payn
I don't believe in the no-win scenario
Mostly my experience too, though I had a GM that was very, "players will sink or swim on their own". By that he would let a game a stall out indefinitely while the player chased their tails sessions at a time.In 46 years of playing, I've never experienced it, so couldn't tell you. But then I don't think we ever had what I described as an obtuse mystery. Or maybe we just had players that really loved solving mysteries. Shrug. In any case, it never "broke the adventure," which is what I think you're getting at.
EDIT: To clarify, most mysteries in CoC aren't designed in such a way as to block all forward process if they aren't solved. They can help, but they aren't typically required.
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