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The Art of Violent Expression - A DM's Resource
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<blockquote data-quote="ThoughtBubble" data-source="post: 826808" data-attributes="member: 9723"><p>Keep in mind that a lot of my DMing expierence was in halfhearted knowledge of a 2nd Edition campaign, and so I freeformed a lot of things that I know there are rules for in 3rd Edition.</p><p></p><p>The relative importance of the blow is another thing to keep in mind. When wading through thugs that the fighter takes out in one hit, it's time to bring out descriptions of the flow. "Your sword bites into yet another orc, ending his life." In that situation, you don't want much of a blow by blow. So an orc hits him for some damage, big whoop. On the other hand, a potent foe deserves more respect.</p><p></p><p>Building style with the individual characters can be fun. In the case of a sturdy cleric, they might simply absorb or ignore many low damage blows, relying on their armor or shields. A more nimble fighter might "flow along with the mace's movements. It strikes only a glancing blow." In one campaign, we had a thief with high AC but poor attack. The descriptions I used for her began taking on the flavor of a sixth sense that warned her of danger, but often instinctively threw her into dodges and ruined her attacks.</p><p></p><p>Collateral damage is another fun one. Sure, the attack didn't hit, but that doesn't mean it didn't affect other things. Tables, chairs, loot, nothing is safe. And it can often add a lot to the encounter.</p><p></p><p>Omitting details. Sometimes it's fun to drop out senses or portions of the results. Instead of describing the blow itself, describe the aftermath. "Your blade jerks as his body slides off of it." Or even just leading up with a sense you don't normally use (or in a manner you don't usually use it in) can cause a tremendous break. "Warmpth seeps down your shoulder as his blade withdraws."</p><p></p><p>So, how would you DM's handle attacking a creature that has DR? Or how about an opponent that has the PC's outclassed?</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 826808, member: 9723"] Keep in mind that a lot of my DMing expierence was in halfhearted knowledge of a 2nd Edition campaign, and so I freeformed a lot of things that I know there are rules for in 3rd Edition. The relative importance of the blow is another thing to keep in mind. When wading through thugs that the fighter takes out in one hit, it's time to bring out descriptions of the flow. "Your sword bites into yet another orc, ending his life." In that situation, you don't want much of a blow by blow. So an orc hits him for some damage, big whoop. On the other hand, a potent foe deserves more respect. Building style with the individual characters can be fun. In the case of a sturdy cleric, they might simply absorb or ignore many low damage blows, relying on their armor or shields. A more nimble fighter might "flow along with the mace's movements. It strikes only a glancing blow." In one campaign, we had a thief with high AC but poor attack. The descriptions I used for her began taking on the flavor of a sixth sense that warned her of danger, but often instinctively threw her into dodges and ruined her attacks. Collateral damage is another fun one. Sure, the attack didn't hit, but that doesn't mean it didn't affect other things. Tables, chairs, loot, nothing is safe. And it can often add a lot to the encounter. Omitting details. Sometimes it's fun to drop out senses or portions of the results. Instead of describing the blow itself, describe the aftermath. "Your blade jerks as his body slides off of it." Or even just leading up with a sense you don't normally use (or in a manner you don't usually use it in) can cause a tremendous break. "Warmpth seeps down your shoulder as his blade withdraws." So, how would you DM's handle attacking a creature that has DR? Or how about an opponent that has the PC's outclassed? [/QUOTE]
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