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The Battle for Middle-earth
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<blockquote data-quote="WingOver" data-source="post: 1919642" data-attributes="member: 13911"><p>I wanted to like this game too. You can tell it has high production values and very well polished from the menus and battlemap, but the gameplay isn't really "wowing" me at the moment. The load times are long. The animations I've seen so far when zooming in on a battle don't seem as precise as other games recently (like Warhammer 40k). For example, Eomer on horseback attacks orcs around him, but it looks like he's swinging at the ground and you can't tell who he's attacking. Then his horse rotates unrealistically to the next opponent. Anyway, this isn't obvious unless you zoom in. I haven't played through a really large scale battle yet... I'm sure that will look pretty cool.</p><p></p><p>Someone else mentioned that it uses the Generals engine. This is the reason I was so excited about getting the game. To me, the fantasy units don't look as cool rendered here as the modern units in Generals.</p><p></p><p>I'll keep playing and see how it shapes up.</p></blockquote><p></p>
[QUOTE="WingOver, post: 1919642, member: 13911"] I wanted to like this game too. You can tell it has high production values and very well polished from the menus and battlemap, but the gameplay isn't really "wowing" me at the moment. The load times are long. The animations I've seen so far when zooming in on a battle don't seem as precise as other games recently (like Warhammer 40k). For example, Eomer on horseback attacks orcs around him, but it looks like he's swinging at the ground and you can't tell who he's attacking. Then his horse rotates unrealistically to the next opponent. Anyway, this isn't obvious unless you zoom in. I haven't played through a really large scale battle yet... I'm sure that will look pretty cool. Someone else mentioned that it uses the Generals engine. This is the reason I was so excited about getting the game. To me, the fantasy units don't look as cool rendered here as the modern units in Generals. I'll keep playing and see how it shapes up. [/QUOTE]
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