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The Beast of Graenseskov: An Introductory Ravenloft Adventure [DMs Guild]
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<blockquote data-quote="Quickleaf" data-source="post: 6874951" data-attributes="member: 20323"><p><a href="http://www.dmsguild.com/product/180558/The-Beast-of-Graenseskov-An-Introductory-Ravenloft-Adventure" target="_blank">The Beast of Graenseskov</a> is a 79-page Ravenloft adventure for characters of 1st-4th levels focused on mystery and exploration. It can be used in conjunction with <em>Curse of Strahd</em>, either as an introduction to Barovia or adapted as a side quest, or it can be used as a stand-alone horror adventure-setting independently of <em>Curse of Strahd</em>.</p><p></p><p>In the mists at the edge of Count Strahd von Zarovich’s realm lies the Graenseskov, a land of deep woods and bleak hills overrun with wolves. A Beast haunts these misty lands, leaving bloody corpses and terror in its wake, the product of a hag’s curse placed upon the boyar’s manor. But the Beast is no arbitrary killer. The PCs find themselves drawn into the mystery of uncovering the Beast’s identity and breaking the hag’s curse before the Beast’s final victim gurgles their last breath and the Beast is beyond any hope of redemption.</p><p></p><p>Features:</p><ul> <li data-xf-list-type="ul">The DM (or the Tarokka) determines the guilty suspect and their motives, offering a different experience for each group’s play-through.</li> <li data-xf-list-type="ul">A vivid cast of characters with a NPC index.</li> <li data-xf-list-type="ul">Escalating random encounters, special events, and techniques for DMing a mystery.</li> <li data-xf-list-type="ul">New monsters: black annis hag & loup du noir.</li> <li data-xf-list-type="ul">All units given in SI & metric.</li> <li data-xf-list-type="ul">Handouts and maps for DMs and players.</li> </ul></blockquote><p></p>
[QUOTE="Quickleaf, post: 6874951, member: 20323"] [url=http://www.dmsguild.com/product/180558/The-Beast-of-Graenseskov-An-Introductory-Ravenloft-Adventure]The Beast of Graenseskov[/url] is a 79-page Ravenloft adventure for characters of 1st-4th levels focused on mystery and exploration. It can be used in conjunction with [I]Curse of Strahd[/I], either as an introduction to Barovia or adapted as a side quest, or it can be used as a stand-alone horror adventure-setting independently of [I]Curse of Strahd[/I]. In the mists at the edge of Count Strahd von Zarovich’s realm lies the Graenseskov, a land of deep woods and bleak hills overrun with wolves. A Beast haunts these misty lands, leaving bloody corpses and terror in its wake, the product of a hag’s curse placed upon the boyar’s manor. But the Beast is no arbitrary killer. The PCs find themselves drawn into the mystery of uncovering the Beast’s identity and breaking the hag’s curse before the Beast’s final victim gurgles their last breath and the Beast is beyond any hope of redemption. Features: [list][*]The DM (or the Tarokka) determines the guilty suspect and their motives, offering a different experience for each group’s play-through. [*]A vivid cast of characters with a NPC index. [*]Escalating random encounters, special events, and techniques for DMing a mystery. [*]New monsters: black annis hag & loup du noir. [*]All units given in SI & metric. [*]Handouts and maps for DMs and players.[/list] [/QUOTE]
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