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the [B]Emboldened[/B], Part #1 Into the Sunless Citadel aka Pig-Loving, Pit-Finding, Rat-Eating- Davron
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<blockquote data-quote="Goonalan" data-source="post: 7310011" data-attributes="member: 16069"><p style="text-align: center"><span style="font-family: 'Book Antiqua'"><span style="font-size: 26px">the <strong>Emboldened</strong></span></span></p> <p style="text-align: center"><span style="font-family: 'Book Antiqua'"><span style="font-size: 26px">Part #001: Into the Sunless Citadel aka Pig-Loving, Pit-Finding, Rat-Eating- Davron.</span></span></p><p></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"> The four adventurers, led by Sir Lucas Thorbold- Paladin of Kord, arrive in Oakhurst- a one horse town way off the beaten track. Sir Lucas orders Davron, Badnoodle and Gorgo to take a nose around the place, and to let the townsfolk know that he is in town, and will be speaking at the Ol’ Boar Inn later on about his quest. Interested townsfolk should attend.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">The Paladin has already explained to the adventurers that their destination- the Sunless Citadel, is a little over half-a-dozen miles out of town on the ‘Old Road’. The purpose of their visit to Oakhurst is therefore information- about the Sunless Citadel, Sir Braford and anything else related.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">A short while later, in the Ol’ Boar Inn, Sir Lucas gives a speech about his present mission to the assembled masses - all twelve of them (if you include the pig, which Davron does - see later). The chatter begins, and after the speech the Emboldened learn - thanks to Sir Lucas paying for drinks for all in the bar -</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">a) Sir Braford did not venture to the Sunless Citadel alone, accompanying the Paladin of Pelor were Sharwyn & Talgen Hucrele (brother and sister) their parents live in Oakhurst (they’re well-to-do merchants), and also Karakas - a local woodsman, and a bit of a loner.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">b) The Sunless Citadel is an ancient redoubt of Dragon Lords, this ‘fact’ is instantly dismissed by Sir Lucas.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">c) Cattle are no longer grazed in the area around the Sunless Citadel, there have been attacks - this ‘fact’ is also dismissed, or at least swiftly forgotten about.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">d) Goblins lair in the Sunless Citadel, oddly the Goblins are purported to sell fruit? Again, this ‘fact’ is dismissed as fanciful - as Sir Lucas states, “Goblin greengrocers, ridiculous.”</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">e) Lastly, Garon the barkeep, remembers that a decade or so past a strange fellow called Belak came to Oakhurst asking questions about the Sunless Citadel. Oddly, this Belak, was accompanied by a Giant Frog as big as a small pony. Once again this titbit of information is dismissed as nonsense by Sir Lucas.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Sir Lucas orders Badnoodle to find the Hucrele household and set up a meeting with them, the Gnome goes the extra mile and takes the meeting himself (which doesn’t please Sir Lucas). Badnoodle learns that the Hucreles have almost given up hope - Talgen and Sharwyn have been missing for nearly a month now. The parents are prepared to pay a reward for the return of the missing siblings signet rings - the reward will happily be doubled, tripled, quadrupled if the two young neophyte adventurers are returned alive and well. The wound is still very raw in the Hucrele household, alas they fear the worst has already happened. </span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Suitably enlightened the Emboldened eat a hearty meal in the Ol’ Boar Inn and then retire for the night.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">All except for Davron (played by Pete who is new to D&D), the Rogue decides to do a little exploring, after an evening spent drinking heavily.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Several hours later Sir Lucas, and all of the other inhabitants of the Ol’ Boar Inn, are awoken by the Oakhurst town constables who have apprehended Davron attempting to ahem… how best to put this, to consummate his relationship with the pig (actually sow) that was present at the meeting in the bar earlier. When questioned Davron, between slurred grunts and squeals, explains that he was ‘making bacon’, eventually politeness (and money) wins the day - Davron is bound over in to Sir Lucas’ custody (after the fine is paid). Alas Garon, proprietor of the Ol’ Boar Inn, is unwilling to let the ‘filthy Dwarf’ stay under his roof. Sir Lucas, after admonishing Davron further (to no effect) therefore decides to get his team out of town. A while later the somewhat grumpy Emboldened head off, along the Old Road, and then make camp in the vicinity (as best they can tell at night) of the Sunless Citadel.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Not the smartest move.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">During the last watch of the night - Davron’s watch, wouldn’t you know it, the adventurers’ camp is attacked by a quartet of small scurrying creatures seemingly made from bundles of dry twigs. Remarkably Davron spots the critters before the attack begins and calls out a warning, the Rogue and Gorgo cut down the first wave, while Sir Lucas and Badnoodle get out of their pits in time to see off the second wave of attackers. None of the adventures are injured, and four Twig Blights lie dead.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Everyone is in a much better mood, although Davron has a hang-over, and is asking questions - “What did I get up to last night, I keep smelling pork chops?”</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">In the cold light of the day the adventurers’ camp reveals a few more of its secrets.</span></span></p><p></p><p style="text-align: center">[ATTACH]92393[/ATTACH]</p><p></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">The place has been used as a campsite many times in the past, the stone work - the remains of a more substantial ruin, is marked by crude Goblin graffiti, as discerned by Sir Lucas - he is familiar with the tongue. The Goblin’s syntax, spelling, and diction, is the Paladin states - atrocious.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">The rope however, that leads below - to the Sunless Citadel, is safe and secure. </span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Just a note to say Sir Lucas has learned, and then shared with his hirelings, that centuries ago for a reason lost to time, the Sunless Citadel - a fortress of some sort - was entirely swallowed by the ground. </span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Gorgo descends the rope, there’s a wide ledge no more than twenty feet below. The man-mountain is almost down when he calls out in surprise, a Giant Rat leaps out of the dark and at the Barbarian - Badnoodle blasts the creature with a Fire Bolt - dead.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">The action however continues as another pair of Giant Rats emerge from hidden tunnels on the ledge and rip into the newly arrived Gorgo - the Barbarian is bitten. Sir Lucas descends rapidly, rushing to get to Gorgo’s side.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Badnoodle singes one of the attackers with another Fire Bolt, while Gorgo swings frantically but fails to connect repeatedly, and moments later the Barbarian is bitten again.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Davron shoots and kills the already injured Giant Rat, then Sir Lucas arrives on the scene and cuts the last of the vermin down. The Paladin is quickly to Gorgo - Sir Lucas has healing hands, and a very calming bedside manner. </span></span></p><p></p><p style="text-align: center">[ATTACH]92394[/ATTACH]</p><p></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"> A short while later and all four adventurers are down to the ledge, which also shows signs of having been used as a campsite, and recently. Eventually, Davron is sent ahead - down a series of switchback stairs and on to, oddly, a courtyard cum-battlement. </span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">The Sunless Citadel, as its name suggests, is hidden from view at the bottom of the crevasse, but now it is revealed to the adventurers. The largest part of the construction seems (somehow) to have made the journey to its present position more-or-less intact. That said either side of the battlement is a vast rubble field which looks difficult, and probably dangerous, to attempt to traverse.</span></span></p><p></p><p style="text-align: center">[ATTACH]92395[/ATTACH]</p><p></p><p>[ATTACH]92396[/ATTACH] <span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"> Davron cautions his companions to wait and then heads forward to sniff (?) and stomp about the courtyard, when he’s done he signals the adventurers to him. Then, when the Emboldened have all assembled, he stamps hard at the spot before him, which causes a great pit to loudly clang open.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">There’s movement in the pit, Davron grins and then dives in, dagger in hand. The Rogue lands safely but thereafter things go awry, Davron is fighting a Giant Rat - he wounds the beast and then spills his dagger (a ‘1’ will do that). His companions (for a variety of reasons) decide to hold off helping the Dwarf for ‘a bit’. The Rogue sans dagger swiftly kills the Giant Rat, by biting it and tearing the creature’s throat out (‘20’) with his teeth.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Davron takes another bite out of the dead vermin - tasty, the watchers above disperse- put off by the sight, which gives Davron all the time he needs to loot the Goblin body in the pit and snaffle all of its treasure.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">A short while later Davron discerns that the entrance to the tower is safe, the Emboldened head in.</span></span></p><p></p><p>[ATTACH]92397[/ATTACH] <span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"> The dilapidated structure, without a roof or floors above, is a bloody mess - there are three (very) dead Goblins scattered (and shattered) about the place, speared and bled out some of them. Badnoodle is suitably unimpressed, and terrified.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">ASHARDALON is written in bloody letters (in Draconic) on the wall, only one of the adventurers can read the text, and has a clue as to what this word, or rather name, refers to - but he’s not telling.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">There are two exits, the north-west door leads to an empty passage, the south-east door opens into what appears to be an empty chamber; then Davron locates what he thinks is a third door - a secret portal. The Dwarf opens it, and is pricked by a needle trap (no poison) as he does so.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Beyond the door is a small, partially collapsed, chamber - Davron takes a step inside and instantaneously three Skeletons rise from the rubble - two of the undead come rushing out, the Rogue scarpers to hide behind Sir Lucas. The Paladin is taken by surprise and cut deep (hit by a Crit) and left feeling slightly woozy.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Gorgo rushes over to the Paladin’s side and smashes one of the Skeletons down, Sir Lucas gets his arse in gear- unlimbers his morningstar, and smashes the second undead down (with another Crit). The warriors grin awkwardly at each other, at least for a second or two, until the third Skeleton reminds them of its presence by sinking an arrow into Gorgo’s massive chest. The now heavily wounded Barbarian screams and launches himself in to the small rubble-strewn chamber to smash the archer down.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Fight over.</span></span></p><p></p><p>[ATTACH]92398[/ATTACH] <span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"> The ruined chamber contains a few ancient coins, and a trio of what are later discovered by Badnoodle to be (+1) magical arrows, which are passed to Gorgo - as recompense for his injuries, also he’s the only one that wields a bow.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Next up, a short rest, Gorgo and Sir Lucas are badly wounded and the Emboldened need to take a breather, at which point our first session of play comes to an end. </span></span></p><p></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"> <strong>Session #1 XP</strong> (I’m a tight bugger).</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">1.01 Info gathered in Oakhurst +100xp.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">1.02 The Twig Blight ambush +100xp.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">1.03 Giant Rat attack descending into the Sunless Citadel +75xp.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">1.04 Davron pit-finder & Giant Rat-eater +25xp.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">1.05 Skeletons in the secret chamber +150xp.</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"></span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"><strong>Total 450xp.</strong></span></span></p></blockquote><p></p>
[QUOTE="Goonalan, post: 7310011, member: 16069"] [CENTER][FONT=Book Antiqua][SIZE=9]the [B]Emboldened[/B][/SIZE][/FONT] [FONT=Book Antiqua][SIZE=7]Part #001: Into the Sunless Citadel aka Pig-Loving, Pit-Finding, Rat-Eating- Davron.[/SIZE][/FONT][/CENTER] [FONT=Book Antiqua][SIZE=5] The four adventurers, led by Sir Lucas Thorbold- Paladin of Kord, arrive in Oakhurst- a one horse town way off the beaten track. Sir Lucas orders Davron, Badnoodle and Gorgo to take a nose around the place, and to let the townsfolk know that he is in town, and will be speaking at the Ol’ Boar Inn later on about his quest. Interested townsfolk should attend. The Paladin has already explained to the adventurers that their destination- the Sunless Citadel, is a little over half-a-dozen miles out of town on the ‘Old Road’. The purpose of their visit to Oakhurst is therefore information- about the Sunless Citadel, Sir Braford and anything else related. A short while later, in the Ol’ Boar Inn, Sir Lucas gives a speech about his present mission to the assembled masses - all twelve of them (if you include the pig, which Davron does - see later). The chatter begins, and after the speech the Emboldened learn - thanks to Sir Lucas paying for drinks for all in the bar - a) Sir Braford did not venture to the Sunless Citadel alone, accompanying the Paladin of Pelor were Sharwyn & Talgen Hucrele (brother and sister) their parents live in Oakhurst (they’re well-to-do merchants), and also Karakas - a local woodsman, and a bit of a loner. b) The Sunless Citadel is an ancient redoubt of Dragon Lords, this ‘fact’ is instantly dismissed by Sir Lucas. c) Cattle are no longer grazed in the area around the Sunless Citadel, there have been attacks - this ‘fact’ is also dismissed, or at least swiftly forgotten about. d) Goblins lair in the Sunless Citadel, oddly the Goblins are purported to sell fruit? Again, this ‘fact’ is dismissed as fanciful - as Sir Lucas states, “Goblin greengrocers, ridiculous.” e) Lastly, Garon the barkeep, remembers that a decade or so past a strange fellow called Belak came to Oakhurst asking questions about the Sunless Citadel. Oddly, this Belak, was accompanied by a Giant Frog as big as a small pony. Once again this titbit of information is dismissed as nonsense by Sir Lucas. Sir Lucas orders Badnoodle to find the Hucrele household and set up a meeting with them, the Gnome goes the extra mile and takes the meeting himself (which doesn’t please Sir Lucas). Badnoodle learns that the Hucreles have almost given up hope - Talgen and Sharwyn have been missing for nearly a month now. The parents are prepared to pay a reward for the return of the missing siblings signet rings - the reward will happily be doubled, tripled, quadrupled if the two young neophyte adventurers are returned alive and well. The wound is still very raw in the Hucrele household, alas they fear the worst has already happened. Suitably enlightened the Emboldened eat a hearty meal in the Ol’ Boar Inn and then retire for the night. All except for Davron (played by Pete who is new to D&D), the Rogue decides to do a little exploring, after an evening spent drinking heavily. Several hours later Sir Lucas, and all of the other inhabitants of the Ol’ Boar Inn, are awoken by the Oakhurst town constables who have apprehended Davron attempting to ahem… how best to put this, to consummate his relationship with the pig (actually sow) that was present at the meeting in the bar earlier. When questioned Davron, between slurred grunts and squeals, explains that he was ‘making bacon’, eventually politeness (and money) wins the day - Davron is bound over in to Sir Lucas’ custody (after the fine is paid). Alas Garon, proprietor of the Ol’ Boar Inn, is unwilling to let the ‘filthy Dwarf’ stay under his roof. Sir Lucas, after admonishing Davron further (to no effect) therefore decides to get his team out of town. A while later the somewhat grumpy Emboldened head off, along the Old Road, and then make camp in the vicinity (as best they can tell at night) of the Sunless Citadel. Not the smartest move. During the last watch of the night - Davron’s watch, wouldn’t you know it, the adventurers’ camp is attacked by a quartet of small scurrying creatures seemingly made from bundles of dry twigs. Remarkably Davron spots the critters before the attack begins and calls out a warning, the Rogue and Gorgo cut down the first wave, while Sir Lucas and Badnoodle get out of their pits in time to see off the second wave of attackers. None of the adventures are injured, and four Twig Blights lie dead. Everyone is in a much better mood, although Davron has a hang-over, and is asking questions - “What did I get up to last night, I keep smelling pork chops?” In the cold light of the day the adventurers’ camp reveals a few more of its secrets.[/SIZE][/FONT] [CENTER][ATTACH=CONFIG]92393._xfImport[/ATTACH][/CENTER] [FONT=Book Antiqua][SIZE=5]The place has been used as a campsite many times in the past, the stone work - the remains of a more substantial ruin, is marked by crude Goblin graffiti, as discerned by Sir Lucas - he is familiar with the tongue. The Goblin’s syntax, spelling, and diction, is the Paladin states - atrocious. The rope however, that leads below - to the Sunless Citadel, is safe and secure. Just a note to say Sir Lucas has learned, and then shared with his hirelings, that centuries ago for a reason lost to time, the Sunless Citadel - a fortress of some sort - was entirely swallowed by the ground. Gorgo descends the rope, there’s a wide ledge no more than twenty feet below. The man-mountain is almost down when he calls out in surprise, a Giant Rat leaps out of the dark and at the Barbarian - Badnoodle blasts the creature with a Fire Bolt - dead. The action however continues as another pair of Giant Rats emerge from hidden tunnels on the ledge and rip into the newly arrived Gorgo - the Barbarian is bitten. Sir Lucas descends rapidly, rushing to get to Gorgo’s side. Badnoodle singes one of the attackers with another Fire Bolt, while Gorgo swings frantically but fails to connect repeatedly, and moments later the Barbarian is bitten again. Davron shoots and kills the already injured Giant Rat, then Sir Lucas arrives on the scene and cuts the last of the vermin down. The Paladin is quickly to Gorgo - Sir Lucas has healing hands, and a very calming bedside manner. [/SIZE][/FONT] [CENTER][ATTACH=CONFIG]92394._xfImport[/ATTACH][/CENTER] [FONT=Book Antiqua][SIZE=5] A short while later and all four adventurers are down to the ledge, which also shows signs of having been used as a campsite, and recently. Eventually, Davron is sent ahead - down a series of switchback stairs and on to, oddly, a courtyard cum-battlement. The Sunless Citadel, as its name suggests, is hidden from view at the bottom of the crevasse, but now it is revealed to the adventurers. The largest part of the construction seems (somehow) to have made the journey to its present position more-or-less intact. That said either side of the battlement is a vast rubble field which looks difficult, and probably dangerous, to attempt to traverse.[/SIZE][/FONT] [CENTER][ATTACH=CONFIG]92395._xfImport[/ATTACH][/CENTER] [ATTACH=CONFIG]92396._xfImport[/ATTACH] [FONT=Book Antiqua][SIZE=5] Davron cautions his companions to wait and then heads forward to sniff (?) and stomp about the courtyard, when he’s done he signals the adventurers to him. Then, when the Emboldened have all assembled, he stamps hard at the spot before him, which causes a great pit to loudly clang open. There’s movement in the pit, Davron grins and then dives in, dagger in hand. The Rogue lands safely but thereafter things go awry, Davron is fighting a Giant Rat - he wounds the beast and then spills his dagger (a ‘1’ will do that). His companions (for a variety of reasons) decide to hold off helping the Dwarf for ‘a bit’. The Rogue sans dagger swiftly kills the Giant Rat, by biting it and tearing the creature’s throat out (‘20’) with his teeth. Davron takes another bite out of the dead vermin - tasty, the watchers above disperse- put off by the sight, which gives Davron all the time he needs to loot the Goblin body in the pit and snaffle all of its treasure. A short while later Davron discerns that the entrance to the tower is safe, the Emboldened head in.[/SIZE][/FONT] [ATTACH=CONFIG]92397._xfImport[/ATTACH] [FONT=Book Antiqua][SIZE=5] The dilapidated structure, without a roof or floors above, is a bloody mess - there are three (very) dead Goblins scattered (and shattered) about the place, speared and bled out some of them. Badnoodle is suitably unimpressed, and terrified. ASHARDALON is written in bloody letters (in Draconic) on the wall, only one of the adventurers can read the text, and has a clue as to what this word, or rather name, refers to - but he’s not telling. There are two exits, the north-west door leads to an empty passage, the south-east door opens into what appears to be an empty chamber; then Davron locates what he thinks is a third door - a secret portal. The Dwarf opens it, and is pricked by a needle trap (no poison) as he does so. Beyond the door is a small, partially collapsed, chamber - Davron takes a step inside and instantaneously three Skeletons rise from the rubble - two of the undead come rushing out, the Rogue scarpers to hide behind Sir Lucas. The Paladin is taken by surprise and cut deep (hit by a Crit) and left feeling slightly woozy. Gorgo rushes over to the Paladin’s side and smashes one of the Skeletons down, Sir Lucas gets his arse in gear- unlimbers his morningstar, and smashes the second undead down (with another Crit). The warriors grin awkwardly at each other, at least for a second or two, until the third Skeleton reminds them of its presence by sinking an arrow into Gorgo’s massive chest. The now heavily wounded Barbarian screams and launches himself in to the small rubble-strewn chamber to smash the archer down. Fight over.[/SIZE][/FONT] [ATTACH=CONFIG]92398._xfImport[/ATTACH] [FONT=Book Antiqua][SIZE=5] The ruined chamber contains a few ancient coins, and a trio of what are later discovered by Badnoodle to be (+1) magical arrows, which are passed to Gorgo - as recompense for his injuries, also he’s the only one that wields a bow. Next up, a short rest, Gorgo and Sir Lucas are badly wounded and the Emboldened need to take a breather, at which point our first session of play comes to an end. [/SIZE][/FONT] [FONT=Book Antiqua][SIZE=5] [B]Session #1 XP[/B] (I’m a tight bugger). 1.01 Info gathered in Oakhurst +100xp. 1.02 The Twig Blight ambush +100xp. 1.03 Giant Rat attack descending into the Sunless Citadel +75xp. 1.04 Davron pit-finder & Giant Rat-eater +25xp. 1.05 Skeletons in the secret chamber +150xp. [B]Total 450xp.[/B][/SIZE][/FONT] [/QUOTE]
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the [B]Emboldened[/B], Part #1 Into the Sunless Citadel aka Pig-Loving, Pit-Finding, Rat-Eating- Davron
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