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<blockquote data-quote="Mallak" data-source="post: 3281938" data-attributes="member: 37105"><p><em>As Colmarr brings the key closer to the chest it begins to resonate with a slight buzzing in his fingers. He inserts the key into the lock and turns and...nothing. It is apparent that this is not the right key for the lock on the chest. In fact, it's not even the right size. It's too small.</em></p><p><em></em></p><p><em>Magyar and Troth begin to search through the bucket of keys. Magyar's practiced eye quickly sorts likely keys from unlikely, and Colmarr tries them, one at a time. After a few minutes of tying, one fits! Who's to say if it is the original key for this lock, but it fits, and it turns, and there is a distinctive "click" as somewhere inside the chest, a mechanism unlocks.</em></p><p></p><p><em>From what Malachi can glean from the captain's paperwork, the cargo is made up mainly of northern fur pelts with a small selection of ice peppers and other exotic spices and dried vegetables thrown in. About half the cargo was sold to a merchant by the name of Deegler for five hundred gold pieces. The rest was split between three houses: the Mendants at three hundred gold, the Crems at two hundred gold, and the Olivers at fifty gold. The cargo for the Mendants and Crems was due to be offloaded today, Deegler is scheduled for tomorrow, and the Olivers don't want theirs until next Thursday. There is a handwritten addendum to their order specifiying that the cargo may be offloaded to the public docks warehouses to be held for pickup.</em></p><p></p><p style="text-align: center">***</p><p><span style="color: DarkOliveGreen"></span></p><p><span style="color: DarkOliveGreen">"Unh, who're you?"</span> <em>Trudy mumbles into Grondar's face as he helps her up. Her breath reeks of vomit.</em></p><p></p><p><span style="color: yellow">"This is Grondar, Trudy. He's going to help us get home."</span></p><p></p><p><span style="color: DarkOliveGreen">"Oh, ok..."</span> <em>Trudy trails off as they begin their trek up the street. The night is mildly chilly, but all of the lamps are lit. They wind through the streets to the north and west, arriving in an area that Grondar recognizes as housing the upper merchant families of Tortila.</em></p><p></p><p><span style="color: yellow">"There, this is Trudy's house,"</span> <em>says Karen, pointing to a large brick and wood mansion towering three stories above the street. An eight foot masonry wall runs around the house. Tiny metal points poke up along the top of the wall. A locked wrought iron gate is in front flanked by two lit lanterns. A pullchain hangs on the right side of the gate which probably rings a bell inside the house. Narrow alleys run down either side of the property seperating the wall around Trudy's house from the walls of the neighboring houses. The street is quiet; no one is about.</em></p><p></p><p><span style="color: yellow">"So,"</span> <em>says Karen, looking at Grondar,</em> <span style="color: yellow">"do you have any ideas about how to get Trudy home while keeping her out of trouble with her family?"</span></p></blockquote><p></p>
[QUOTE="Mallak, post: 3281938, member: 37105"] [i]As Colmarr brings the key closer to the chest it begins to resonate with a slight buzzing in his fingers. He inserts the key into the lock and turns and...nothing. It is apparent that this is not the right key for the lock on the chest. In fact, it's not even the right size. It's too small. Magyar and Troth begin to search through the bucket of keys. Magyar's practiced eye quickly sorts likely keys from unlikely, and Colmarr tries them, one at a time. After a few minutes of tying, one fits! Who's to say if it is the original key for this lock, but it fits, and it turns, and there is a distinctive "click" as somewhere inside the chest, a mechanism unlocks.[/i] [i]From what Malachi can glean from the captain's paperwork, the cargo is made up mainly of northern fur pelts with a small selection of ice peppers and other exotic spices and dried vegetables thrown in. About half the cargo was sold to a merchant by the name of Deegler for five hundred gold pieces. The rest was split between three houses: the Mendants at three hundred gold, the Crems at two hundred gold, and the Olivers at fifty gold. The cargo for the Mendants and Crems was due to be offloaded today, Deegler is scheduled for tomorrow, and the Olivers don't want theirs until next Thursday. There is a handwritten addendum to their order specifiying that the cargo may be offloaded to the public docks warehouses to be held for pickup.[/i] [center]***[/center] [COLOR=DarkOliveGreen] "Unh, who're you?"[/COLOR] [i]Trudy mumbles into Grondar's face as he helps her up. Her breath reeks of vomit.[/i] [color=yellow]"This is Grondar, Trudy. He's going to help us get home."[/color] [COLOR=DarkOliveGreen]"Oh, ok..."[/COLOR] [i]Trudy trails off as they begin their trek up the street. The night is mildly chilly, but all of the lamps are lit. They wind through the streets to the north and west, arriving in an area that Grondar recognizes as housing the upper merchant families of Tortila.[/i] [color=yellow]"There, this is Trudy's house,"[/color] [i]says Karen, pointing to a large brick and wood mansion towering three stories above the street. An eight foot masonry wall runs around the house. Tiny metal points poke up along the top of the wall. A locked wrought iron gate is in front flanked by two lit lanterns. A pullchain hangs on the right side of the gate which probably rings a bell inside the house. Narrow alleys run down either side of the property seperating the wall around Trudy's house from the walls of the neighboring houses. The street is quiet; no one is about.[/i] [color=yellow]"So,"[/color] [i]says Karen, looking at Grondar,[/i] [color=yellow]"do you have any ideas about how to get Trudy home while keeping her out of trouble with her family?"[/color] [/QUOTE]
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