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General Tabletop Discussion
*Dungeons & Dragons
The Bard: A missed opportunity.
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<blockquote data-quote="Jester David" data-source="post: 6369223" data-attributes="member: 37579"><p>I'm really disappointed by the 5e bard. They turned the magical "dabbler" into another master of the arcane arts. And because they have 4 extra levels of spells, that means fewer bard-only powers and class features. </p><p>The counterpoint I've heard is that there's room for bard-only spells, but there's really only a couple and at low levels. The bard doesn't get anything unique to the bard after level 14, only improving a few powers and getting more spells. Whee.</p><p>They can't even burn spells to sing songs, like the paladin can burn spells to smite. That would have at least been a compromise between the full-caster design and the classic bard. </p><p></p><p>Bardic inspiration is also super weak. It's the bard's signature power but they can do it three times per day and it only applies to a single check and has a good chance of not doing anything.</p><p>If the bard uses inspiration on the fighter but the fighter never rolls below a 15 the inspiration was wasted. If the fighter never rolls above a 5 the inspiration is also wasted. If the fighter rolls a 9, uses the d6 inspiration and rolls a 2, but needed a total of 12 or 13 then the inspiration is wasted. If the fighter doesn't end up needing to make a check in the 10 minute duration, the ability is wasted.</p><p></p><p></p><p>I feel WotC dropped the ball on the bard. The bard is one of the harder classes in the game, doing so many different things and being so very different over the various editions. Yet they saved it for the very last package and had to get it right on the first try, then they had to rely on the much smaller pool of private playtesters. They procrastinated on the bard and had less time to make it work and it really shows.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6369223, member: 37579"] I'm really disappointed by the 5e bard. They turned the magical "dabbler" into another master of the arcane arts. And because they have 4 extra levels of spells, that means fewer bard-only powers and class features. The counterpoint I've heard is that there's room for bard-only spells, but there's really only a couple and at low levels. The bard doesn't get anything unique to the bard after level 14, only improving a few powers and getting more spells. Whee. They can't even burn spells to sing songs, like the paladin can burn spells to smite. That would have at least been a compromise between the full-caster design and the classic bard. Bardic inspiration is also super weak. It's the bard's signature power but they can do it three times per day and it only applies to a single check and has a good chance of not doing anything. If the bard uses inspiration on the fighter but the fighter never rolls below a 15 the inspiration was wasted. If the fighter never rolls above a 5 the inspiration is also wasted. If the fighter rolls a 9, uses the d6 inspiration and rolls a 2, but needed a total of 12 or 13 then the inspiration is wasted. If the fighter doesn't end up needing to make a check in the 10 minute duration, the ability is wasted. I feel WotC dropped the ball on the bard. The bard is one of the harder classes in the game, doing so many different things and being so very different over the various editions. Yet they saved it for the very last package and had to get it right on the first try, then they had to rely on the much smaller pool of private playtesters. They procrastinated on the bard and had less time to make it work and it really shows. [/QUOTE]
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The Bard: A missed opportunity.
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