Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
The Band of Four (The Village of Oester)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hairy Minotaur" data-source="post: 1131076" data-attributes="member: 11574"><p>Tharhack leers over the small kobold, staring into it's little eyes, he sticks his chest out and starts to bellow when he realizes it's just a child. The little kobold begins whimpering and draws up into a little ball on the floor. Alriand takes a look around the room, she finds a little doll in the middle of the floor. Picking it up she notices it's not a kobold doll, it's more like a human, with blond hair and blue button eyes. A yellow dress, or maybe it's a halfling's doll. Looking up to see if Rebrey is watching her, seeing him crawling around in a pile of papers against the South wall, Alriand places the doll in her backpack as quiet as possible and continues on to the edge of the East corridor. </p><p></p><p>Rebrey finds a small pile of papers along the South wall, most are shredded, and in the dim light of the torch he can't make out any of the writing on them. He does find one intact however and picks it up to carry it over to Bimbar and Tharhack. Alriand heads down the East corridor and comes up to a room full of some awful odor. Plugging her nose she takes a look around sees nothing of importance from her cursory inspection from the corridor. She heads back to the party still trying to shake off the smell from the empty room. </p><p></p><p>Bimbar and Tharhack argue over what to do with the child, since no one in the party speaks kobold so interrogating the kobold is out. Bimbar doesn't want to kill the child, Tharhack argues they just killed five of them and letting this one go will only cause more problems. If it manages to alert anyone else in here the party will be in a world of hurt. Bimbar argues that there's no where for the kobold to go. the entrance is burning and they'll be in front of it. Tharhack advises that just because they leave the kobold here alone, doesn't mean it can't alert anyone, what if there's a fork in a passage up ahead. If we go one way and it goes another way, there's a high probability that the kobolds will ambush us from behind. Bimbar tells him that he doesn't think the kobold deserves to die just because he was playing and the party kicked the door down and started swinging. </p><p></p><p>Rebrey comes over and interrupts the little argument by asking either of them if they can read the writing on the paper he found. Both Bimbar and Tharhack take a look at the page but neither one can understand the writing, they hand it back to Rebrey and continue their arguing. After another couple of minutes of arguing, and Rebrey joining in on Tharhack's side. Bimbar notices that the kobold child has slipped away, when Bimbar stops ranting it doesn't take the other men long to figure out why. Turning around to check the room out, they can't locate the child at all. Tharhack says he'll check the rooms they've already been in, Rebrey advises he'll go check out the passage Alriand went down. Bimbar decides to limp around the room. </p><p></p><p>Rebrey meets Alriand coming back down the passage, he asks her if she saw anything or anyone. She advises that she saw nothing except some foul stench emanating from the room behind her. Rebrey asks her to look at the paper he found, taking a quick glance at the writings, Alriand tells him it's in Elvish. She asks him if she can hold on to it, so she can look it over once they aren't so harried. Rebrey agrees, and they both head back to Bimbar, who's prodding at a small crack in the North wall. Tharhack soon returns and says that if it went that way, it must've made it outside as it's not behind them. Bimbar looks at the rest of the party and tells them it's time to hurry up and get through this place before it gets complicated. </p><p></p><p>Alriand explains that there's an empty stinky room at the end of the East corridor. There may be another exit to that room, but she didn't stick around long enough to verify that. The party heads down the corridor, and they almost retch at the smell. Like a combination of sweaty orc feet and burning moldy iron rations. Holding their noses and fighting back tears of repulsion, they get into the room and find two exits to the room, one to the South and the other to the East. Tharhack makes a gesture towards the East passage and they all head down that way. Bringing up the rear Bimbar, just before he exits the room, sees a small body slumped against the North wall lifeless, and bleeding.</p></blockquote><p></p>
[QUOTE="Hairy Minotaur, post: 1131076, member: 11574"] Tharhack leers over the small kobold, staring into it's little eyes, he sticks his chest out and starts to bellow when he realizes it's just a child. The little kobold begins whimpering and draws up into a little ball on the floor. Alriand takes a look around the room, she finds a little doll in the middle of the floor. Picking it up she notices it's not a kobold doll, it's more like a human, with blond hair and blue button eyes. A yellow dress, or maybe it's a halfling's doll. Looking up to see if Rebrey is watching her, seeing him crawling around in a pile of papers against the South wall, Alriand places the doll in her backpack as quiet as possible and continues on to the edge of the East corridor. Rebrey finds a small pile of papers along the South wall, most are shredded, and in the dim light of the torch he can't make out any of the writing on them. He does find one intact however and picks it up to carry it over to Bimbar and Tharhack. Alriand heads down the East corridor and comes up to a room full of some awful odor. Plugging her nose she takes a look around sees nothing of importance from her cursory inspection from the corridor. She heads back to the party still trying to shake off the smell from the empty room. Bimbar and Tharhack argue over what to do with the child, since no one in the party speaks kobold so interrogating the kobold is out. Bimbar doesn't want to kill the child, Tharhack argues they just killed five of them and letting this one go will only cause more problems. If it manages to alert anyone else in here the party will be in a world of hurt. Bimbar argues that there's no where for the kobold to go. the entrance is burning and they'll be in front of it. Tharhack advises that just because they leave the kobold here alone, doesn't mean it can't alert anyone, what if there's a fork in a passage up ahead. If we go one way and it goes another way, there's a high probability that the kobolds will ambush us from behind. Bimbar tells him that he doesn't think the kobold deserves to die just because he was playing and the party kicked the door down and started swinging. Rebrey comes over and interrupts the little argument by asking either of them if they can read the writing on the paper he found. Both Bimbar and Tharhack take a look at the page but neither one can understand the writing, they hand it back to Rebrey and continue their arguing. After another couple of minutes of arguing, and Rebrey joining in on Tharhack's side. Bimbar notices that the kobold child has slipped away, when Bimbar stops ranting it doesn't take the other men long to figure out why. Turning around to check the room out, they can't locate the child at all. Tharhack says he'll check the rooms they've already been in, Rebrey advises he'll go check out the passage Alriand went down. Bimbar decides to limp around the room. Rebrey meets Alriand coming back down the passage, he asks her if she saw anything or anyone. She advises that she saw nothing except some foul stench emanating from the room behind her. Rebrey asks her to look at the paper he found, taking a quick glance at the writings, Alriand tells him it's in Elvish. She asks him if she can hold on to it, so she can look it over once they aren't so harried. Rebrey agrees, and they both head back to Bimbar, who's prodding at a small crack in the North wall. Tharhack soon returns and says that if it went that way, it must've made it outside as it's not behind them. Bimbar looks at the rest of the party and tells them it's time to hurry up and get through this place before it gets complicated. Alriand explains that there's an empty stinky room at the end of the East corridor. There may be another exit to that room, but she didn't stick around long enough to verify that. The party heads down the corridor, and they almost retch at the smell. Like a combination of sweaty orc feet and burning moldy iron rations. Holding their noses and fighting back tears of repulsion, they get into the room and find two exits to the room, one to the South and the other to the East. Tharhack makes a gesture towards the East passage and they all head down that way. Bringing up the rear Bimbar, just before he exits the room, sees a small body slumped against the North wall lifeless, and bleeding. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Band of Four (The Village of Oester)
Top