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General Tabletop Discussion
*Dungeons & Dragons
The Balancing Act - Races, Dark Vision and Other Items I would like feedback on
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7229998" data-attributes="member: 6802951"><p>Darkvision is usually limited to 60ft. Low-light vision lets you see as far as you want in dim environmental conditions like forests and starry nights. Even underground, low-light vision and a lantern or torch can see <em>further</em> than a creature with darkvision and the light source (with the major disadvantage of needing a light source in the first place.) </p><p></p><p>I'd say they're pretty even in general, but the tiebreaker is going to be your campaign's setting I would guess. In OotA or similar underdark/dungeon themed adventure, Darkvision is going to be better. In a more overland adventure such as SKT or ToA, Low-light will probably win out.</p><p></p><p>Blind Sight lets you see through most visual illusions including Invisibility, though magical darkness, and through smoke and fog effects as well. You can get hit with a blindness spell or fight a medusa in melee without suffering disadvantage.</p><p></p><p> Its your campaign: you will determine which will be most useful.</p><p></p><p> Yep. I gave you my opinion that picking one rather than both would balance instead.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7229998, member: 6802951"] Darkvision is usually limited to 60ft. Low-light vision lets you see as far as you want in dim environmental conditions like forests and starry nights. Even underground, low-light vision and a lantern or torch can see [I]further[/I] than a creature with darkvision and the light source (with the major disadvantage of needing a light source in the first place.) I'd say they're pretty even in general, but the tiebreaker is going to be your campaign's setting I would guess. In OotA or similar underdark/dungeon themed adventure, Darkvision is going to be better. In a more overland adventure such as SKT or ToA, Low-light will probably win out. Blind Sight lets you see through most visual illusions including Invisibility, though magical darkness, and through smoke and fog effects as well. You can get hit with a blindness spell or fight a medusa in melee without suffering disadvantage. Its your campaign: you will determine which will be most useful. Yep. I gave you my opinion that picking one rather than both would balance instead. [/QUOTE]
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The Balancing Act - Races, Dark Vision and Other Items I would like feedback on
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