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The Art and the Artist: Discussing Problematic Issues in D&D
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<blockquote data-quote="teitan" data-source="post: 8525717" data-attributes="member: 3457"><p>That’s not gas lighting. I’m not trying to convince anyone something didn’t happen or they are crazy. Thank you for your projection. An example of gas lighting would be to tell me that D&D players were non-inclusive and unwelcoming to women and minorities as a whole and the fact is that was more a stereotype born of the “nerd” and “geek” stereotyping of the D&D player perpetuated by pop culture like The Simpsons and other film and TV media where the game was portrayed with disdain and players of the game were looked down upon as basement dwelling troglodytes until it became the cool kid thing to do.</p><p></p><p>When you look back 20 years ago there were a lot of minorities in the game defining where this game was, is and where it’s going. The modern attitude ignores Janell Jaquays contributions to the game going back to the roots of the game, Steve Kenson in the D20 boom, Chris Perkins, who has been at WOTC since the 3.x era or longer and others.</p><p></p><p>It’s gas lighting to just hand wave that and say “D&D players weren’t inclusive” when D&D players were very much a part of those same maligned subcultures and outsider groups from the beginning. As a whole. And many of those old timers from the TSR era will go toe to toe with you on modern progressive and inclusivity. Many of the people I played with for 4 decades now are in the LGBT category and half my gaming group in high school was POC. Yes that’s subjective experience but my experiences at conventions were that distrust was more engendered by being stereotyped and ostracized than by an internalized prejudice as these theoretical models would indicate as occurs with more long term problematic areas and sub cultures. D&D didn’t appeal to the same class of people that created the KKK or neo Nazi movements. D&D was seen as weak, as I know from experience growing up in a region strong with those internalized prejudices with a strongly liberal maternal side of the family teaching me how such behavior was wrong and not to be like those people. Reading is stupid, math is for dummies and the only Conan they knew was comic books and movies. D&D kids got shoved in lockers and if they talked to girls they must be gay. How quickly we forget if we didn’t experience these things directly.</p></blockquote><p></p>
[QUOTE="teitan, post: 8525717, member: 3457"] That’s not gas lighting. I’m not trying to convince anyone something didn’t happen or they are crazy. Thank you for your projection. An example of gas lighting would be to tell me that D&D players were non-inclusive and unwelcoming to women and minorities as a whole and the fact is that was more a stereotype born of the “nerd” and “geek” stereotyping of the D&D player perpetuated by pop culture like The Simpsons and other film and TV media where the game was portrayed with disdain and players of the game were looked down upon as basement dwelling troglodytes until it became the cool kid thing to do. When you look back 20 years ago there were a lot of minorities in the game defining where this game was, is and where it’s going. The modern attitude ignores Janell Jaquays contributions to the game going back to the roots of the game, Steve Kenson in the D20 boom, Chris Perkins, who has been at WOTC since the 3.x era or longer and others. It’s gas lighting to just hand wave that and say “D&D players weren’t inclusive” when D&D players were very much a part of those same maligned subcultures and outsider groups from the beginning. As a whole. And many of those old timers from the TSR era will go toe to toe with you on modern progressive and inclusivity. Many of the people I played with for 4 decades now are in the LGBT category and half my gaming group in high school was POC. Yes that’s subjective experience but my experiences at conventions were that distrust was more engendered by being stereotyped and ostracized than by an internalized prejudice as these theoretical models would indicate as occurs with more long term problematic areas and sub cultures. D&D didn’t appeal to the same class of people that created the KKK or neo Nazi movements. D&D was seen as weak, as I know from experience growing up in a region strong with those internalized prejudices with a strongly liberal maternal side of the family teaching me how such behavior was wrong and not to be like those people. Reading is stupid, math is for dummies and the only Conan they knew was comic books and movies. D&D kids got shoved in lockers and if they talked to girls they must be gay. How quickly we forget if we didn’t experience these things directly. [/QUOTE]
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The Art and the Artist: Discussing Problematic Issues in D&D
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