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General Tabletop Discussion
*Dungeons & Dragons
The Bard's Combat Inspiration is Messed Up
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<blockquote data-quote="Staffan" data-source="post: 6495011" data-attributes="member: 907"><p>I half-agree. Before-result works perfectly fine when the player making the choice whether to spend a resource is the same player who rolls the dice. Eberron Action Points work like that - you roll your Will save, see that you got a 17, and decide to spend an AP to add 1d6 to the result. Then you tell the DM the final result, and he lets you know if you succeeded or not.</p><p></p><p>Doing the same on the DM's roll... that doesn't really work so well, because now the DM both has to show you the roll (I generally don't have any problem rolling in the open, but many DMs disagree) and wait for your decision.</p></blockquote><p></p>
[QUOTE="Staffan, post: 6495011, member: 907"] I half-agree. Before-result works perfectly fine when the player making the choice whether to spend a resource is the same player who rolls the dice. Eberron Action Points work like that - you roll your Will save, see that you got a 17, and decide to spend an AP to add 1d6 to the result. Then you tell the DM the final result, and he lets you know if you succeeded or not. Doing the same on the DM's roll... that doesn't really work so well, because now the DM both has to show you the roll (I generally don't have any problem rolling in the open, but many DMs disagree) and wait for your decision. [/QUOTE]
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The Bard's Combat Inspiration is Messed Up
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