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The Beast Within. [Was Exit 23 OOC, D20 Modern with Dark*Matter elements]
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<blockquote data-quote="Jarval" data-source="post: 1178950" data-attributes="member: 421"><p>OK, we'll carry on with the Dark*Matter game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As a result of the demon-killing exploits of Exit 23, and subsequent Hoffmann Institute training, everyone can advance their characters to 3rd level. Hit points beyond 1st level are 75% of max, rounded up (so a d4 gives you 3 hp, d6 gives you 5 hp, d8 gives you 6, and so on...). Assume a roll of 10 on Profession checks to increase Wealth at 2nd and 3rd levels, and be aware that the Institute might let you requisition equipment.</p><p></p><p>I'll see if I can round up a few of our absentee players, and failing that, recruit some new ones. I'd like to take the numbers back up to five or six.</p></blockquote><p></p>
[QUOTE="Jarval, post: 1178950, member: 421"] OK, we'll carry on with the Dark*Matter game :) As a result of the demon-killing exploits of Exit 23, and subsequent Hoffmann Institute training, everyone can advance their characters to 3rd level. Hit points beyond 1st level are 75% of max, rounded up (so a d4 gives you 3 hp, d6 gives you 5 hp, d8 gives you 6, and so on...). Assume a roll of 10 on Profession checks to increase Wealth at 2nd and 3rd levels, and be aware that the Institute might let you requisition equipment. I'll see if I can round up a few of our absentee players, and failing that, recruit some new ones. I'd like to take the numbers back up to five or six. [/QUOTE]
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The Beast Within. [Was Exit 23 OOC, D20 Modern with Dark*Matter elements]
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