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Story Hour
The Ballad of Hal Whitewyrm
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<blockquote data-quote="Paka" data-source="post: 5700702" data-attributes="member: 100"><p><u><p style="text-align: center">Player</p><p></u>Enough stratagems; it’s time to duel. </p><p></p><p>“You wouldn’t know about me,” I tell the witch-rider, "the same way I do not know of any apprentice to Xerez. I bid you greetings, however, as two who have toiled in the Arts and under the wizard’s thumb. I too sought the meeting grounds laid down by Xerez for the seeking and exchange of artifacts from the Whitewyrm Clan of the Tel’Quessir when I encountered the orc of King Obould’s retinue and became their ‘traveling companion.’ </p><p></p><p>“Tell me, witch-rider, what is the wizard offering in exchange? What is sought by the wizard? Would you deal with Men or with Orc?”</p><p></p><p>Do not let me down, Tymora. </p><p></p><p><u><p style="text-align: center">GM</p><p></u>Reltav flips up the visor on her helmet, looking at your eyes. There is recognition there, though you are sure the two of you have never met. She heard you and is making connections.</p><p></p><p>Stormcloud turns on you, drool, falling from her curled lip. “Trying to turn us against each other, half-elf? Playing games?”</p><p></p><p>As always, the Head-Taker has the flat of his elven blade on his shoulder, considering the situation.</p><p></p><p>“Xerez is looking for artifacts pertaining to the Whitewyrm clan, a family of elves who were among the first to head west when their monarchs called. I dare not guess why but I’d imagine it has something to do with knowing one’s enemies. He offers gifts of slaves and gold.</p><p></p><p>“Zhentil Keep is not like the Dalelands or the Sword Coast where a creature’s species and religion are held against them. We are a free city and are open to trade with any who can bring goods to the market-place. Zhentil Keep is the true inheritor to Myth Drannor’s poor attempt at a united city.</p><p></p><p>“Head-Taker, I cannot offer you what you wish. I am a mere apprentice and can offer you nothing but gold or slave vouchers that can be cashed in with any Zhentarim from here to Luskan. I’d like to trade with your prisoners here, unless you wish to claim them as your property.”</p><p></p><p>The Head-Taker shakes his head. “We made a deal. You may trade with the half-elf and his pet human. As long as they truly have any Whitewyrm artifacts for trade, which I severely doubt. Stormcloud, here, thinks that he is a refugee from the Citadel of the Raven. Time of truth, Hal. If he has something, I will return his weapons and you will tell your master that I am no orc from some backwater hill!”</p><p></p><p>The witch-rider looks at you, amused at the mess. “What do you have to trade, Master Hal and what do you want in return?”</p><p></p><p><u><p style="text-align: center">Player</p><p></u>I look at Stormcloud, pondering how the mount seems to have as much say as the named orc that rides her… But that is secondary at the moment, a thought for another occasion.</p><p></p><p>“He Who Cleaves Heads of King Obould’s Enemies from their shoulders and puts them Upon Stakes for all to See speaks truth. Or rather, part truth.</p><p></p><p>“I have in my ownership an artifact of this clan, a tapestry which tells the story of Sul Whitewyrm. I… rescued it from a band of mercenaries and adventurers who knew nothing of its value to the right buyer. I do not, however, and as you can plainly see, have it with me. The forest is no place for such an ancient piece of history if it is to be of any use to an interested party. The artifact is stored safely in Deepingdale at the moment.</p><p></p><p>“That is what I offer Xerez: the tapestry of the history of Winter’s Lover, Southron Sword, the Sad Immortal – Sul Whitewyrm.”</p><p></p><p>I let the words hang in the noxious air of the clearing, fully aware that I have just played the most dangerous hand of cards in my life. As I let the pause lengthen, I take note of everyone’s location around me: Head-Taker, the namesless orcs, the omega wolf, Laelin and the elf-lad.</p><p></p><p><em>Perception Test?</em></p><p></p><p>I await the witch-rider’s reply, hoping to every single divine being I can think of that this poor excuse for a plan works…</p><p></p><p><u><p style="text-align: center">GM</p><p></u>Reltav nods her head, intrigued.</p><p></p><p>“Foulwings are stealthy creatures who do well by night. We will fly into Deepingdale, retrieve your prize and fly it back to my master at Zhentil Keep. No Dalelanders will be the wiser.</p><p></p><p>“He Who Cleaves, we will meet you up north with Master Hal’s manservant.”</p><p></p><p>“I’d hope so,” the Head-Taker responds. “We have a far greater artifact that some rug. We have the Whitewyrm heir, Second to Lord Whitewyrm himself.” He yanks the elf-boy into view.</p><p></p><p>“Xerez will be eager to barter for your piece of the Whitewyrm legacy, I’m certain.”</p><p></p><p>“Master Hal, have you ever flown before?” Reltav asks, bringing the foulwing onto the ground, where the creature moves like some kind of rancid toad.</p><p></p><p>Laelin asks if he could have a word with you before you go. The greater of the Black Hunters gives you both your weapons back. The tension that has been in the air, the threat of imminent slaughter at the hands of orcs and great wolves has dissipated and turned into something new.</p><p></p><p><u><p style="text-align: center">Player</p><p></u>Our gear restored, I stand to one side with Laelin, so we cam confer for a moment before I fly south on the wings of a fell beast.</p><p></p><p>“Speak to me, oh Hunter.” As I listen to Laelin I’m keeping an eye of the camp and everyone’s position and body language.</p><p></p><p><u><p style="text-align: center">GM</p><p></u>A steady rain begins.</p><p></p><p>The camp get’s up and starts moving. Head-taker has decided to push on through the day, as dark clouds are covering the sun and he is eager to push on and reach Zhentil Keep. They are largely ignoring you, assuming that your lies were just the lies of a Zhent bounty hunter and not from the Citadel of the Raven.</p><p></p><p>The witch-rider is altering her saddle to allow for an extra rider. The foulwing starts to let off a mist as the rain its it and its smell wafts off of it, letting you know why it is named as such.</p><p></p><p>You and Laelin have a moment.</p><p></p><p>“I thought I might try to lose them in the rain but no, it will rouse suspicions. I’ll meet you at Zhentil Keep, brother.”</p><p></p><p>He holds out his hand to grasp wrists and shake, the look in his eye is familiar to you, not only from these past days but from your life in slavery, living while others hold your death over you as a constant threat.</p><p></p><p>From the sounds around you, you can tell that the pack will be ready to leave soon.</p><p></p><p><u><p style="text-align: center">Player</p><p></u>I shake Laelin’s hand strong, trying to let him know how sorry I am to have dragged him into this, and giving him strength for whatever ordeals he has ahead. “You are a resourceful man; use that and live. Know the omega wolf, the one with the lesser namesless orc, might be an ally to escape, whatever that could mean in the future. We will have our time with destiny soon.”</p><p></p><p>Our words said, I make my way to the miasmic beast and its witch rider. Before reaching it, however, I make a detour to where the orcs have the elf-lad tied up. I stride purposefully, hoping the strange trust (if it can be called that) that has descended on this motley assembly allows me this liberty, and crouch in front of the tied up Elf. I keep my face emotionless, stoic and perhaps a tad too serious as I study the beaten up young elder in front of me.</p><p></p><p>Brusquely, I take hold of his ear and pull his head up so I may see his face. I slap him a little too hard on the cheek, the way someone unconcerned with this boy might be, to awaken him. When his eyes open, however slightly, I stare into them hard. I keep my mouth a thin angry line as I look at the only other pair of crystal orange eyes I have ever seen in my life, and I hope to all the Seldarine that he can see past my mask, into my eyes, into that immortal part of my mixed soul and understand that I am giving him all the will to live I can muster in the second or two I dare do this and hope no suspicion is aroused. I roughly let go of his head and stand up, looking down on this scion of Whitewyrm. I realize the turmoil inside me has reached such a point that my feelings have gone numb to protect me, which makes the last part of my act, spitting at the elf-lad’s feet in disgust, possible to accomplish.</p><p></p><p>As I walk away I look at Head-Taker and nod, “’Till paths meet, Head Cleaver.”</p><p></p><p>Holding my breath I walk to the foulwing and climb on the saddle with the Zhent witch, not knowing how in the Nine Hells I am going to get out of this mess I am in.</p><p></p><p><u><p style="text-align: center">GM</p><p></u>The smell of the beast is dreadful.</p><p></p><p><em>Health check, ob 1. If you fail, you vomit and you are at +1 ob due to nausea until you have some significant time away from the beast.</em></p><p></p><p>“Hold on, bounty hunter,” Reltav says with a smirk, putting her visor down. She makes clicking noises at the mount.</p><p></p><p>The foulwing takes a frog-like jump, lands on the top of a tree and as it begins to awkwardly plunge through the high up branches that cannot hold its weight, its wings beat the air on either side of you. You feel the powerful pull as you and the Zhent rider are launched into the sky.</p><p></p><p>The otherworldly beast ascends in a circular pattern, allowing you to see Laelin, the heir of Whitewyrm, the orcs and the wolf pack grow small as you rise higher and higher. Before you hit the clouds, you catch a glimpse of Myth Drannor, white walls and crumbling spires slowly choked by Cormanthyr’s green fingers.</p><p></p><p>Within the cloud it is cold and wet and then the witch-rider clicks, digs in her heels and the flying beast flaps its wings hard again and you are above the clouds. Above you is a stunning sunset and below you lightning flashes at different points of the storm. It should be cold but the foulwing gives off almost as much heat as it does stink.</p><p></p><p>Reltav points down at the clouds and yells back at you. “Pegasi! Look…”</p><p></p><p>A heard of winged horses moves in the distance, seeming to run on the tops of the clouds as if they were some kind of holy orange and red steppes above the world. The herd provokes some kind of predator/prey instinct in the foulwing and it inhales air, making itself double its size and emits and unholy croak that seems to reverberate into the horizon. Reltav pulls on the reigns, puts her fingers on particular places on the monster’s skull and it slowly deflates as the pegasi fly away.</p><p></p><p>“We’ll be Deepingdale tonight as long as my direction sense is good and this storm doesn’t get any of Bane’s fury in it.</p><p></p><p>“Back in the mud, you implied that you knew Xerez. Care to explain? Seems to me that you were playing a dangerous game with that pack back there.”</p><p></p><p><u><p style="text-align: center">Player</p><p></u><em>Health Test: 1,6,2,1 – 1 success. Just barely made it!</em></p><p></p><p>Precarious situation and noxious beast aside, I can’t help but marvel at the experience of flying over the land. It is truly magical.</p><p></p><p>I hear Reltav’s question and think on how to answer it. It is certainly a long way down to the ground and I don’t feel like finding out how it feels to fly on my own.</p><p></p><p>“Indeed I was playing a risky game, but Tymora doesn’t bless the safe bet. I just needed to arrive at the meeting place in one piece. Which I did.</p><p></p><p>“As for Xerez, I don’t know him that well, but I have certainly heard of him and his prowess. I spent my youth in the lands near the Keep and his name would be spoken of by the campfire by travelers met on the road or told by mothers to keep their children straight. ‘Do as yer told or you’ll end up a slave of Xerez the Mad,’ they would say, no insult to your master intended. But indeed, I do not recall hearing in any tale that the wizard had an apprentice under his tutelage. The stories portrayed a man sure of his power in the Art and wary of anyone close to him.”</p><p></p><p><u><p style="text-align: center">GM</p><p></u>“Pegasi! I’ve been griffon hunting but I’ve never seen the winged horses. Too bad we don’t have time; I hear they’re delicious. Sometimes the Murder and Mayhem pays off with views like that and handsome half-elven company.”</p><p></p><p>She reaches back and squeezes your knee. “Feeling alright? Toad isn’t making you sick, is he?”</p><p></p><p><em>Falsehood check for your lies about Xerez. The consequences are only that she’ll know something is up and will very well act on it later. Ob is her Will, which is 4 but if you don’t have Falsehood, double that to 8.</em></p><p></p><p>“Xerez the Mad! Ha! He hates that name but it fits. Yeah, he has two other apprentices – my brother and young Chuz, the wonderkind.</p><p></p><p>“He’s been getting more ambitious since that slave he was so in love with died and her son ran off. Master’s gotten his tower together and started making more bids for power in the Keep.</p><p></p><p>“The job’s good, you know? I get to learn magic, got me and my brother off the Zhentil Keep streets and learning a trade that doesn’t involve him holding someone’s legs while I knife them for their coppers. And…I get to fly all over Faerun doing Bane’s trade.</p><p></p><p>“How about you, what got you into bounty hunting? Is that what you do? Tomb robbing? Plenty of those around, I guess…good work if you don’t mind the delving, or are you more of a steal from the adventurers after their delving’s done fellow?”</p><p></p><p><u><p style="text-align: center">Player</p><p></u><em>Beginner’s Luck Falsehood (Will): 1,4,5,6 – 3 successes. Three Aptitude tests down, three to go.</em></p><p></p><p>“Don’t worry, my stomach seems to be stronger than your beast. I’m sure I will be able to hold my food in.”</p><p></p><p>It is very hard to keep in mind that I am flying with a Zhentarim witch atop a stench=ridden monster when everywhere I look around the world seems like such a beautiful place from this vantage point. Were I on the wings of a noble creature and with Nasharel at my side, I would not want to touch the solid ground ever again.</p><p></p><p>I nod noncommittally at the story of Xerez going mad after… I can’t even repeat it to myself; I feel like I want to throw up and the foulwing is already making me feel that way enough. Love; as it that beast knew the meaning.</p><p></p><p>“As to what I do with my day,” I continue telling Reltav, "it’s complicated. I wouldn’t call myself a tomb robber or a delver, though I have done my fair share of spending time underground. I am a minstrel, or at least that is how I style myself in order to blend in with the crowds. I have been known to ply the trade of the duelist as well, which comes in handy when out on the roads of the world. Above all I am a greedy son-of-a-wyrm who mercenarily is always looking for the bigger pay-day in return.</p><p></p><p>“What can you tell me of this Elf clan, the Whitewyrms?”</p><p></p><p><u><p style="text-align: center">GM</p><p></u>When the sun goes down, Selune lights the stars across the sky. The air becomes even colder but the beauty is so stark and breathtaking that its hard to notice any discomfort.</p><p></p><p>“A star for every one of Bane’s most treasured slaves…breathtaking,” she says.</p><p></p><p>“Whitewyrms are some kind of ice elves who made pacts with dread white dragons. They’re all in the west, maybe one or two still on the Sword Coast from what we hear.”</p><p></p><p>She lands Toad in the thick forest outside of Highmoon.</p><p></p><p>“We will stay here for a while, by my star’s reckoning, it isn’t yet the fourth bell. We’ll go then. As you probably noticed, Highmoon is guarded by elven archers and I’m in no mood to risk Toad’s wings. If we’re going to head in, I’d rather leave with elves at the end of their guard shifts, just a little weary. They change guards at dawn, so, fourth bell and we’re in. Where is the tapestry stored?”</p><p></p><p>“There’s an abandoned barn not far from here. Could be a good place to put Toad while we head into Highmoon. We could find a way to waste time before the fourth bell. Whaddya say, bard? Want to find some simple pleasures with a witch from the big, bad Zhentil Keep?”</p><p></p><p><u><p style="text-align: center">Player</p><p></u>There is something about this witch that I find strangely fascinating; it might be her unapologetic and matter-of-fact acceptance of the ways of the Keep in her life. Confidence can be very appealing. And in all honesty, I find it disturbing that I am not reacting as strongly in opposition as I thought I would.</p><p></p><p>“Flattered as I am at your offer, (<em>dammit, Hal, you don’t have to be a charmer with every woman</em>) I am spoken for and I take such vows seriously.”</p><p></p><p>I know well the barn she speaks of; ironically it is just a couple hundred yards away from <a href="http://www.obsidianportal.com/campaign/the-song-of-hal-whitewyrm/wikis/hals-cottage" target="_blank">my own cottage</a>. “Mind if I ask a somewhat personal question?,” I say, though I really don’t wait for her answer before continuing. “I understand a life of rough pragmatism in the face of a tough childhood, as growing up in Zhentil Keep is like—your well-constructed propaganda of the Keep as the inheritor of Myth Drannor notwithstanding, and without presuming any knowledge of your life—but I do not understand the acceptance or continuation of practices held by many, or perhaps even most, as oppressive or downright evil in some cases.”</p><p></p><p>Realizing that I’m slipping out of character a little, I quickly try to salvage things. “I mean, I myself have been an indirect party to such acts at times; I cannot claim total ignorance. But I do try to navigate the rough waters of life by some sort of moral compass, however skewed to my realities it may be. I do abhor wanton murder and have strong opinions about slavery in the general sense of the practice (Cursed honest tongue!) even if sometimes I have been willing to look the other way for a nice purse of gold.”</p><p></p><p>Hal, SHUT UP! I scream at myself in my head as we lead the foulwing into the abandoned barn.</p><p></p><p><u><p style="text-align: center">GM</p><p></u>She genuinely looks amazed, takes off her helm and smiles as if she is witnessing something quaint. She takes the tack off of the foulwing, letting it move without its saddle strapped to its back. Toad immediately stretches its wings and makes a croaking sound that is new to you, perhaps a noise showing pleasure.</p><p></p><p>“Bane’s Unholy Black Hand! Are you a paladin? Are you going to use your True Faith to turn me into ashes? Your moral code is cute, Hal.</p><p></p><p>“Arcane science tells us that there are planes made up of positive and negative energy and that these energies have an effect on our flesh. Too much positive energy? Causes us to dissolve. ‘Ah,’ the lawful and the good point out, ‘but that is dissolving into the heavens.’ To the hells with them. They can keep their heavens.</p><p></p><p>“If someone captures me, has the power and can gain more profit in keeping me as their servant than letting me be free – I will be a slave. That isn’t an opinion; that is just fact and its true from here to the farthest demi-plane.</p><p></p><p>“I have allied myself with those who have power and therefor, I’m not a slave. So be it.</p><p></p><p>“But tell me this, Hal. How is it that you happen to have the same name as Xerez’s slave that got away all those years ago? How is it that you have the orange eyes the Whitewyrm’s inherited from a dalliance with an ancient White Dragon named Dawn’s Claw for his orange eyes that stood out against his white scales.</p><p></p><p>“Tell me this, noble bard, how badly do you want to kill Xerez and are you willing to get into bed, so to speak, with an unapologetic Zhentilar witch to do it?”</p><p></p><p>She stands in front of you, at the doorway of the abandoned barn, hands on her spear, breathless in anticipation of how you will react. The witch is prepared to kill, kiss or conspire.</p><p></p><p><u><p style="text-align: center">Player</p><p></u>“I was beginning to wonder if my eyes had turned a different color over my stay with the orcs. They never seemed to have made the connection.</p><p></p><p>“I bear the same name because it is me, my dear Zhent witch.” I really need to work on my lying abilities… Oddly enough, I don’t feel threatened, though by now I am quite sure that something has turned me into a reckless fool now that destiny has put me on the path to revenge.</p><p></p><p>“Fifteen years ago my mother sacrificed herself to allow me to escape Xerez’s dungeons, something for which one day the Mad Wizard must pay. I find the notion of the bastard ‘loving’ anyone laughable, though I will not even attempt to figure out what goes on in his head. So, indeed, I am Hal Stephaln, son of Ariadne Stephaln of Highmoon, free man. As for my Whitewyrm heritage, that is as much a mystery to me as to anyone else, therefore I cannot answer any questions beyond the fact that one of the clan is my father.”</p><p></p><p>I study the witch-rider in front of me; her armor, her spear, her dark hair, the steely look on her face born from the acceptance of a life under Bane’s eye. I should loathe this woman on principle, but I don’t. And I cannot figure out why…</p><p></p><p>“Reltav, I am neither Priest nor Paladin, but we obviously see the world differently. I do not know what the ways of Zhentil Keep taught you but I cannot fathom it being any harder a lesson than that taught to me by the lashes of Xerez’s slave-drivers. And yet here we are, you embracing the Zhentarim ways and me reneging them.</p><p></p><p>“I have no wish to fight you, strange as that sounds to my ears. And I do stand by my vow, as I told you, so I have no intention to, as you put it, ‘get into bed’ with you.”</p><p></p><p>I let that hang in the air for a moment, a pause as noxious as the foulwing’s excrement.</p><p></p><p>“That said, Harper nor Knight am I, so the utter destruction of the Zhentarim is not my ultimate goal: the death of Xerez is. And in this goal, you can be of help. You stand to gain as well by the removal of your master. And after all, is this not Bane’s way?”</p><p></p><p>Out of the frying pan…</p><p></p><p><u><p style="text-align: center">GM</p><p></u>In a deft, practiced motion she draws a black dagger from her hip, removes her glove and cuts her hand.</p><p></p><p>“I vow to murder Xerez if you, Hal Whitewyrm, son of Adriane, will swear with your blood and before Seven Powers to take part in the killing of Xerez the Mad because he is too weak to hold on to his power and too mad to be of any use. This blood represents the blood in my veins that gives me the power to take from his weakness. This blood represents the blood we will spill on our way to his demise.”</p><p></p><p>She squeezes blood onto the ground for each Power she invokes.</p><p></p><p>“I call on Mask, Lord of Shadows, to make our approach cunning and full of deceit. I call on the Maiden of Pain to help us overcome our wounds so that we might complete our task. I call on Old Lord Skull to come swiftly for Xerez’s soul and take him to a suitable Hell. I call on Bhaal to watch over our murder and see that it is swift and merciless. I call on Tyr, even if I find myself at odds with Him most days, Grimjaws must know that our target has it coming. I call on Tymora, because a little luck never hurts. And I call on Bane, Lord of the Black Hand, to give me all Xerez has, all that is within my power to take from him by force and will.”</p><p></p><p>She holds a bloody hand out to you, offering you her knife in the other hand.</p><p></p><p>“Make your cut and choose your Seven Powers, Whitewyrm. Let’s spill some blood and be on our way to spill more.”</p><p></p><p>As if the surrounding forest has quieted so that the deities might hear you better, the barn is silent.</p><p></p><p>Yes, this is a big deal and there are mechanics to help. Every Power you announce will be a Call-on for one roll while on this quest. The call-on will be within that deity’s sphere of influence.</p><p></p><p><u><p style="text-align: center">Player</p><p></u>I take the knife from Reltav and, with the same grim determination that once kept me going with the sole purpose of surviving and finding a way to live in order to once reach this day, I slash the palm of my right hand, letting the blood flow to power my vow to the Seven Powers.</p><p></p><p>“I call on <a href="http://forgottenrealms.wikia.com/wiki/Shevarash" target="_blank">Shevarash</a>, the Night Hunter, to bless this hunt for vengeance. I call on Tyr the Even Handed to grant my right to seek justice by any means. I call on <a href="http://forgottenrealms.wikia.com/wiki/Labelas_Enoreth" target="_blank">Labelas Enoreth</a>, the Sage at Sunset, to grant me the wisdom of the Elves in my moment of choice as I hunt for Xerez. I call on the Foehammer, god of Brother Vhelt Marrim who now marches at his side, to guide my sword to strike true and deep upon the flesh of my enemy. I call on Tymora because the beautiful bitch owes me and I know she can lead me to victory. I call on Ilmater, The One Who Endures, to grant me the endurance to keep death from completing my righteous goal. And I call on <a href="http://forgottenrealms.wikia.com/wiki/Corellon_Larethian" target="_blank">Corellon Larethian</a>, Ruler of the Seldarine, Elf-Father, to bless my hunt for the murderer of my human mother, who was beloved of one of his children, and thus bore me, Tel’Quessir and Man alike.”</p><p></p><p>My mixed blood spilled on the ground, I shake Reltav’s hand, our bloods mingling, sealing the deal we have just made, empowering the vows to the Seven Powers.</p><p></p><p>And may I be forgiven at the end of time for my transgression, but as the folk saying goes, the enemy of my enemy is my friend—at least until our mutual enemy is dead.</p><p></p><p>In the back of my head, a small, beautiful Elven voice asks full of sadness and pain, " <a href="http://www.grey-company.org/Circle/language/phrase.htm#positive" target="_blank">A’maelamin</a>, <a href="http://www.grey-company.org/Circle/language/phrase.htm#questions" target="_blank">mani naa lle umien</a>?"</p><p></p><p><strong>End of Chapter III</strong></p><p></p><p><a href="http://www.obsidianportal.com/campaigns/the-song-of-hal-whitewyrm/forum/chapter-iv-16th-of-eleint-year-of-the-prince-1357-dale-reckoning" target="_blank">Continued in Chapter IV</a></p></blockquote><p></p>
[QUOTE="Paka, post: 5700702, member: 100"] [U][CENTER]Player[/CENTER][/U] Enough stratagems; it’s time to duel. “You wouldn’t know about me,” I tell the witch-rider, "the same way I do not know of any apprentice to Xerez. I bid you greetings, however, as two who have toiled in the Arts and under the wizard’s thumb. I too sought the meeting grounds laid down by Xerez for the seeking and exchange of artifacts from the Whitewyrm Clan of the Tel’Quessir when I encountered the orc of King Obould’s retinue and became their ‘traveling companion.’ “Tell me, witch-rider, what is the wizard offering in exchange? What is sought by the wizard? Would you deal with Men or with Orc?” Do not let me down, Tymora. [U][CENTER]GM[/CENTER][/U] Reltav flips up the visor on her helmet, looking at your eyes. There is recognition there, though you are sure the two of you have never met. She heard you and is making connections. Stormcloud turns on you, drool, falling from her curled lip. “Trying to turn us against each other, half-elf? Playing games?” As always, the Head-Taker has the flat of his elven blade on his shoulder, considering the situation. “Xerez is looking for artifacts pertaining to the Whitewyrm clan, a family of elves who were among the first to head west when their monarchs called. I dare not guess why but I’d imagine it has something to do with knowing one’s enemies. He offers gifts of slaves and gold. “Zhentil Keep is not like the Dalelands or the Sword Coast where a creature’s species and religion are held against them. We are a free city and are open to trade with any who can bring goods to the market-place. Zhentil Keep is the true inheritor to Myth Drannor’s poor attempt at a united city. “Head-Taker, I cannot offer you what you wish. I am a mere apprentice and can offer you nothing but gold or slave vouchers that can be cashed in with any Zhentarim from here to Luskan. I’d like to trade with your prisoners here, unless you wish to claim them as your property.” The Head-Taker shakes his head. “We made a deal. You may trade with the half-elf and his pet human. As long as they truly have any Whitewyrm artifacts for trade, which I severely doubt. Stormcloud, here, thinks that he is a refugee from the Citadel of the Raven. Time of truth, Hal. If he has something, I will return his weapons and you will tell your master that I am no orc from some backwater hill!” The witch-rider looks at you, amused at the mess. “What do you have to trade, Master Hal and what do you want in return?” [U][CENTER]Player[/CENTER][/U] I look at Stormcloud, pondering how the mount seems to have as much say as the named orc that rides her… But that is secondary at the moment, a thought for another occasion. “He Who Cleaves Heads of King Obould’s Enemies from their shoulders and puts them Upon Stakes for all to See speaks truth. Or rather, part truth. “I have in my ownership an artifact of this clan, a tapestry which tells the story of Sul Whitewyrm. I… rescued it from a band of mercenaries and adventurers who knew nothing of its value to the right buyer. I do not, however, and as you can plainly see, have it with me. The forest is no place for such an ancient piece of history if it is to be of any use to an interested party. The artifact is stored safely in Deepingdale at the moment. “That is what I offer Xerez: the tapestry of the history of Winter’s Lover, Southron Sword, the Sad Immortal – Sul Whitewyrm.” I let the words hang in the noxious air of the clearing, fully aware that I have just played the most dangerous hand of cards in my life. As I let the pause lengthen, I take note of everyone’s location around me: Head-Taker, the namesless orcs, the omega wolf, Laelin and the elf-lad. [I]Perception Test?[/I] I await the witch-rider’s reply, hoping to every single divine being I can think of that this poor excuse for a plan works… [U][CENTER]GM[/CENTER][/U] Reltav nods her head, intrigued. “Foulwings are stealthy creatures who do well by night. We will fly into Deepingdale, retrieve your prize and fly it back to my master at Zhentil Keep. No Dalelanders will be the wiser. “He Who Cleaves, we will meet you up north with Master Hal’s manservant.” “I’d hope so,” the Head-Taker responds. “We have a far greater artifact that some rug. We have the Whitewyrm heir, Second to Lord Whitewyrm himself.” He yanks the elf-boy into view. “Xerez will be eager to barter for your piece of the Whitewyrm legacy, I’m certain.” “Master Hal, have you ever flown before?” Reltav asks, bringing the foulwing onto the ground, where the creature moves like some kind of rancid toad. Laelin asks if he could have a word with you before you go. The greater of the Black Hunters gives you both your weapons back. The tension that has been in the air, the threat of imminent slaughter at the hands of orcs and great wolves has dissipated and turned into something new. [U][CENTER]Player[/CENTER][/U] Our gear restored, I stand to one side with Laelin, so we cam confer for a moment before I fly south on the wings of a fell beast. “Speak to me, oh Hunter.” As I listen to Laelin I’m keeping an eye of the camp and everyone’s position and body language. [U][CENTER]GM[/CENTER][/U] A steady rain begins. The camp get’s up and starts moving. Head-taker has decided to push on through the day, as dark clouds are covering the sun and he is eager to push on and reach Zhentil Keep. They are largely ignoring you, assuming that your lies were just the lies of a Zhent bounty hunter and not from the Citadel of the Raven. The witch-rider is altering her saddle to allow for an extra rider. The foulwing starts to let off a mist as the rain its it and its smell wafts off of it, letting you know why it is named as such. You and Laelin have a moment. “I thought I might try to lose them in the rain but no, it will rouse suspicions. I’ll meet you at Zhentil Keep, brother.” He holds out his hand to grasp wrists and shake, the look in his eye is familiar to you, not only from these past days but from your life in slavery, living while others hold your death over you as a constant threat. From the sounds around you, you can tell that the pack will be ready to leave soon. [U][CENTER]Player[/CENTER][/U] I shake Laelin’s hand strong, trying to let him know how sorry I am to have dragged him into this, and giving him strength for whatever ordeals he has ahead. “You are a resourceful man; use that and live. Know the omega wolf, the one with the lesser namesless orc, might be an ally to escape, whatever that could mean in the future. We will have our time with destiny soon.” Our words said, I make my way to the miasmic beast and its witch rider. Before reaching it, however, I make a detour to where the orcs have the elf-lad tied up. I stride purposefully, hoping the strange trust (if it can be called that) that has descended on this motley assembly allows me this liberty, and crouch in front of the tied up Elf. I keep my face emotionless, stoic and perhaps a tad too serious as I study the beaten up young elder in front of me. Brusquely, I take hold of his ear and pull his head up so I may see his face. I slap him a little too hard on the cheek, the way someone unconcerned with this boy might be, to awaken him. When his eyes open, however slightly, I stare into them hard. I keep my mouth a thin angry line as I look at the only other pair of crystal orange eyes I have ever seen in my life, and I hope to all the Seldarine that he can see past my mask, into my eyes, into that immortal part of my mixed soul and understand that I am giving him all the will to live I can muster in the second or two I dare do this and hope no suspicion is aroused. I roughly let go of his head and stand up, looking down on this scion of Whitewyrm. I realize the turmoil inside me has reached such a point that my feelings have gone numb to protect me, which makes the last part of my act, spitting at the elf-lad’s feet in disgust, possible to accomplish. As I walk away I look at Head-Taker and nod, “’Till paths meet, Head Cleaver.” Holding my breath I walk to the foulwing and climb on the saddle with the Zhent witch, not knowing how in the Nine Hells I am going to get out of this mess I am in. [U][CENTER]GM[/CENTER][/U] The smell of the beast is dreadful. [I]Health check, ob 1. If you fail, you vomit and you are at +1 ob due to nausea until you have some significant time away from the beast.[/I] “Hold on, bounty hunter,” Reltav says with a smirk, putting her visor down. She makes clicking noises at the mount. The foulwing takes a frog-like jump, lands on the top of a tree and as it begins to awkwardly plunge through the high up branches that cannot hold its weight, its wings beat the air on either side of you. You feel the powerful pull as you and the Zhent rider are launched into the sky. The otherworldly beast ascends in a circular pattern, allowing you to see Laelin, the heir of Whitewyrm, the orcs and the wolf pack grow small as you rise higher and higher. Before you hit the clouds, you catch a glimpse of Myth Drannor, white walls and crumbling spires slowly choked by Cormanthyr’s green fingers. Within the cloud it is cold and wet and then the witch-rider clicks, digs in her heels and the flying beast flaps its wings hard again and you are above the clouds. Above you is a stunning sunset and below you lightning flashes at different points of the storm. It should be cold but the foulwing gives off almost as much heat as it does stink. Reltav points down at the clouds and yells back at you. “Pegasi! Look…” A heard of winged horses moves in the distance, seeming to run on the tops of the clouds as if they were some kind of holy orange and red steppes above the world. The herd provokes some kind of predator/prey instinct in the foulwing and it inhales air, making itself double its size and emits and unholy croak that seems to reverberate into the horizon. Reltav pulls on the reigns, puts her fingers on particular places on the monster’s skull and it slowly deflates as the pegasi fly away. “We’ll be Deepingdale tonight as long as my direction sense is good and this storm doesn’t get any of Bane’s fury in it. “Back in the mud, you implied that you knew Xerez. Care to explain? Seems to me that you were playing a dangerous game with that pack back there.” [U][CENTER]Player[/CENTER][/U] [I]Health Test: 1,6,2,1 – 1 success. Just barely made it![/I] Precarious situation and noxious beast aside, I can’t help but marvel at the experience of flying over the land. It is truly magical. I hear Reltav’s question and think on how to answer it. It is certainly a long way down to the ground and I don’t feel like finding out how it feels to fly on my own. “Indeed I was playing a risky game, but Tymora doesn’t bless the safe bet. I just needed to arrive at the meeting place in one piece. Which I did. “As for Xerez, I don’t know him that well, but I have certainly heard of him and his prowess. I spent my youth in the lands near the Keep and his name would be spoken of by the campfire by travelers met on the road or told by mothers to keep their children straight. ‘Do as yer told or you’ll end up a slave of Xerez the Mad,’ they would say, no insult to your master intended. But indeed, I do not recall hearing in any tale that the wizard had an apprentice under his tutelage. The stories portrayed a man sure of his power in the Art and wary of anyone close to him.” [U][CENTER]GM[/CENTER][/U] “Pegasi! I’ve been griffon hunting but I’ve never seen the winged horses. Too bad we don’t have time; I hear they’re delicious. Sometimes the Murder and Mayhem pays off with views like that and handsome half-elven company.” She reaches back and squeezes your knee. “Feeling alright? Toad isn’t making you sick, is he?” [I]Falsehood check for your lies about Xerez. The consequences are only that she’ll know something is up and will very well act on it later. Ob is her Will, which is 4 but if you don’t have Falsehood, double that to 8.[/I] “Xerez the Mad! Ha! He hates that name but it fits. Yeah, he has two other apprentices – my brother and young Chuz, the wonderkind. “He’s been getting more ambitious since that slave he was so in love with died and her son ran off. Master’s gotten his tower together and started making more bids for power in the Keep. “The job’s good, you know? I get to learn magic, got me and my brother off the Zhentil Keep streets and learning a trade that doesn’t involve him holding someone’s legs while I knife them for their coppers. And…I get to fly all over Faerun doing Bane’s trade. “How about you, what got you into bounty hunting? Is that what you do? Tomb robbing? Plenty of those around, I guess…good work if you don’t mind the delving, or are you more of a steal from the adventurers after their delving’s done fellow?” [U][CENTER]Player[/CENTER][/U] [I]Beginner’s Luck Falsehood (Will): 1,4,5,6 – 3 successes. Three Aptitude tests down, three to go.[/I] “Don’t worry, my stomach seems to be stronger than your beast. I’m sure I will be able to hold my food in.” It is very hard to keep in mind that I am flying with a Zhentarim witch atop a stench=ridden monster when everywhere I look around the world seems like such a beautiful place from this vantage point. Were I on the wings of a noble creature and with Nasharel at my side, I would not want to touch the solid ground ever again. I nod noncommittally at the story of Xerez going mad after… I can’t even repeat it to myself; I feel like I want to throw up and the foulwing is already making me feel that way enough. Love; as it that beast knew the meaning. “As to what I do with my day,” I continue telling Reltav, "it’s complicated. I wouldn’t call myself a tomb robber or a delver, though I have done my fair share of spending time underground. I am a minstrel, or at least that is how I style myself in order to blend in with the crowds. I have been known to ply the trade of the duelist as well, which comes in handy when out on the roads of the world. Above all I am a greedy son-of-a-wyrm who mercenarily is always looking for the bigger pay-day in return. “What can you tell me of this Elf clan, the Whitewyrms?” [U][CENTER]GM[/CENTER][/U] When the sun goes down, Selune lights the stars across the sky. The air becomes even colder but the beauty is so stark and breathtaking that its hard to notice any discomfort. “A star for every one of Bane’s most treasured slaves…breathtaking,” she says. “Whitewyrms are some kind of ice elves who made pacts with dread white dragons. They’re all in the west, maybe one or two still on the Sword Coast from what we hear.” She lands Toad in the thick forest outside of Highmoon. “We will stay here for a while, by my star’s reckoning, it isn’t yet the fourth bell. We’ll go then. As you probably noticed, Highmoon is guarded by elven archers and I’m in no mood to risk Toad’s wings. If we’re going to head in, I’d rather leave with elves at the end of their guard shifts, just a little weary. They change guards at dawn, so, fourth bell and we’re in. Where is the tapestry stored?” “There’s an abandoned barn not far from here. Could be a good place to put Toad while we head into Highmoon. We could find a way to waste time before the fourth bell. Whaddya say, bard? Want to find some simple pleasures with a witch from the big, bad Zhentil Keep?” [U][CENTER]Player[/CENTER][/U] There is something about this witch that I find strangely fascinating; it might be her unapologetic and matter-of-fact acceptance of the ways of the Keep in her life. Confidence can be very appealing. And in all honesty, I find it disturbing that I am not reacting as strongly in opposition as I thought I would. “Flattered as I am at your offer, ([I]dammit, Hal, you don’t have to be a charmer with every woman[/I]) I am spoken for and I take such vows seriously.” I know well the barn she speaks of; ironically it is just a couple hundred yards away from [URL="http://www.obsidianportal.com/campaign/the-song-of-hal-whitewyrm/wikis/hals-cottage"]my own cottage[/URL]. “Mind if I ask a somewhat personal question?,” I say, though I really don’t wait for her answer before continuing. “I understand a life of rough pragmatism in the face of a tough childhood, as growing up in Zhentil Keep is like—your well-constructed propaganda of the Keep as the inheritor of Myth Drannor notwithstanding, and without presuming any knowledge of your life—but I do not understand the acceptance or continuation of practices held by many, or perhaps even most, as oppressive or downright evil in some cases.” Realizing that I’m slipping out of character a little, I quickly try to salvage things. “I mean, I myself have been an indirect party to such acts at times; I cannot claim total ignorance. But I do try to navigate the rough waters of life by some sort of moral compass, however skewed to my realities it may be. I do abhor wanton murder and have strong opinions about slavery in the general sense of the practice (Cursed honest tongue!) even if sometimes I have been willing to look the other way for a nice purse of gold.” Hal, SHUT UP! I scream at myself in my head as we lead the foulwing into the abandoned barn. [U][CENTER]GM[/CENTER][/U] She genuinely looks amazed, takes off her helm and smiles as if she is witnessing something quaint. She takes the tack off of the foulwing, letting it move without its saddle strapped to its back. Toad immediately stretches its wings and makes a croaking sound that is new to you, perhaps a noise showing pleasure. “Bane’s Unholy Black Hand! Are you a paladin? Are you going to use your True Faith to turn me into ashes? Your moral code is cute, Hal. “Arcane science tells us that there are planes made up of positive and negative energy and that these energies have an effect on our flesh. Too much positive energy? Causes us to dissolve. ‘Ah,’ the lawful and the good point out, ‘but that is dissolving into the heavens.’ To the hells with them. They can keep their heavens. “If someone captures me, has the power and can gain more profit in keeping me as their servant than letting me be free – I will be a slave. That isn’t an opinion; that is just fact and its true from here to the farthest demi-plane. “I have allied myself with those who have power and therefor, I’m not a slave. So be it. “But tell me this, Hal. How is it that you happen to have the same name as Xerez’s slave that got away all those years ago? How is it that you have the orange eyes the Whitewyrm’s inherited from a dalliance with an ancient White Dragon named Dawn’s Claw for his orange eyes that stood out against his white scales. “Tell me this, noble bard, how badly do you want to kill Xerez and are you willing to get into bed, so to speak, with an unapologetic Zhentilar witch to do it?” She stands in front of you, at the doorway of the abandoned barn, hands on her spear, breathless in anticipation of how you will react. The witch is prepared to kill, kiss or conspire. [U][CENTER]Player[/CENTER][/U] “I was beginning to wonder if my eyes had turned a different color over my stay with the orcs. They never seemed to have made the connection. “I bear the same name because it is me, my dear Zhent witch.” I really need to work on my lying abilities… Oddly enough, I don’t feel threatened, though by now I am quite sure that something has turned me into a reckless fool now that destiny has put me on the path to revenge. “Fifteen years ago my mother sacrificed herself to allow me to escape Xerez’s dungeons, something for which one day the Mad Wizard must pay. I find the notion of the bastard ‘loving’ anyone laughable, though I will not even attempt to figure out what goes on in his head. So, indeed, I am Hal Stephaln, son of Ariadne Stephaln of Highmoon, free man. As for my Whitewyrm heritage, that is as much a mystery to me as to anyone else, therefore I cannot answer any questions beyond the fact that one of the clan is my father.” I study the witch-rider in front of me; her armor, her spear, her dark hair, the steely look on her face born from the acceptance of a life under Bane’s eye. I should loathe this woman on principle, but I don’t. And I cannot figure out why… “Reltav, I am neither Priest nor Paladin, but we obviously see the world differently. I do not know what the ways of Zhentil Keep taught you but I cannot fathom it being any harder a lesson than that taught to me by the lashes of Xerez’s slave-drivers. And yet here we are, you embracing the Zhentarim ways and me reneging them. “I have no wish to fight you, strange as that sounds to my ears. And I do stand by my vow, as I told you, so I have no intention to, as you put it, ‘get into bed’ with you.” I let that hang in the air for a moment, a pause as noxious as the foulwing’s excrement. “That said, Harper nor Knight am I, so the utter destruction of the Zhentarim is not my ultimate goal: the death of Xerez is. And in this goal, you can be of help. You stand to gain as well by the removal of your master. And after all, is this not Bane’s way?” Out of the frying pan… [U][CENTER]GM[/CENTER][/U] In a deft, practiced motion she draws a black dagger from her hip, removes her glove and cuts her hand. “I vow to murder Xerez if you, Hal Whitewyrm, son of Adriane, will swear with your blood and before Seven Powers to take part in the killing of Xerez the Mad because he is too weak to hold on to his power and too mad to be of any use. This blood represents the blood in my veins that gives me the power to take from his weakness. This blood represents the blood we will spill on our way to his demise.” She squeezes blood onto the ground for each Power she invokes. “I call on Mask, Lord of Shadows, to make our approach cunning and full of deceit. I call on the Maiden of Pain to help us overcome our wounds so that we might complete our task. I call on Old Lord Skull to come swiftly for Xerez’s soul and take him to a suitable Hell. I call on Bhaal to watch over our murder and see that it is swift and merciless. I call on Tyr, even if I find myself at odds with Him most days, Grimjaws must know that our target has it coming. I call on Tymora, because a little luck never hurts. And I call on Bane, Lord of the Black Hand, to give me all Xerez has, all that is within my power to take from him by force and will.” She holds a bloody hand out to you, offering you her knife in the other hand. “Make your cut and choose your Seven Powers, Whitewyrm. Let’s spill some blood and be on our way to spill more.” As if the surrounding forest has quieted so that the deities might hear you better, the barn is silent. Yes, this is a big deal and there are mechanics to help. Every Power you announce will be a Call-on for one roll while on this quest. The call-on will be within that deity’s sphere of influence. [U][CENTER]Player[/CENTER][/U] I take the knife from Reltav and, with the same grim determination that once kept me going with the sole purpose of surviving and finding a way to live in order to once reach this day, I slash the palm of my right hand, letting the blood flow to power my vow to the Seven Powers. “I call on [URL="http://forgottenrealms.wikia.com/wiki/Shevarash"]Shevarash[/URL], the Night Hunter, to bless this hunt for vengeance. I call on Tyr the Even Handed to grant my right to seek justice by any means. I call on [URL="http://forgottenrealms.wikia.com/wiki/Labelas_Enoreth"]Labelas Enoreth[/URL], the Sage at Sunset, to grant me the wisdom of the Elves in my moment of choice as I hunt for Xerez. I call on the Foehammer, god of Brother Vhelt Marrim who now marches at his side, to guide my sword to strike true and deep upon the flesh of my enemy. I call on Tymora because the beautiful bitch owes me and I know she can lead me to victory. I call on Ilmater, The One Who Endures, to grant me the endurance to keep death from completing my righteous goal. And I call on [URL="http://forgottenrealms.wikia.com/wiki/Corellon_Larethian"]Corellon Larethian[/URL], Ruler of the Seldarine, Elf-Father, to bless my hunt for the murderer of my human mother, who was beloved of one of his children, and thus bore me, Tel’Quessir and Man alike.” My mixed blood spilled on the ground, I shake Reltav’s hand, our bloods mingling, sealing the deal we have just made, empowering the vows to the Seven Powers. And may I be forgiven at the end of time for my transgression, but as the folk saying goes, the enemy of my enemy is my friend—at least until our mutual enemy is dead. In the back of my head, a small, beautiful Elven voice asks full of sadness and pain, " [URL="http://www.grey-company.org/Circle/language/phrase.htm#positive"]A’maelamin[/URL], [URL="http://www.grey-company.org/Circle/language/phrase.htm#questions"]mani naa lle umien[/URL]?" [B]End of Chapter III[/B] [URL="http://www.obsidianportal.com/campaigns/the-song-of-hal-whitewyrm/forum/chapter-iv-16th-of-eleint-year-of-the-prince-1357-dale-reckoning"]Continued in Chapter IV[/URL] [/QUOTE]
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