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The awesome encounter that wasn't.
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<blockquote data-quote="roguerouge" data-source="post: 4064408" data-attributes="member: 13855"><p>In my one PC campaign, my PC's 2nd level bard was all set to attack an anchored pirate ship... and all her companions were level one NPC classes. The opponents were goblins and human leaders with higher class levels than her. </p><p></p><p>So I carefully planned and consulted with another DM on how to best set up this combat without overwhelming her hardy band. I was going to use waves of attackers, as they woke up, equipped, and got to the combat. I was going to use morale effects with the goblins. I made sure that she got reinforcements: a level 1 cleric with two guardsmen. And I figured she would have surprise.</p><p></p><p>So. Much. Planning.</p><p></p><p>She got an odd sort of surprise: she sent a rowboat with the cleric and the guardsmen straight to the pirate ship, The Sea Ghost, from shore. Meanwhile, she, and the NPCs she actually cared about, approached from the sea side in their row boat. The pirates pretty quickly figured out that the guy with the sun holy symbol wasn't a part of their smuggling operation. Combat broke out while she and her crew climbed up the anchor chain to the prow. </p><p></p><p>My delicate plan of balancing this encounter sprung into action.</p><p></p><p>And the PC's first action in combat was to cast Charm Person on the Pirate Captain with all fighter classes. One failed save later and it was the goblins, the pirate captain, and the PC's team vs. the ship wizard and the bo'sun.</p><p> </p><p>Charm person: the bard's fireball.</p><p></p><p>It ended up being a really neat solution to the problem, and it was quite a challenge for her to get the captain arrested from there, without busting the spell. So it ended up being a level-appropriate challenge.</p><p></p><p>Just not in the way that I had, you know, prepared for.</p></blockquote><p></p>
[QUOTE="roguerouge, post: 4064408, member: 13855"] In my one PC campaign, my PC's 2nd level bard was all set to attack an anchored pirate ship... and all her companions were level one NPC classes. The opponents were goblins and human leaders with higher class levels than her. So I carefully planned and consulted with another DM on how to best set up this combat without overwhelming her hardy band. I was going to use waves of attackers, as they woke up, equipped, and got to the combat. I was going to use morale effects with the goblins. I made sure that she got reinforcements: a level 1 cleric with two guardsmen. And I figured she would have surprise. So. Much. Planning. She got an odd sort of surprise: she sent a rowboat with the cleric and the guardsmen straight to the pirate ship, The Sea Ghost, from shore. Meanwhile, she, and the NPCs she actually cared about, approached from the sea side in their row boat. The pirates pretty quickly figured out that the guy with the sun holy symbol wasn't a part of their smuggling operation. Combat broke out while she and her crew climbed up the anchor chain to the prow. My delicate plan of balancing this encounter sprung into action. And the PC's first action in combat was to cast Charm Person on the Pirate Captain with all fighter classes. One failed save later and it was the goblins, the pirate captain, and the PC's team vs. the ship wizard and the bo'sun. Charm person: the bard's fireball. It ended up being a really neat solution to the problem, and it was quite a challenge for her to get the captain arrested from there, without busting the spell. So it ended up being a level-appropriate challenge. Just not in the way that I had, you know, prepared for. [/QUOTE]
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The awesome encounter that wasn't.
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