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General Tabletop Discussion
*Dungeons & Dragons
The Bard's Combat Inspiration is Messed Up
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<blockquote data-quote="Jester David" data-source="post: 6492775" data-attributes="member: 37579"><p>Looking at the second half of the power (page 55 of the PHB for those playing along at home).</p><p></p><p>The bard gives a creature inspiration. The creature can use it as a reaction when attacked and add the number to their AC. Buuuut, it can only do so "after seeing the roll but before knowing whether it hits or misses."</p><p></p><p>First, there's the grey area that you could "know" an attack hits/misses solely by the number on the die (i.e. a "19" or "2" is rolled) But there's the problem that you need to see the roll the DM makes. And not know if it hits or misses (i.e. make the call before the DM tells you the total). This implies:</p><p>a) The DM isn't rolling behind a screen</p><p>b) The DM doesn't roll and immediately announce an attack hits (there needs to be a pause)</p><p>c) The DM declares who is being attacked before they declare the hit</p><p>d) The group isn't playing on a VTT that calculates the attack roll and hit simultaneously. </p><p></p><p>Arguably the provision "after seeing the roll" is meant to imply "after the attack is declared but before the roll is made". But that doesn't really matter for the results.</p><p>I imagine the "see the die" requirement is for the aforementioned 2s and 19s so you can know not to waste the inspiration. But I don't see that working well in play. </p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Jester David, post: 6492775, member: 37579"] Looking at the second half of the power (page 55 of the PHB for those playing along at home). The bard gives a creature inspiration. The creature can use it as a reaction when attacked and add the number to their AC. Buuuut, it can only do so "after seeing the roll but before knowing whether it hits or misses." First, there's the grey area that you could "know" an attack hits/misses solely by the number on the die (i.e. a "19" or "2" is rolled) But there's the problem that you need to see the roll the DM makes. And not know if it hits or misses (i.e. make the call before the DM tells you the total). This implies: a) The DM isn't rolling behind a screen b) The DM doesn't roll and immediately announce an attack hits (there needs to be a pause) c) The DM declares who is being attacked before they declare the hit d) The group isn't playing on a VTT that calculates the attack roll and hit simultaneously. Arguably the provision "after seeing the roll" is meant to imply "after the attack is declared but before the roll is made". But that doesn't really matter for the results. I imagine the "see the die" requirement is for the aforementioned 2s and 19s so you can know not to waste the inspiration. But I don't see that working well in play. Thoughts? [/QUOTE]
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The Bard's Combat Inspiration is Messed Up
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