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The Banewarrens: Allies and Enemies
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<blockquote data-quote="GruTheWanderer" data-source="post: 1013922" data-attributes="member: 3119"><p>The two halflings spend several hours laboring before night falls. When it does, Pomia sends Folo to join Bono at the stables. Several other servants are headed the same direction.</p><p></p><p>The large wooden structure sits at the west end of the grounds and is big enough for ten horses. At the current time it houses four. Two are riding horses, while two are used by the family to pull a black carriage embossed with the House symbol in gold on both sides. The carriage is also kept in the stables.</p><p></p><p>The room behind the stables has beds for six servants, those who tend the horses and those who work the grounds. Folo and Bono are assigned to the beds nearest the door. The corners of the room are filed with all manner of tools.</p><p></p><p>Sletha and Bilbo find their way back to their masters. Bilbo reports seeing a wizard walk from his bedroom to the library, where he opened a secret door of some kind. Sletha reports the kennelmaster returning to his dogs and locking the kennel door from the inside.</p><p></p><p>-----------------------------------</p><p></p><p>Malikar sweeps his gaze across the cells, the occupants, the guard, the torture devices, and his companions (Morden and Nicalon). The only sense of evil is a faint residue from the torture chamber.</p><p></p><p>The half-elf is dressed in commoner's clothes, and appears lost in thought. You can see scars on his face and hands. The dwarf is dressed like a wizard and is much more lively. He comes up to the bars and whispers, "I see the signs of the good gods about you. Please tell me you've come to get me out of this unholy place."</p><p></p><p>-----------------------------------</p><p></p><p>It takes Krug more than a minute to unlock the stubborn door. Behind it is a square vault filled with art objects and relics of various shapes and sizes. A bronze box and wooden chest sit side by side in the center of the room.</p></blockquote><p></p>
[QUOTE="GruTheWanderer, post: 1013922, member: 3119"] The two halflings spend several hours laboring before night falls. When it does, Pomia sends Folo to join Bono at the stables. Several other servants are headed the same direction. The large wooden structure sits at the west end of the grounds and is big enough for ten horses. At the current time it houses four. Two are riding horses, while two are used by the family to pull a black carriage embossed with the House symbol in gold on both sides. The carriage is also kept in the stables. The room behind the stables has beds for six servants, those who tend the horses and those who work the grounds. Folo and Bono are assigned to the beds nearest the door. The corners of the room are filed with all manner of tools. Sletha and Bilbo find their way back to their masters. Bilbo reports seeing a wizard walk from his bedroom to the library, where he opened a secret door of some kind. Sletha reports the kennelmaster returning to his dogs and locking the kennel door from the inside. ----------------------------------- Malikar sweeps his gaze across the cells, the occupants, the guard, the torture devices, and his companions (Morden and Nicalon). The only sense of evil is a faint residue from the torture chamber. The half-elf is dressed in commoner's clothes, and appears lost in thought. You can see scars on his face and hands. The dwarf is dressed like a wizard and is much more lively. He comes up to the bars and whispers, "I see the signs of the good gods about you. Please tell me you've come to get me out of this unholy place." ----------------------------------- It takes Krug more than a minute to unlock the stubborn door. Behind it is a square vault filled with art objects and relics of various shapes and sizes. A bronze box and wooden chest sit side by side in the center of the room. [/QUOTE]
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