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The Arctic Campaign and 5th edition
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<blockquote data-quote="steeldragons" data-source="post: 6545034" data-attributes="member: 92511"><p>And what better topic for a snowy Sunday!</p><p></p><p>Possible Adversaries, besides the actual weather conditions which I would make a daily roll/concern with fast moving weather changes/blizzards a regular...maybe 1/week unless there is some known "stormy season" when it would be more than that...but besides fighting the weather and temperatures (freezing winds and deep negative temp's can be just as, if not more, deadly than actual blizzards or icy/sleet storms).</p><p></p><p>But some encouter/monster options:</p><p>The Obvious/Givens: White Dragons, Winter Wolves, Frost Giants, Remorhaz [sp?], Ice Mephits, White Ancestry Dragonborn &/or Half-dragons, Silver Ancestry (but more if there are mountains around) Dragonborn &/or Half-dragons...undead don't care about the cold, skeletons and zombies aplenty, wights, ghouls, will-o-wisps.</p><p></p><p>Reskins/fluffs: Arctic/Polar Owlbears, "Frost Orcs", "Snow Elves" (make them a snow-based Wood elf variant instead of a High elf type).</p><p>-Ice Trolls: an actual monster from the original Fiend Folio if you want some ideas on how to alter the 5e troll.</p><p>-Weretigers reskinned as Snow Leopards (or simply white tigers).</p><p>-I would like to rework a Green Hag or Sea Hag into an Ice/White Hag.</p><p>-There was that japanese mythological creature..kind of a vampire that appeared/lured victims away in snow storms...the White Woman? White Lady? I forget what she was called, but reworking a vampire with innate "Invisibility" [creating white out conditions] and Ice Storm casting.</p><p>-Arctic Selkies for the cold waters.</p><p>-In B/X, BECM "Salamanders" came in Fire and Frost (I think 6-armed/legged lizards instead of the 2-armed serpent-fre-type] varieties. Take the MM [traditional AD&D fire] Salamander and make it a cold-based creature.</p><p>-Medusa variant that freezes/encases you in ice, or simply turns you into ice, instead of stone.</p><p>-Use the Water Elemental, pretty much as is, as a ice/snow/blizzard elemental. Don't need to change attacks or anything.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6545034, member: 92511"] And what better topic for a snowy Sunday! Possible Adversaries, besides the actual weather conditions which I would make a daily roll/concern with fast moving weather changes/blizzards a regular...maybe 1/week unless there is some known "stormy season" when it would be more than that...but besides fighting the weather and temperatures (freezing winds and deep negative temp's can be just as, if not more, deadly than actual blizzards or icy/sleet storms). But some encouter/monster options: The Obvious/Givens: White Dragons, Winter Wolves, Frost Giants, Remorhaz [sp?], Ice Mephits, White Ancestry Dragonborn &/or Half-dragons, Silver Ancestry (but more if there are mountains around) Dragonborn &/or Half-dragons...undead don't care about the cold, skeletons and zombies aplenty, wights, ghouls, will-o-wisps. Reskins/fluffs: Arctic/Polar Owlbears, "Frost Orcs", "Snow Elves" (make them a snow-based Wood elf variant instead of a High elf type). -Ice Trolls: an actual monster from the original Fiend Folio if you want some ideas on how to alter the 5e troll. -Weretigers reskinned as Snow Leopards (or simply white tigers). -I would like to rework a Green Hag or Sea Hag into an Ice/White Hag. -There was that japanese mythological creature..kind of a vampire that appeared/lured victims away in snow storms...the White Woman? White Lady? I forget what she was called, but reworking a vampire with innate "Invisibility" [creating white out conditions] and Ice Storm casting. -Arctic Selkies for the cold waters. -In B/X, BECM "Salamanders" came in Fire and Frost (I think 6-armed/legged lizards instead of the 2-armed serpent-fre-type] varieties. Take the MM [traditional AD&D fire] Salamander and make it a cold-based creature. -Medusa variant that freezes/encases you in ice, or simply turns you into ice, instead of stone. -Use the Water Elemental, pretty much as is, as a ice/snow/blizzard elemental. Don't need to change attacks or anything. [/QUOTE]
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