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<blockquote data-quote="Mallak" data-source="post: 2988706" data-attributes="member: 37105"><p><em>The party leaves Sam the undertaker scratching his head as they head back into town, headed for Dietrich's shop on Holly and Wall street. Along the way, Wakil remember's the tavern-girl Eloise's suggestion about armor, and the party swings through the merchant district to beef up their equipment. The guard presence on the street has noticably increased from this morning, and the atmosphere is feeling more oppressive. Though the sun is shining brightly, the old sailors say it feels like a mother of a storm is coming in.</em></p><p><em></em></p><p><em>Troth, Colmarr, and Magyar have the feeling the party is being watched. However, they make it to Dietrich's pawn shop without incident.</em></p><p><em></em></p><p><em>The pawn shop is in a narrow space between a potter and a weaver. It has no sign hanging out front, just a little wooden plaque on the door: "Dietrich's Goods Shop." The party walks by it twice before they spot the place. Inside, "Dietrich's Goods Shop" is a dusty hole-in-the-wall, dark and uninviting. A scurrilous looking fellow with slicked back jet-black hair and a bright lime green coat with orange plaid pants leans on a counter off to the side, chewing on a straw and fiddling with a small wooden box between his hands. He looks up when the party enters, a blank stare on his face. He takes in their number, size, and gear, and a greasy smile splits his lips. He tosses the box off to the side and spreads his hands wide in a welcoming, placating gesture.</em></p><p></p><p><span style="color: palegreen">"Well, now, what can I do fer you fine, adventurous lookin' gennelmen? Feel free to take a look aroun'. Everythin's on sale teday, half-off."</span></p></blockquote><p></p>
[QUOTE="Mallak, post: 2988706, member: 37105"] [i]The party leaves Sam the undertaker scratching his head as they head back into town, headed for Dietrich's shop on Holly and Wall street. Along the way, Wakil remember's the tavern-girl Eloise's suggestion about armor, and the party swings through the merchant district to beef up their equipment. The guard presence on the street has noticably increased from this morning, and the atmosphere is feeling more oppressive. Though the sun is shining brightly, the old sailors say it feels like a mother of a storm is coming in. Troth, Colmarr, and Magyar have the feeling the party is being watched. However, they make it to Dietrich's pawn shop without incident. The pawn shop is in a narrow space between a potter and a weaver. It has no sign hanging out front, just a little wooden plaque on the door: "Dietrich's Goods Shop." The party walks by it twice before they spot the place. Inside, "Dietrich's Goods Shop" is a dusty hole-in-the-wall, dark and uninviting. A scurrilous looking fellow with slicked back jet-black hair and a bright lime green coat with orange plaid pants leans on a counter off to the side, chewing on a straw and fiddling with a small wooden box between his hands. He looks up when the party enters, a blank stare on his face. He takes in their number, size, and gear, and a greasy smile splits his lips. He tosses the box off to the side and spreads his hands wide in a welcoming, placating gesture.[/i] [color=palegreen]"Well, now, what can I do fer you fine, adventurous lookin' gennelmen? Feel free to take a look aroun'. Everythin's on sale teday, half-off."[/color] [/QUOTE]
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