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The Aveyond
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<blockquote data-quote="Aleolus" data-source="post: 3764465" data-attributes="member: 53423"><p>This is something I came up with, because I don't like the forces of Darkness to have something that the Forces of Light do not have a counter to. So here it is, the Aveyond, a Deathless version of the Vampires. Please comment and critique!</p><p></p><p>The Aveyond were originally concieved and created by holy Clerics who wanted to develop a counter to the blood-sucking Vampires among the ranks of the Undead. The result was a Deathless creature whose body still produced blood. However, as the blood was not used, it acted only as a carrier, and could give this blood to any other living creature in the same way that a Vampire takes blood from other living creatures.</p><p></p><p>Aveyond is a template which can be applied to any Deathless creature, and must be taken when the Deathless type is gained. Aveyonds use the Deathless abilities and modifiers, except as noted below.</p><p>+2 Cha</p><p>Temporary Con: All Aveyonds have a pool of temporary constitution points they may grant to any other living creature. Most prefer to have the target willing, though they are not above grabbing someone if they must. This pool of temporary Constitution has a maximum capacity of double their hit die. Every day adds one point of temporary Con to their pool. By biting one living individual, an Aveyond may grant that individual a number of temporary Con points equal to the Aveyond's Hit Die.</p><p>When an Aveyond's Con pool reaches maximum capacity, they must grant Con to a creature, or else their Con pool overloads, forcibly ejecting their excess blood out one their bodies orifices. This drains their pool down to one point, and forces them to make a Fortitude save (DC 10 plus the number of points lost this way), or fall unconscious.</p><p>When an Aveyond grants temporary Con to an individual, that individual is automatically cured of any fatigue or exhaustion effect on them, as well as any disease or poison affecting them. The blood of the Aveyond's is strong and pure, clearing out the target's system and reinvigorating them.</p><p>Con points granted by an Aveyond fade at a rate of one per day, until they return to their natural.</p><p>When an Aveyond bites a non-vampire undead, the undead must make a Will save (DC 10 plus the amount of Con that would have been gained), or be affected as though sickened for 3d6 rounds. On a successful save the duration is halved.</p><p>Aveyonds and Vampires have interesting responses when they come together. Whenever a Vampire bites an Aveyond, or vice versa, they must make an opposed will save. If the Vampire succeeds, then his thirst for blood is satiated for two weeks. During that two week period, the Aveyond is slowly converted into a Vampire, as the vampires dark essence has overcome and tainted the purity of the Aveyond. Should the Aveyond win, then during the two weeks that the Vampire's thirst is satiated, the Vampire will slowly convert to an Aveyond.</p></blockquote><p></p>
[QUOTE="Aleolus, post: 3764465, member: 53423"] This is something I came up with, because I don't like the forces of Darkness to have something that the Forces of Light do not have a counter to. So here it is, the Aveyond, a Deathless version of the Vampires. Please comment and critique! The Aveyond were originally concieved and created by holy Clerics who wanted to develop a counter to the blood-sucking Vampires among the ranks of the Undead. The result was a Deathless creature whose body still produced blood. However, as the blood was not used, it acted only as a carrier, and could give this blood to any other living creature in the same way that a Vampire takes blood from other living creatures. Aveyond is a template which can be applied to any Deathless creature, and must be taken when the Deathless type is gained. Aveyonds use the Deathless abilities and modifiers, except as noted below. +2 Cha Temporary Con: All Aveyonds have a pool of temporary constitution points they may grant to any other living creature. Most prefer to have the target willing, though they are not above grabbing someone if they must. This pool of temporary Constitution has a maximum capacity of double their hit die. Every day adds one point of temporary Con to their pool. By biting one living individual, an Aveyond may grant that individual a number of temporary Con points equal to the Aveyond's Hit Die. When an Aveyond's Con pool reaches maximum capacity, they must grant Con to a creature, or else their Con pool overloads, forcibly ejecting their excess blood out one their bodies orifices. This drains their pool down to one point, and forces them to make a Fortitude save (DC 10 plus the number of points lost this way), or fall unconscious. When an Aveyond grants temporary Con to an individual, that individual is automatically cured of any fatigue or exhaustion effect on them, as well as any disease or poison affecting them. The blood of the Aveyond's is strong and pure, clearing out the target's system and reinvigorating them. Con points granted by an Aveyond fade at a rate of one per day, until they return to their natural. When an Aveyond bites a non-vampire undead, the undead must make a Will save (DC 10 plus the amount of Con that would have been gained), or be affected as though sickened for 3d6 rounds. On a successful save the duration is halved. Aveyonds and Vampires have interesting responses when they come together. Whenever a Vampire bites an Aveyond, or vice versa, they must make an opposed will save. If the Vampire succeeds, then his thirst for blood is satiated for two weeks. During that two week period, the Aveyond is slowly converted into a Vampire, as the vampires dark essence has overcome and tainted the purity of the Aveyond. Should the Aveyond win, then during the two weeks that the Vampire's thirst is satiated, the Vampire will slowly convert to an Aveyond. [/QUOTE]
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