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The Assassination of D&D?
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<blockquote data-quote="MarauderX" data-source="post: 1406541" data-attributes="member: 9990"><p>Gotta say that it's related directly to the players you are with, Sleepy. Some are interested in the story, but others it's violent aggression. Power-hungry gamers can be converted and not know it, so just play like you normally did, but add in some very creative traps & battle strategies. Soon they will start to recall how good a battle was, not who killed the most critters. Give a few hints about things and if they aren't paying attention to the story a few of them might die. For example, allude to the BBEG being a medusa just once. If they catch it they will be much more prepared; if not, they will begin to understand why role-playing for info is just as important. Will they get frustrated? Probably at some points, but just wait for it to dawn on them that they are a team, that each member is important, that each skill is necessary for the best results. Then it is up to you as a DM to make that happen. The easiest way is to pick up some published modules and run them.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 1406541, member: 9990"] Gotta say that it's related directly to the players you are with, Sleepy. Some are interested in the story, but others it's violent aggression. Power-hungry gamers can be converted and not know it, so just play like you normally did, but add in some very creative traps & battle strategies. Soon they will start to recall how good a battle was, not who killed the most critters. Give a few hints about things and if they aren't paying attention to the story a few of them might die. For example, allude to the BBEG being a medusa just once. If they catch it they will be much more prepared; if not, they will begin to understand why role-playing for info is just as important. Will they get frustrated? Probably at some points, but just wait for it to dawn on them that they are a team, that each member is important, that each skill is necessary for the best results. Then it is up to you as a DM to make that happen. The easiest way is to pick up some published modules and run them. [/QUOTE]
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