Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Bard: A missed opportunity.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 6369350" data-attributes="member: 48965"><p>Yes but there are multiple attack rolls, ability checks and saving throws made within a single combat, over a relatively shorter period of time... thus you have a greater chance of getting an opportunity to use the inspiration die in a beneficial way. I'm still not seeing how it's better to wait until a specific check is about to be made and then cast it... because you don't know what the ally will roll for that check... in combat it actually has better odds of being used at some point which is actually contrary to the position you stated. </p><p></p><p></p><p></p><p>Isn't this always a risk with a buff? That whoever is buffed is essentially lucky enough in their roll not to need it... or rolls so low it doesn't help? How is this complaint specific to inspiration? </p><p></p><p> </p><p></p><p>What does a lost turn have to do with it? A trap sprung while out of combat could stun an ally, of course out of combat you usually have less rolls over a longer period of time so it's more likely the inspiration could wear off before you get to use it.. I'm really not grasping the logic you are using here to make this assertion...</p></blockquote><p></p>
[QUOTE="Imaro, post: 6369350, member: 48965"] Yes but there are multiple attack rolls, ability checks and saving throws made within a single combat, over a relatively shorter period of time... thus you have a greater chance of getting an opportunity to use the inspiration die in a beneficial way. I'm still not seeing how it's better to wait until a specific check is about to be made and then cast it... because you don't know what the ally will roll for that check... in combat it actually has better odds of being used at some point which is actually contrary to the position you stated. Isn't this always a risk with a buff? That whoever is buffed is essentially lucky enough in their roll not to need it... or rolls so low it doesn't help? How is this complaint specific to inspiration? What does a lost turn have to do with it? A trap sprung while out of combat could stun an ally, of course out of combat you usually have less rolls over a longer period of time so it's more likely the inspiration could wear off before you get to use it.. I'm really not grasping the logic you are using here to make this assertion... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Bard: A missed opportunity.
Top