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D&D Older Editions, OSR, & D&D Variants
The bastard sword in 3E
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<blockquote data-quote="nak9788" data-source="post: 2129978" data-attributes="member: 29661"><p>Well it is a bigger weapon and thus more damage. If any character can wield it, it should do the same base damage, with the exception of Strength. Of course masterswordsmen would be able to use it more effectively, hence the inclusion of Weapon Focus, Weapon specialization, etc.</p><p> </p><p>I always had certain problems how damage was dealt. If you recall in 2nd ed., weapons dealt variable damage depending upon the size of the creature. Usually, the bigger the monster the more damage it took. But it made you wonder if you took a mace to a pixie vs a dragon, the pixie should take more damage simply because it was the same size as the weapon that hit it.</p><p> </p><p>The weapon damage system in 3rd ed. is quite reasonable. Therefore, we never really questionned because if you try to invoke logic in a fantasy based game, it doesn't work. Believe me, I've tried. If you try to take into account reality in any situation, it usually makes the rules so complicated, it becomes unplayable, or, in case of damage, weapons so lethal, that one blow could kill a high level creature. In the words of Peregrin Took "Even the mightiest warrior can be slain by a single arrow."</p></blockquote><p></p>
[QUOTE="nak9788, post: 2129978, member: 29661"] Well it is a bigger weapon and thus more damage. If any character can wield it, it should do the same base damage, with the exception of Strength. Of course masterswordsmen would be able to use it more effectively, hence the inclusion of Weapon Focus, Weapon specialization, etc. I always had certain problems how damage was dealt. If you recall in 2nd ed., weapons dealt variable damage depending upon the size of the creature. Usually, the bigger the monster the more damage it took. But it made you wonder if you took a mace to a pixie vs a dragon, the pixie should take more damage simply because it was the same size as the weapon that hit it. The weapon damage system in 3rd ed. is quite reasonable. Therefore, we never really questionned because if you try to invoke logic in a fantasy based game, it doesn't work. Believe me, I've tried. If you try to take into account reality in any situation, it usually makes the rules so complicated, it becomes unplayable, or, in case of damage, weapons so lethal, that one blow could kill a high level creature. In the words of Peregrin Took "Even the mightiest warrior can be slain by a single arrow." [/QUOTE]
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The bastard sword in 3E
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