Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The (bad) Luck of the Rogue
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zinovia" data-source="post: 5353200" data-attributes="member: 57373"><p>He was a 9th level halfling rogue.  He had it all: clever hands, mad skillz, chutzpah, and charm.  Able to wrangle combat advantage in practically any situation, his enemies feared his deadly blade.  Or would have, if the Dice Gods had not chosen to wreak their terrible vengeance upon our benighted hero.  </p><p></p><p>Rolling a 1 with a daily power, he invoked the power of his trusty Luck Blade to reroll.  Another 1.  Cursing in frustration at the cruel whims of fate, he tossed a fate point card at the DM, to roll yet again with a different D20.  His incredulous party cried out in dismay as the die turned up a 1 yet again.  The DM told him to forget that roll and do it over, in an effort to ameliorate the effects of the curse that had apparently befallen him.   He rolled a 4, which was just enough to hit with the bonuses granted by the  taclord and combat advantage.  Hoping fervently that the Dice Gods had been appeased, everyone continued their struggle to save the women and children who had been abducted by the magically altered trolls.</p><p></p><p>About two rounds later, our dashing young rogue managed to fumble his rapier not once, but twice more.  The trolls might have fallen over laughing at his apparent ineptitude had the swordmage and fighter not been keeping them too busy.  After rolling a 2 and a 3 on his next attacks, the player declared that dice all hate him, and he would use the dice-rolling app on his smartphone in the next fight, this one having been won by the heroes after a valiant struggle.</p><p></p><p>He opened the app and made a trial D20 roll.  It was a 1.</p><p></p><p>So can anyone recommend a good remove curse ritual in real life?  Nothing involving dead roosters or expensive reagents please.  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink    ;)"  data-smilie="2"data-shortname=";)" /> j/k.   Seriously, I have never seen such a run of piss-poor luck in one fight.  Ever.  This guy often has bad dice karma, but literally five 1's, and about four other rolls of 4 or less in one fight.  What's a DM to do?  It sure made the fight drag out longer than it should have.</p></blockquote><p></p>
[QUOTE="Zinovia, post: 5353200, member: 57373"] He was a 9th level halfling rogue. He had it all: clever hands, mad skillz, chutzpah, and charm. Able to wrangle combat advantage in practically any situation, his enemies feared his deadly blade. Or would have, if the Dice Gods had not chosen to wreak their terrible vengeance upon our benighted hero. Rolling a 1 with a daily power, he invoked the power of his trusty Luck Blade to reroll. Another 1. Cursing in frustration at the cruel whims of fate, he tossed a fate point card at the DM, to roll yet again with a different D20. His incredulous party cried out in dismay as the die turned up a 1 yet again. The DM told him to forget that roll and do it over, in an effort to ameliorate the effects of the curse that had apparently befallen him. He rolled a 4, which was just enough to hit with the bonuses granted by the taclord and combat advantage. Hoping fervently that the Dice Gods had been appeased, everyone continued their struggle to save the women and children who had been abducted by the magically altered trolls. About two rounds later, our dashing young rogue managed to fumble his rapier not once, but twice more. The trolls might have fallen over laughing at his apparent ineptitude had the swordmage and fighter not been keeping them too busy. After rolling a 2 and a 3 on his next attacks, the player declared that dice all hate him, and he would use the dice-rolling app on his smartphone in the next fight, this one having been won by the heroes after a valiant struggle. He opened the app and made a trial D20 roll. It was a 1. So can anyone recommend a good remove curse ritual in real life? Nothing involving dead roosters or expensive reagents please. ;) j/k. Seriously, I have never seen such a run of piss-poor luck in one fight. Ever. This guy often has bad dice karma, but literally five 1's, and about four other rolls of 4 or less in one fight. What's a DM to do? It sure made the fight drag out longer than it should have. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The (bad) Luck of the Rogue
Top