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The Bane of the 3ed DM: Monster Advancement, Class Levels, and Prep Time
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<blockquote data-quote="Thanee" data-source="post: 5056306" data-attributes="member: 478"><p>Just the HD/Class Levels, rough description, no other stats needed.</p><p></p><p></p><p></p><p>None, I don't prepare monster stats at all; I always make them up as they are needed.</p><p></p><p></p><p></p><p>Very little.</p><p></p><p></p><p></p><p>That's already all the information necessary. I wouldn't write down/prepare anything beyond that.</p><p></p><p></p><p></p><p>Very easy to use, since everything is formulized and streamlined so much. Of course, you do need a good understanding of the mechanics and what is possible.</p><p></p><p></p><p></p><p>Both. Standard; Advanced (i.e. more HD); with Class Levels.</p><p></p><p>I rarely use "weird" monsters, though. Almost all come from the standard Monster Manual. I guess I like the classics. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Just using a really rough framework and filling in the necessary details on the way.</p><p></p><p>What do I need a fully worked out NPC statblock for, if all I need to know is one or two of the stats.</p><p></p><p>Basically, I have an empty statblock in my mind and fill in the details when they are needed... so this guy is pretty strong, he gets a STR of 16. From now on he has a STR of 16 (I only write this down, if it might be relevant later, which it usually isnt, so such things are rarely written down at all; I only do that when DMing PbP, because of the longer time frame, so things stay consistent...).</p><p></p><p></p><p></p><p>Thinking of a cool plot is the toughest one for me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 5056306, member: 478"] Just the HD/Class Levels, rough description, no other stats needed. None, I don't prepare monster stats at all; I always make them up as they are needed. Very little. That's already all the information necessary. I wouldn't write down/prepare anything beyond that. Very easy to use, since everything is formulized and streamlined so much. Of course, you do need a good understanding of the mechanics and what is possible. Both. Standard; Advanced (i.e. more HD); with Class Levels. I rarely use "weird" monsters, though. Almost all come from the standard Monster Manual. I guess I like the classics. :) Just using a really rough framework and filling in the necessary details on the way. What do I need a fully worked out NPC statblock for, if all I need to know is one or two of the stats. Basically, I have an empty statblock in my mind and fill in the details when they are needed... so this guy is pretty strong, he gets a STR of 16. From now on he has a STR of 16 (I only write this down, if it might be relevant later, which it usually isnt, so such things are rarely written down at all; I only do that when DMing PbP, because of the longer time frame, so things stay consistent...). Thinking of a cool plot is the toughest one for me. :) Bye Thanee [/QUOTE]
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The Bane of the 3ed DM: Monster Advancement, Class Levels, and Prep Time
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