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Community
General Tabletop Discussion
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The Aragorn Ranger Variant (You'll like! Promise!)
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<blockquote data-quote="Felon" data-source="post: 2423878" data-attributes="member: 8158"><p>It is poor design to think that one class beating up another in a straight-up fight is the best way to determine balance. In addition to the fact that your ranger will have as many hit points as the fighter, the same attack progression, as well as many bonus feats, he will have a better refelx save and more skill points, which won't show up in a fight between the two. Terrain mastery and favorite enemy probably won't matter either. But during adventures, he will quantifiably outshine the fighter.</p><p></p><p>Don't know what your basis for comparison to clerics, druids, and wizards are.</p><p></p><p></p><p></p><p>So, stack up the horizon walker's hit dice, saving throws, and skill points against the horizon walker, and who comes out on top every time? Compare the bounty of other class features showered on this class to those that the horizon walker gets--oh wait, the walker doesn't get anything else.</p><p></p><p></p><p></p><p></p><p>And by that logic, your variant ranger--which exceeds the horizon walker in every way--is over-the-top. In fact, it really doesn't matter what warrior class you compare it to--the 3.5e ranger, the fighter, or another PrC, he gives up way less than he gains.</p><p></p><p></p><p></p><p>This statement indicates that you're so in love with the class, you are unabashedly blinding yourself to even the possibility that it has design flaws.</p><p></p><p>And in the end, this class doesn't have a single new or interesting ability to give it any identity. Nothing about it is any more "rangery" than the PHB ranger or the CV scout. Except that it's just better.</p></blockquote><p></p>
[QUOTE="Felon, post: 2423878, member: 8158"] It is poor design to think that one class beating up another in a straight-up fight is the best way to determine balance. In addition to the fact that your ranger will have as many hit points as the fighter, the same attack progression, as well as many bonus feats, he will have a better refelx save and more skill points, which won't show up in a fight between the two. Terrain mastery and favorite enemy probably won't matter either. But during adventures, he will quantifiably outshine the fighter. Don't know what your basis for comparison to clerics, druids, and wizards are. So, stack up the horizon walker's hit dice, saving throws, and skill points against the horizon walker, and who comes out on top every time? Compare the bounty of other class features showered on this class to those that the horizon walker gets--oh wait, the walker doesn't get anything else. And by that logic, your variant ranger--which exceeds the horizon walker in every way--is over-the-top. In fact, it really doesn't matter what warrior class you compare it to--the 3.5e ranger, the fighter, or another PrC, he gives up way less than he gains. This statement indicates that you're so in love with the class, you are unabashedly blinding yourself to even the possibility that it has design flaws. And in the end, this class doesn't have a single new or interesting ability to give it any identity. Nothing about it is any more "rangery" than the PHB ranger or the CV scout. Except that it's just better. [/QUOTE]
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