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The Art of Survival.
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<blockquote data-quote="Greenfield" data-source="post: 5614232" data-attributes="member: 6669384"><p>Rule 1: You can't plan for everything.</p><p>Rule 2: You can't change rule 1.</p><p></p><p>That being said, you can plan for different types of situations.</p><p></p><p>Someone suggested keeping a supply of useful potions around. If you're a spell caster you may have relatively easy access to scrolls.</p><p></p><p>So here's the general advice regarding them: Keep the spells you use every day on your finger. Stock up on some scrolls of the utility spells that you don't use all the time. Things like Knock, Grease, Mount and Unseen Servant.</p><p></p><p>Also keep a small assortment of utility spells, either on scroll or potion, spells specifically intended for emergencies.</p><p></p><p>Have two different "Get me out of here" spells. Expeditious Retreat can be useful. Invisibility can be useful. Fly can be useful. Black Tentacles can block a corridor and give you time to retreat.</p><p></p><p>Have emergency healing with you, not just for yourself but for your team mates. Keeping them alive and in the fight is the best way to ensure your own survival.</p><p></p><p>Have at least one big Kaboom ready, preferably Maximized Empowered Energy Substitution to Sonic Kaboom. This the big gun, the court of last resort, the <em>Turn the Tide of Battle</em> spell, the "Do unto others before they do unto you" stuff. You leave that one alone until there's no other choice. </p><p></p><p>Finally, you need the good judgment to know when to use these things, and that can't be supplied by anyone else.</p><p></p><p>You don't want to run away and leave your friends behind. You don't want to vanish, leaving them to their fate. You don't want to trap them in the room with the Unspeakable Horror (tm) while you make your escape. You don't want to set off the Holy Hand Grenade right next to them. But if it's you or them, you be the one who's still around to send flowers.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 5614232, member: 6669384"] Rule 1: You can't plan for everything. Rule 2: You can't change rule 1. That being said, you can plan for different types of situations. Someone suggested keeping a supply of useful potions around. If you're a spell caster you may have relatively easy access to scrolls. So here's the general advice regarding them: Keep the spells you use every day on your finger. Stock up on some scrolls of the utility spells that you don't use all the time. Things like Knock, Grease, Mount and Unseen Servant. Also keep a small assortment of utility spells, either on scroll or potion, spells specifically intended for emergencies. Have two different "Get me out of here" spells. Expeditious Retreat can be useful. Invisibility can be useful. Fly can be useful. Black Tentacles can block a corridor and give you time to retreat. Have emergency healing with you, not just for yourself but for your team mates. Keeping them alive and in the fight is the best way to ensure your own survival. Have at least one big Kaboom ready, preferably Maximized Empowered Energy Substitution to Sonic Kaboom. This the big gun, the court of last resort, the [I]Turn the Tide of Battle[/I] spell, the "Do unto others before they do unto you" stuff. You leave that one alone until there's no other choice. Finally, you need the good judgment to know when to use these things, and that can't be supplied by anyone else. You don't want to run away and leave your friends behind. You don't want to vanish, leaving them to their fate. You don't want to trap them in the room with the Unspeakable Horror (tm) while you make your escape. You don't want to set off the Holy Hand Grenade right next to them. But if it's you or them, you be the one who's still around to send flowers. [/QUOTE]
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