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<blockquote data-quote="SeaPainter" data-source="post: 4680728" data-attributes="member: 79349"><p>The group has led to a good-sized, well-appointed room that the innkeeper apparently maintains for private meetings. It seems that one of the tavern wenches has already been around, as there is a tray of hot & cold drinks at the center of the table, and the sideboard has been stocked with fresh platters of steaming breads & meats. Reggie stands by the door, allowing the group to enter before him... although even after everyone is inside he still waits a moment longer before following.</p><p> </p><p>As people are preparing plates of food, Reggie moves to the head of the table to take a seat. He gives you all a chance to settle in before he begins...</p><p> </p><p><span style="font-family: 'Century Gothic'"><span style="color: yellow">"This is something I have never done before... I don't ordinarily employ mercenaries to perform tasks, and as a result I am unfamiliar with the protocols. So I will leave it to you to determine what sort of personnel you require for this, all I can tell you for now is what I am willing to pay for your services... which is 500 gold."</span></span> With that said, he pauses to look over the gathering. <span style="font-family: 'Century Gothic'"><span style="color: yellow">"The details of the case are to be confidential, so there is nothing more I can disclose until contracts are signed. Thank you for your time, Gentleman..."</span></span></p><p> </p><p>[sblock=OOC]As I said, the adventure is designed for 5 players (4 will be rough, and I might be able to stretch to fit 6). </p><p> </p><p>Skill challenges will play as much (if not more) of a role, than combat encounters (that is, as long as the skill challenges succeed there will be less combat)... so your balance of skills (both social & knowledge) will be just as important as your ability to swap steel. So feel free to debate your party layout, and if we can't find a leader to join then I'll make some adjustments so y'all still have healing.</p><p> </p><p>Any questions?[/sblock]</p></blockquote><p></p>
[QUOTE="SeaPainter, post: 4680728, member: 79349"] The group has led to a good-sized, well-appointed room that the innkeeper apparently maintains for private meetings. It seems that one of the tavern wenches has already been around, as there is a tray of hot & cold drinks at the center of the table, and the sideboard has been stocked with fresh platters of steaming breads & meats. Reggie stands by the door, allowing the group to enter before him... although even after everyone is inside he still waits a moment longer before following. As people are preparing plates of food, Reggie moves to the head of the table to take a seat. He gives you all a chance to settle in before he begins... [FONT=Century Gothic][COLOR=yellow]"This is something I have never done before... I don't ordinarily employ mercenaries to perform tasks, and as a result I am unfamiliar with the protocols. So I will leave it to you to determine what sort of personnel you require for this, all I can tell you for now is what I am willing to pay for your services... which is 500 gold."[/COLOR][/FONT] With that said, he pauses to look over the gathering. [FONT=Century Gothic][COLOR=yellow]"The details of the case are to be confidential, so there is nothing more I can disclose until contracts are signed. Thank you for your time, Gentleman..."[/COLOR][/FONT] [sblock=OOC]As I said, the adventure is designed for 5 players (4 will be rough, and I might be able to stretch to fit 6). Skill challenges will play as much (if not more) of a role, than combat encounters (that is, as long as the skill challenges succeed there will be less combat)... so your balance of skills (both social & knowledge) will be just as important as your ability to swap steel. So feel free to debate your party layout, and if we can't find a leader to join then I'll make some adjustments so y'all still have healing. Any questions?[/sblock] [/QUOTE]
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