb 100ft silk rope 20gp 10lb Waterskin 1gp 4lb Whetstone 2cp 1lb Rations, trail (7) 3.5gp 7lb Explorer's outfit 0gp 0lb [B]Total Weight:[/B]89.5lb [B]Money:[/B] 4pp 101gp 2sp 2cp 4pp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 86 173 260 260 1300 [B]Age:[/B] 54 [B]Height:[/B] 4'3" [B]Weight:[/B] 180lb [B]Eyes:[/B] brown [B]Hair:[/B] brown [B]Skin:[/B] deep tan[/CODE] [B]Appearance:[/B] Nothing really stands out to distinguish Dowkan from many other dwarves. The deep tanned skin framed by his dark brown hair and beard and brown eyes are typical of many of his race. His equipment marks him as a warrior, particularly the finely crafted waraxe that rests across his back. The plain grey tunic mostly covered by the breastplate armor and matching breeches ending in a pair of sturdy boots. He walks with a slight limp, favoring the right leg for those observant enough to notice such detail. [B]Background:[/B] Dowkan spent much of his adolescence exploring his homeland and some of the deeper cave systems. Though, being slightly short of temper and not overly popular at the best of times, much of this was carried out in isolation. As his ability and confidence grew, he gradually ranged farther from home and learned more of the deeper cave systems, often encountering some of the longer range reconaissance patrols of his homeland. Some of these patrols even took him along and taught him how to use the weapons and armor familiar to all dwarves. He took a particular liking to the waraxe, admiring it's shape, style and the damage it could deal out in trained hands. One unfortunate event turned his life upside down. Dowkan convinced a small group of friends, including a cousin, to join him exploring a distant cave system. To reach it required some overland travel. A day out from from the Clan, the group was ambushed by some Hobgoblin raiders seeking to capture some dwarven slaves. Outnumbered and with no chance to fight their way out, Dowkan fought fiendishly, but fell helping defend his friends. After 2 days, he woke to find most of the others gone, and another dead dwarf. On return to the Clan, he was held to blame for leading the others astray. The recriminations from even his own family and his own guilt grew too strong and he chose to leave his home rather than live as an outsider amongst his own people. In his own mind he had some ridiculous notion of freeing those friends who may have been captured and exacting a bloody revenge on the raiders. But without any real knowledge of what he was seeking, Dowkan left some days later without a word. In all, his travels took him nearly 50 miles from the Spine of the World. His encounters along the way were generally neither overly exciting or dangerous. However, one enounter with two bandits near the Hill of Vengor did allow him to vent some frustration at his plight and resulted in a gashed calf on his right leg that has left him with a slight limp, but in much better shape than the bandits. Finally Dowkan reached Silverymoon, and is now, temporarily at least, an axe for hire in the service of the Temple of Tyr. Edit Reasons: 29May06 - added 100gp given by Father Braggi to wealth. 31May06 - added potion CLW given by Church of Tyr for rebuilding church 25Jul06 - added +1 shield and ring of protection +1 from cave loot 4Sep06 - experience from kobolds on beach 4Oct06 - 675 experience from ghast/ghoul/skeletons[/SBLOCK] [/QUOTE]
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