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General Tabletop Discussion
*Dungeons & Dragons
The Audience - Do you feel like you're the target audience?
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<blockquote data-quote="Quickleaf" data-source="post: 9178213" data-attributes="member: 20323"><p>My observation: Yeah, 5e products are better designed for usability than 1e products. But compared to stuff being produced by indie/OSR designers today, WotC's 5e products have a loooong way to go before they're as usable to me as those products.</p><p></p><p>I like the big concepts behind their work. I think many of their fantastic locations are superbly designed. I love much of the art/maps. Those things save time.</p><p></p><p>BUT... Having to write in 30-40% new content because an adventure isn't sufficiently fleshed out? Not having an index and missing an important chart in table of contents so I have to hunt it down? Gaping holes in the narrative that require in-depth reading, note-taking, reworking, and creating new connective tissue? Taking 500 words to say something that could be distilled to a paragraph? Referencing other books or other pages on the same book, requiring flipping about, when a tidbit of info could have been included inline in the text? Monster stat blocks bloated with combat info while the <em>essential character</em> of the monster is hidden in text? Those things require more time.</p><p></p><p>So far, the WotC products I've used have been fighting themselves in terms of usability.</p><p></p><p>I feel I'm much MORE the target audience of indie/OSR products than I am of WotC currently – largely because of (Certain) indie/OSR's products better usability. Not all indie/OSR products think about this, so I still need to be selective, but have had better luck than with WotC's products which consistently have mediocre usability.</p><p></p><p>I still have the alt cover of <em>Witchlight</em> and look forward to running that some day, but as a huuuuuge Planescape fan after reading the reviews for <em>Planescape: Adventures in the Multiverse</em> I decided not to get it, so Witchlight was my last WotC purchase back in Sept/Oct 2021.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9178213, member: 20323"] My observation: Yeah, 5e products are better designed for usability than 1e products. But compared to stuff being produced by indie/OSR designers today, WotC's 5e products have a loooong way to go before they're as usable to me as those products. I like the big concepts behind their work. I think many of their fantastic locations are superbly designed. I love much of the art/maps. Those things save time. BUT... Having to write in 30-40% new content because an adventure isn't sufficiently fleshed out? Not having an index and missing an important chart in table of contents so I have to hunt it down? Gaping holes in the narrative that require in-depth reading, note-taking, reworking, and creating new connective tissue? Taking 500 words to say something that could be distilled to a paragraph? Referencing other books or other pages on the same book, requiring flipping about, when a tidbit of info could have been included inline in the text? Monster stat blocks bloated with combat info while the [I]essential character[/I] of the monster is hidden in text? Those things require more time. So far, the WotC products I've used have been fighting themselves in terms of usability. I feel I'm much MORE the target audience of indie/OSR products than I am of WotC currently – largely because of (Certain) indie/OSR's products better usability. Not all indie/OSR products think about this, so I still need to be selective, but have had better luck than with WotC's products which consistently have mediocre usability. I still have the alt cover of [I]Witchlight[/I] and look forward to running that some day, but as a huuuuuge Planescape fan after reading the reviews for [I]Planescape: Adventures in the Multiverse[/I] I decided not to get it, so Witchlight was my last WotC purchase back in Sept/Oct 2021. [/QUOTE]
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