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The Athar in 4e
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<blockquote data-quote="Balesir" data-source="post: 5753651" data-attributes="member: 27160"><p>I like this! I have long been a fan of Planescape, and this is a nice take on the Athar. Just a few small (hopefully helpful) comments/questions:</p><p></p><p>- Would a feat for "Athar membership" be a good addition? The PP and ED both require "Athas membership", but IIRC themes and Backgrounds are only really choices at level 1. It seems a shame not to have the possibility to come accross the Athar and align yourself to them in play.</p><p></p><p>- For Unclaimed Soul and Teaching Defiance I'm not sure that Immediate Reaction with the wording "reduced to 0 hit points" works quite right. How about "take(s) damage that would reduce you/them to 0 hit points or less"?</p><p></p><p>- Similarly with Master of Your Own Fate, I think it needs to be an Immediate Interrupt (otherwise any fail/miss condition happens before you get to hit, which could be either very disadvantageous if, for example, the failure means a Skill Challenge is lost, or rather overpowered if, for example, it gave a "Miss" effect <strong><em>plus</em></strong> a "Hit").</p><p></p><p>- Should the "remove an encounter or recharge power" rider on Heresy work only on Divine powers or those used by Immortals? I'm not sure it should, but I ask because the fluff and the power don't seem to match, and I think as a blanket power it might (still) be a tad strong? Not sure.</p><p></p><p>Overall, though - nice, and captures the "essence" of the Athar well.</p><p></p><p>Edit: looks like I spoke too late with some of this, using a version before your latest update!</p></blockquote><p></p>
[QUOTE="Balesir, post: 5753651, member: 27160"] I like this! I have long been a fan of Planescape, and this is a nice take on the Athar. Just a few small (hopefully helpful) comments/questions: - Would a feat for "Athar membership" be a good addition? The PP and ED both require "Athas membership", but IIRC themes and Backgrounds are only really choices at level 1. It seems a shame not to have the possibility to come accross the Athar and align yourself to them in play. - For Unclaimed Soul and Teaching Defiance I'm not sure that Immediate Reaction with the wording "reduced to 0 hit points" works quite right. How about "take(s) damage that would reduce you/them to 0 hit points or less"? - Similarly with Master of Your Own Fate, I think it needs to be an Immediate Interrupt (otherwise any fail/miss condition happens before you get to hit, which could be either very disadvantageous if, for example, the failure means a Skill Challenge is lost, or rather overpowered if, for example, it gave a "Miss" effect [B][I]plus[/I][/B] a "Hit"). - Should the "remove an encounter or recharge power" rider on Heresy work only on Divine powers or those used by Immortals? I'm not sure it should, but I ask because the fluff and the power don't seem to match, and I think as a blanket power it might (still) be a tad strong? Not sure. Overall, though - nice, and captures the "essence" of the Athar well. Edit: looks like I spoke too late with some of this, using a version before your latest update! [/QUOTE]
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