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<blockquote data-quote="Mallak" data-source="post: 2702166" data-attributes="member: 37105"><p><em>As Colmar makes his way across the deck, he considers all that he has learned or heard in his wanderings. Although the wind had gusted unnaturally strong and come upon them very quickly, there's nothing to say that it couldn't have been a normal gust. Strange things happen at sea. Still, it was more likely not natural in origin, although such strong magics are quite uncommon this close to the human Maineland.</em></p><p><em></em></p><p><em>With Grondar's help, N'un T'Chauck slowly assists Troth in climbing down the shards to the gently rolling deck. Troth's knee feels afire, and it is visibly swollen and red.</em></p><p></p><p></p><p>[sblock]The island of Cecil was a matter of tides and ocean currents, not wind. Braer would likely know the difference, but many people would not.[/sblock]</p></blockquote><p></p>
[QUOTE="Mallak, post: 2702166, member: 37105"] [i]As Colmar makes his way across the deck, he considers all that he has learned or heard in his wanderings. Although the wind had gusted unnaturally strong and come upon them very quickly, there's nothing to say that it couldn't have been a normal gust. Strange things happen at sea. Still, it was more likely not natural in origin, although such strong magics are quite uncommon this close to the human Maineland. With Grondar's help, N'un T'Chauck slowly assists Troth in climbing down the shards to the gently rolling deck. Troth's knee feels afire, and it is visibly swollen and red.[/i] [sblock]The island of Cecil was a matter of tides and ocean currents, not wind. Braer would likely know the difference, but many people would not.[/sblock] [/QUOTE]
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